Player Matchup

Izanami
Izanami
BEASTGISSY
Izanami
Level 21
God Stats
10W - 12L
1,456 SR
Queue Stats
46W - 61L
1,355 Elo+
Solo
Medusa
Medusa
FrostyHpnotiq
Medusa
Level 8
God Stats
29W - 25L
1,449 SR
Queue Stats
152W - 153L
1,357 Elo+
Party 1
Eset
Eset
M_ochaBliss
Eset
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,500 Elo+
Party 1
Hades
Hades
WheezyMoth
Hades
Level 29
God Stats
14W - 4L
1,492 SR
Queue Stats
21W - 10L
1,624 Elo+
Solo
Bacchus
Bacchus
ppsñ
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 49L
1,109 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,389 Elo+

VS

Team Averages
Level 18
1,404 SR
1,314 Elo+
Fenrir
Fenrir
EliAkalya
Fenrir
Level 5
God Stats
1W - 3L
1,402 SR
Queue Stats
2W - 5L
1,323 Elo+
Solo
Scylla
Scylla
GtUaJada
Scylla
Level 22
God Stats
0W - 3L
1,265 SR
Queue Stats
56W - 93L
1,228 Elo+
Solo
Ymir
Ymir
KyeAsher
Ymir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 132L
1,264 Elo+
Solo
Jing Wei
Jing Wei
NSMage6688
Jing Wei
Level 27
God Stats
74W - 57L
1,520 SR
Queue Stats
194W - 161L
1,456 Elo+
Party 2
Achilles
Achilles
SomeDonkus666
Achilles
Level 14
God Stats
13W - 21L
1,331 SR
Queue Stats
22W - 32L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEASTGISSY
Izanami
20
17 / 3 / 17
16,295
1,358
33,740
15,175
7,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 20
12,460
1,038
18,028
9,464
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 8 / 14
11,230
936
6,000
10,219
3,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
20
22 / 5 / 17
16,967
1,414
32,510
18,785
11,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
ppsñ
Bacchus
19
3 / 3 / 13
12,887
1,074
6,825
13,813
16,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EliAkalya
Fenrir
18
4 / 13 / 5
11,981
998
12,688
20,474
9,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
GtUaJada
Scylla
17
1 / 7 / 5
11,142
929
5,264
11,624
3,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
18
0 / 9 / 8
11,554
963
3,299
25,242
32,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
NSMage6688
Jing Wei
19
4 / 10 / 7
12,502
1,042
17,750
25,205
12,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
SomeDonkus666
Achilles
19
12 / 11 / 5
15,389
1,282
23,823
27,635
12,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
51
47
Kills
21
22
Deaths
50
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
BEASTGISSY
Izanami
17
3
17
8.5
L
Fenrir
EliAkalya
Fenrir
4
13
5
0.5
W
4
3
20
4.67
L
Scylla
GtUaJada
Scylla
1
7
5
0.5
L
Ymir
0
9
8
0.44
W
1
8
14
1
L
Jing Wei
NSMage6688
Jing Wei
4
10
7
0.75
L
Achilles
SomeDonkus666
Achilles
12
11
5
1.32
W
Hades
22
5
17
6.1
W
Bacchus
ppsñ
Bacchus
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,103
Damage
62,824
67,456
Taken
110,180
43,509
Mitigated
70,678
7,795
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BEASTGISSY
Izanami
33,740
27,427
0
0
15,175
7,488
0
1,320
13,855
0
63,854
L
Fenrir
EliAkalya
Fenrir
12,688
3,945
0
467
20,474
9,706
0
9,447
11,027
0
26,256
W
18,028
13,113
657
416
9,464
4,263
0
1,986
7,478
0
36,943
L
Scylla
GtUaJada
Scylla
5,264
954
102
411
11,624
3,748
0
6,389
5,235
18,208
0
L
Ymir
3,299
1,400
0
1,412
25,242
32,367
0
9,149
16,093
19,500
0
W
6,000
3,554
535
296
10,219
3,797
0
1,118
9,101
13,517
0
L
Jing Wei
NSMage6688
Jing Wei
17,750
15,208
0
1,536
25,205
12,311
0
7,576
17,629
0
39,979
L
Achilles
SomeDonkus666
Achilles
23,823
12,250
0
173
27,635
12,546
0
12,774
14,861
0
50,257
W
Hades
32,510
4,849
560
5,331
18,785
11,676
0
2,162
16,623
55,417
0
W
Bacchus
ppsñ
Bacchus
6,825
1,382
0
0
13,813
16,285
0
1,977
11,836
13,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,839
Gold Earned
62,568
199
Minions Killed
163
5
Camps Cleared
5
961,641
Distance Traveled
903,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,295
1,358
66
6
2
204,741
1
L
Fenrir
11,981
998
22
2
1
171,829
1
W
Medusa
12,460
1,038
42
4
1
221,008
1
L
Scylla
11,142
929
37
3
0
125,691
0
L
Ymir
11,554
963
33
3
1
137,626
0
W
Eset
11,230
936
18
2
0
159,273
1
L
Jing Wei
12,502
1,042
21
2
3
233,743
0
L
Achilles
15,389
1,282
50
4
0
234,747
2
W
Hades
16,967
1,414
64
5
1
211,157
0
W
Bacchus
12,887
1,074
9
1
1
165,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role