Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Caleb4224
Hades
Level 81
God Stats
37W - 41L
1,354 SR
Queue Stats
413W - 565L
1,320 Elo+
Party 1
Geb
Geb
THEmSHAKE
Geb
Level 88
God Stats
62W - 70L
1,335 SR
Queue Stats
161W - 203L
1,320 Elo+
Party 1
Team Averages
Level 96
1,396 SR
1,380 Elo+

VS

Team Averages
Level 70
1,422 SR
1,300 Elo+
Ganesha
Ganesha
SGG Apothesis
Ganesha
Level 100
God Stats
0W - 2L
1,265 SR
Queue Stats
24W - 42L
1,312 Elo+
Party 2
Tiamat
Tiamat
SGG Hypothesis
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,282 Elo+
Party 2
Neith
Neith
SGGRage
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
12 / 3 / 1
9,539
867
13,118
8,162
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
Caleb4224
Hades
11
1 / 1 / 4
7,524
684
6,131
7,580
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 11
7,817
711
1,861
6,946
6,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 3 / 4
7,761
706
6,534
10,647
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 2
7,574
689
3,042
8,502
4,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SGGRage
Neith
9
1 / 5 / 2
6,816
620
5,407
8,138
2,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
3
4
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
3
1
4.17
W
Hades
Caleb4224
Hades
1
1
4
3
L
Ganesha
0
3
4
0.67
L
2
5
2
0.6
L
Neith
SGGRage
Neith
1
5
2
0.4
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
14,983
22,688
Taken
27,287
12,104
Mitigated
12,553
4,642
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,118
5,776
890
1,555
8,162
3,551
49
2,964
5,198
0
35,666
W
Hades
Caleb4224
Hades
6,131
74
150
2,047
7,580
2,109
1,193
3,748
3,832
20,237
0
L
Ganesha
6,534
485
0
1,490
10,647
5,212
0
2,784
7,681
22,094
0
L
3,042
305
0
1,926
8,502
4,437
0
1,772
6,548
20,443
0
L
Neith
SGGRage
Neith
5,407
2,703
516
857
8,138
2,904
0
2,854
5,066
0
12,113
W
1,861
231
0
0
6,946
6,444
511
2,864
4,082
10,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
22,151
102
Minions Killed
90
0
Camps Cleared
0
567,919
Distance Traveled
520,199
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,539
867
32
3
0
176,513
1
W
Hades
7,524
684
52
5
0
201,031
0
L
Ganesha
7,761
706
4
0
0
188,679
0
L
Tiamat
7,574
689
60
5
0
176,066
1
L
Neith
6,816
620
26
2
0
155,454
0
W
Geb
7,817
711
18
2
0
190,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role