Player Matchup

Eset
Eset
FOXYFOX21
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 91L
1,419 Elo+
Party 2
Odin
Odin
MakeAWishKidz
Odin
Level 23
God Stats
2W - 2L
1,554 SR
Queue Stats
26W - 44L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Rebellou5
Danzaburou
Level 50
God Stats
28W - 36L
1,410 SR
Queue Stats
98W - 147L
1,385 Elo+
Party 2
Team Averages
Level 47
1,488 SR
1,405 Elo+

VS

Team Averages
Level 74
1,612 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
YaBoiMerlin
Merlin
Level 13
God Stats
5W - 8L
1,510 SR
Queue Stats
10W - 16L
1,303 Elo+
Party 1
Ymir
Ymir
noahisaperson
Ymir
Level 151
God Stats
2W - 1L
1,827 SR
Queue Stats
52W - 33L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 7 / 3
6,895
690
5,120
8,066
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 2
7,095
710
1,756
9,253
3,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rebellou5
Danzaburou
12
3 / 7 / 1
8,944
894
4,097
10,762
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
8 / 2 / 10
9,025
903
10,151
7,960
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
12
5 / 1 / 10
8,704
870
4,373
4,347
1,402
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 11
9,882
988
9,378
10,417
7,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
21
21
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
10
6.5
L
Eset
0
7
3
0.21
L
1
7
2
0.29
L
Danzaburou
Rebellou5
Danzaburou
3
7
1
0.5
W
Merlin
5
1
10
10
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,973
Damage
23,902
28,081
Taken
22,724
10,039
Mitigated
12,525
3,504
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,151
6,680
0
2,833
7,960
3,645
1,629
1,653
6,068
0
26,999
L
Eset
5,120
328
0
986
8,066
2,780
0
5,076
2,869
17,136
0
L
1,756
651
0
500
9,253
3,445
0
4,240
4,749
0
9,222
L
Danzaburou
Rebellou5
Danzaburou
4,097
1,703
0
2,018
10,762
3,814
0
4,356
6,049
0
24,308
W
Merlin
4,373
266
330
1,772
4,347
1,402
610
794
3,421
16,427
0
W
9,378
2,356
0
452
10,417
7,478
28
2,099
8,115
32,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
27,611
87
Minions Killed
113
0
Camps Cleared
0
450,775
Distance Traveled
523,576
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,025
903
43
4
0
158,487
2
L
Eset
6,895
690
34
3
0
148,335
1
L
Odin
7,095
710
22
2
0
139,029
0
L
Danzaburou
8,944
894
31
3
0
163,411
2
W
Merlin
8,704
870
32
3
0
195,387
0
W
Ymir
9,882
988
38
4
0
169,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role