Player Matchup

Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BIoodHoney
Bellona
Level 23
God Stats
7W - 4L
1,758 SR
Queue Stats
41W - 46L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lady jassy5135
Morgan Le Fay
Level 49
God Stats
12W - 9L
1,576 SR
Queue Stats
173W - 176L
1,463 Elo+
Solo
Thor
Thor
SubSeb
Thor
Level 148
God Stats
2W - 1L
1,522 SR
Queue Stats
289W - 246L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
SÈTNAD
Ah Puch
Level 156
God Stats
14W - 3L
1,896 SR
Queue Stats
265W - 213L
1,565 Elo+
Party 1
Team Averages
Level 91
1,650 SR
1,540 Elo+

VS

Team Averages
Level 51
1,493 SR
1,449 Elo+
Loki
Loki
Blu3Dragoon
Loki
Level 118
God Stats
6W - 5L
1,590 SR
Queue Stats
79W - 76L
1,507 Elo+
Solo
Apollo
Apollo
DragonFlame_6
Apollo
Level 14
God Stats
7W - 18L
1,302 SR
Queue Stats
27W - 51L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
Ihasaxel
Nu Wa
Level 48
God Stats
2W - 6L
1,323 SR
Queue Stats
59W - 86L
1,295 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sqvorpio
Morgan Le Fay
Level 46
God Stats
65W - 35L
1,714 SR
Queue Stats
283W - 265L
1,627 Elo+
Solo
Ares
Ares
Thuthu69
Ares
Level 31
God Stats
10W - 7L
1,537 SR
Queue Stats
149W - 155L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 0 / 13
10,975
1,098
7,246
13,321
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
BIoodHoney
Bellona
16
6 / 3 / 10
10,100
1,010
6,965
14,675
7,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Lady jassy5135
Morgan Le Fay
16
0 / 0 / 13
9,220
922
6,602
5,120
2,117
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
SubSeb
Thor
16
9 / 1 / 6
11,146
1,115
9,633
7,880
3,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
SÈTNAD
Ah Puch
17
4 / 0 / 17
10,456
1,046
18,263
7,216
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,203
920
10,858
11,663
3,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 3 / 2
8,600
860
5,043
10,378
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Ihasaxel
Nu Wa
14
1 / 7 / 2
8,998
900
11,568
11,923
3,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Sqvorpio
Morgan Le Fay
14
2 / 4 / 0
8,848
885
10,810
10,118
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
0 / 3 / 0
8,018
802
4,703
8,278
3,657
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
24
Kills
4
4
Deaths
24
59
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
13
11.5
W
Bellona
BIoodHoney
Bellona
6
3
10
3.67
L
1
7
1
0.21
L
0
3
2
0.33
L
Nu Wa
Ihasaxel
Nu Wa
1
7
2
0.29
W
Morgan Le Fay
Lady jassy5135
Morgan Le Fay
0
0
13
6.5
L
Morgan Le Fay
Sqvorpio
Morgan Le Fay
2
4
0
0.5
W
Thor
SubSeb
Thor
9
1
6
12
W
Ah Puch
SÈTNAD
Ah Puch
4
0
17
12.5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,709
Damage
42,982
48,212
Taken
52,360
25,845
Mitigated
18,667
16,286
Healing
1,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,246
3,062
2,197
7,213
13,321
10,313
0
8,625
4,696
0
12,590
W
Bellona
BIoodHoney
Bellona
6,965
1,855
0
332
14,675
7,802
0
8,394
6,281
324
21,760
L
10,858
1,096
0
0
11,663
3,950
0
4,585
6,898
0
41,730
L
5,043
1,452
0
0
10,378
3,552
0
5,503
4,755
0
14,122
L
Nu Wa
Ihasaxel
Nu Wa
11,568
2,719
399
819
11,923
3,845
0
6,446
5,197
23,674
0
W
Morgan Le Fay
Lady jassy5135
Morgan Le Fay
6,602
877
974
1,328
5,120
2,117
0
2,452
2,668
21,799
0
L
Morgan Le Fay
Sqvorpio
Morgan Le Fay
10,810
450
0
527
10,118
3,663
0
5,247
4,723
27,753
0
W
Thor
SubSeb
Thor
9,633
1,086
0
0
7,880
3,082
0
3,884
3,996
0
22,533
W
Ah Puch
SÈTNAD
Ah Puch
18,263
689
0
4,242
7,216
2,531
0
3,726
3,490
48,392
0
L
Ares
4,703
30
0
0
8,278
3,657
0
2,574
5,612
11,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
43,667
195
Minions Killed
176
7
Camps Cleared
6
902,251
Distance Traveled
814,032
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,975
1,098
15
2
0
173,931
3
W
Bellona
10,100
1,010
33
3
0
182,504
0
L
Loki
9,203
920
70
7
4
204,488
2
L
Apollo
8,600
860
27
3
0
156,633
0
L
Nu Wa
8,998
900
28
3
1
152,015
0
W
Morgan Le Fay
9,220
922
23
2
0
164,895
4
L
Morgan Le Fay
8,848
885
38
4
0
199,196
2
W
Thor
11,146
1,115
23
2
3
183,333
0
W
Ah Puch
10,456
1,046
101
10
4
197,588
1
L
Ares
8,018
802
13
1
1
101,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role