Player Matchup

Mercury
Mercury
Charapa80
Mercury
Level 137
God Stats
7W - 2L
1,882 SR
Queue Stats
132W - 123L
1,631 Elo+
Party 1
Cabrakan
Cabrakan
Flaming_StreakZ
Cabrakan
Level 108
God Stats
11W - 2L
1,389 SR
Queue Stats
101W - 86L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
You_Are_Fat_1357
Morgan Le Fay
Level 124
God Stats
8W - 6L
1,652 SR
Queue Stats
90W - 74L
1,625 Elo+
Party 1
Team Averages
Level 123
1,641 SR
1,615 Elo+

VS

Team Averages
Level 109
1,481 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
br0mandude
Kukulkan
Level 7
God Stats
3W - 4L
1,521 SR
Queue Stats
22W - 28L
1,371 Elo+
Solo
Tyr
Tyr
refrescante_1979
Tyr
Level 159
God Stats
3W - 7L
1,421 SR
Queue Stats
424W - 385L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Charapa80
Mercury
20
7 / 2 / 11
16,692
668
13,807
16,008
8,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
20
15 / 4 / 11
17,710
708
24,658
24,974
19,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
You_Are_Fat_1357
Morgan Le Fay
20
8 / 2 / 17
17,900
716
17,704
18,356
9,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
3 / 10 / 5
15,562
622
17,727
20,686
10,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
br0mandude
Kukulkan
16
0 / 10 / 3
12,824
513
11,444
15,147
3,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 10 / 1
15,395
616
15,142
28,368
30,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
30
Kills
8
8
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
10
5
0.55
W
Mercury
Charapa80
Mercury
7
2
11
6.25
W
Cabrakan
15
4
11
5.13
W
Morgan Le Fay
You_Are_Fat_1357
Morgan Le Fay
8
2
17
8.25
L
Kukulkan
br0mandude
Kukulkan
0
10
3
0.15
L
5
10
1
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,169
Damage
44,313
59,338
Taken
64,201
37,275
Mitigated
44,414
19,753
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,727
1,614
0
2,736
20,686
10,131
47
14,494
6,192
68,425
0
W
Mercury
Charapa80
Mercury
13,807
7,447
0
2,284
16,008
8,275
2,507
5,393
10,615
0
80,317
W
Cabrakan
24,658
2,399
0
6,311
24,974
19,513
194
13,883
11,091
66,653
0
W
Morgan Le Fay
You_Are_Fat_1357
Morgan Le Fay
17,704
732
290
10,868
18,356
9,487
238
9,895
8,461
107,974
0
L
Kukulkan
br0mandude
Kukulkan
11,444
195
694
1,026
15,147
3,832
162
12,138
3,009
65,170
0
L
15,142
807
1,017
5,118
28,368
30,451
0
15,730
12,638
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
43,781
320
Minions Killed
255
0
Camps Cleared
0
1,393,458
Distance Traveled
1,137,861
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,562
622
97
4
0
346,676
2
W
Mercury
16,692
668
85
3
0
527,668
0
W
Cabrakan
17,710
708
63
3
0
425,038
0
W
Morgan Le Fay
17,900
716
172
7
0
440,752
0
L
Kukulkan
12,824
513
105
4
0
366,132
0
L
Tyr
15,395
616
53
2
0
425,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role