Player Matchup

Agni
Agni
Destinsenvy
Agni
Level 6
God Stats
26W - 25L
1,471 SR
Queue Stats
122W - 144L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
SneakyBeefy
Jing Wei
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
68W - 63L
1,581 Elo+
Party 3
Hun Batz
Hun Batz
chipsanddip69
Hun Batz
Level 108
God Stats
10W - 15L
1,500 SR
Queue Stats
212W - 222L
1,517 Elo+
Party 3
Cthulhu
Cthulhu
greenjerk
Cthulhu
Level 14
God Stats
32W - 34L
1,611 SR
Queue Stats
60W - 74L
1,515 Elo+
Party 3
Xing Tian
Xing Tian
iCaptainGeo
Xing Tian
Level 8
God Stats
15W - 8L
1,798 SR
Queue Stats
112W - 129L
1,182 Elo+
Party 1
Team Averages
Level 33
1,576 SR
1,423 Elo+

VS

Team Averages
Level 21
1,514 SR
1,391 Elo+
Loki
Loki
Awhh Geez Rick
Loki
Level 28
God Stats
7W - 6L
1,573 SR
Queue Stats
117W - 107L
1,436 Elo+
Party 2
Skadi
Skadi
IrishPipeBomb
Skadi
Level 18
God Stats
30W - 24L
1,541 SR
Queue Stats
110W - 110L
1,348 Elo+
Party 2
Baron Samedi
Baron Samedi
Monkmonker
Baron Samedi
Level 21
God Stats
3W - 4L
1,556 SR
Queue Stats
108W - 109L
1,385 Elo+
Solo
Bacchus
Bacchus
SheAteMyBaby
Bacchus
Level 28
God Stats
6W - 3L
1,550 SR
Queue Stats
115W - 114L
1,445 Elo+
Solo
Bellona
Bellona
XanderGems
Bellona
Level 8
God Stats
18W - 7L
1,349 SR
Queue Stats
56W - 42L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,338
352
3,260
7,327
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
SneakyBeefy
Jing Wei
13
1 / 6 / 4
8,082
449
10,958
11,032
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
chipsanddip69
Hun Batz
16
1 / 4 / 0
8,962
498
3,651
13,741
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
greenjerk
Cthulhu
12
4 / 7 / 0
8,337
463
7,533
13,832
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
iCaptainGeo
Xing Tian
12
0 / 4 / 0
6,861
381
2,333
12,613
5,623
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
10,007
556
7,988
10,055
3,549
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 2
8,691
483
6,366
11,525
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Monkmonker
Baron Samedi
16
4 / 1 / 6
9,851
547
8,554
10,509
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SheAteMyBaby
Bacchus
13
3 / 1 / 7
8,701
483
5,604
11,321
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
XanderGems
Bellona
16
6 / 0 / 4
10,031
557
10,565
11,115
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
23
23
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
0
2
0
0
W
4
4
2
1.25
W
Baron Samedi
Monkmonker
Baron Samedi
4
1
6
7
W
Bacchus
SheAteMyBaby
Bacchus
3
1
7
6.5
L
Jing Wei
SneakyBeefy
Jing Wei
1
6
4
0.5
W
Bellona
XanderGems
Bellona
6
0
4
8
L
Hun Batz
chipsanddip69
Hun Batz
1
4
0
0.25
L
Cthulhu
greenjerk
Cthulhu
4
7
0
0.57
L
Xing Tian
iCaptainGeo
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,735
Damage
39,077
58,545
Taken
54,525
26,590
Mitigated
32,044
7,202
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,988
2,127
0
4,698
10,055
3,549
0
1,997
8,058
0
66,348
L
3,260
476
0
600
7,327
1,993
70
1,492
5,623
21,222
0
W
6,366
3,315
0
3,397
11,525
3,893
213
3,478
8,047
0
44,247
W
Baron Samedi
Monkmonker
Baron Samedi
8,554
693
944
3,019
10,509
4,773
2,477
1,479
9,030
61,398
0
W
Bacchus
SheAteMyBaby
Bacchus
5,604
1,051
0
830
11,321
10,274
400
2,314
9,007
32,613
0
L
Jing Wei
SneakyBeefy
Jing Wei
10,958
7,409
0
0
11,032
3,537
1,785
4,625
6,323
0
43,318
W
Bellona
XanderGems
Bellona
10,565
4,602
0
4,701
11,115
9,555
3,062
3,858
7,257
0
56,107
L
Hun Batz
chipsanddip69
Hun Batz
3,651
1,109
0
4,865
13,741
4,502
0
1,512
12,111
0
70,525
L
Cthulhu
greenjerk
Cthulhu
7,533
310
224
703
13,832
10,935
561
5,404
8,282
33,980
0
L
Xing Tian
iCaptainGeo
Xing Tian
2,333
431
0
810
12,613
5,623
0
535
12,048
22,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
47,281
340
Minions Killed
474
0
Camps Cleared
0
1,566,879
Distance Traveled
1,570,637
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,007
556
116
6
0
412,518
0
L
Agni
6,338
352
47
3
0
259,998
1
W
Skadi
8,691
483
67
4
0
252,174
0
W
Baron Samedi
9,851
547
133
7
0
267,062
4
W
Bacchus
8,701
483
52
3
0
315,953
0
L
Jing Wei
8,082
449
68
4
0
313,186
3
W
Bellona
10,031
557
106
6
0
322,930
1
L
Hun Batz
8,962
498
137
8
0
384,204
0
L
Cthulhu
8,337
463
48
3
0
321,194
0
L
Xing Tian
6,861
381
40
2
0
288,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role