Player Matchup

Chaac
Chaac
G88drich
Chaac
Level 102
God Stats
1W - 2L
1,292 SR
Queue Stats
43W - 56L
1,436 Elo+
Party 2
Apollo
Apollo
J_Black_Knight80
Apollo
Level 45
God Stats
5W - 5L
1,490 SR
Queue Stats
18W - 28L
1,403 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SLUGGIN_NUGGZ
Morgan Le Fay
Level 147
God Stats
1W - 3L
1,412 SR
Queue Stats
91W - 95L
1,406 Elo+
Party 2
Arachne
Arachne
darienpaulo
Arachne
Level 69
God Stats
10W - 7L
1,592 SR
Queue Stats
28W - 28L
1,490 Elo+
Party 2
Ymir
Ymir
sharrkk09
Ymir
Level 102
God Stats
1W - 3L
1,530 SR
Queue Stats
75W - 76L
1,481 Elo+
Party 2
Team Averages
Level 93
1,463 SR
1,443 Elo+

VS

Team Averages
Level 83
1,576 SR
1,501 Elo+
Danzaburou
Danzaburou
Punished_Kain
Danzaburou
Level 115
God Stats
54W - 25L
1,769 SR
Queue Stats
502W - 428L
1,558 Elo+
Party 1
King Arthur
King Arthur
STito10
King Arthur
Level 108
God Stats
17W - 16L
1,526 SR
Queue Stats
300W - 268L
1,539 Elo+
Party 1
Ra
Ra
StoryDroid
Ra
Level 48
God Stats
3W - 4L
1,487 SR
Queue Stats
24W - 31L
1,523 Elo+
Party 1
Athena
Athena
xXg4gambitXx
Athena
Level 37
God Stats
14W - 28L
1,454 SR
Queue Stats
44W - 64L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
zeuseternal
Gilgamesh
Level 108
God Stats
45W - 27L
1,645 SR
Queue Stats
379W - 334L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
G88drich
Chaac
16
2 / 2 / 1
9,263
463
9,113
16,607
19,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 1
7,642
382
2,846
10,713
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SLUGGIN_NUGGZ
Morgan Le Fay
14
2 / 7 / 2
9,284
464
9,939
13,723
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
darienpaulo
Arachne
14
7 / 7 / 3
9,607
480
11,387
19,054
9,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
0 / 6 / 3
7,912
396
6,797
19,240
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Punished_Kain
Danzaburou
17
10 / 0 / 7
12,240
612
14,162
10,082
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
STito10
King Arthur
16
3 / 1 / 11
10,905
545
11,918
16,976
12,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 8
10,790
540
13,043
12,461
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
14
4 / 1 / 13
10,602
530
9,505
12,979
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
zeuseternal
Gilgamesh
17
6 / 4 / 7
11,517
576
9,829
12,873
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
11
Kills
28
28
Deaths
11
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
G88drich
Chaac
2
2
1
1.25
L
0
6
1
0.08
W
Danzaburou
Punished_Kain
Danzaburou
10
0
7
13.5
L
Morgan Le Fay
SLUGGIN_NUGGZ
Morgan Le Fay
2
7
2
0.43
W
King Arthur
STito10
King Arthur
3
1
11
8.5
W
5
5
8
1.8
L
Arachne
darienpaulo
Arachne
7
7
3
1.21
L
Ymir
0
6
3
0.25
W
Athena
4
1
13
10.5
W
Gilgamesh
zeuseternal
Gilgamesh
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,082
Damage
58,457
79,337
Taken
65,371
50,162
Mitigated
43,171
14,982
Healing
25,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
G88drich
Chaac
9,113
682
0
4,848
16,607
19,337
626
4,669
11,750
0
52,637
L
2,846
2,173
0
1,651
10,713
3,200
0
1,373
9,320
0
30,435
W
Danzaburou
Punished_Kain
Danzaburou
14,162
7,189
0
7,016
10,082
4,081
7,221
1,614
8,438
0
87,875
L
Morgan Le Fay
SLUGGIN_NUGGZ
Morgan Le Fay
9,939
579
0
1,677
13,723
5,220
18
4,625
8,822
66,412
0
W
King Arthur
STito10
King Arthur
11,918
1,420
0
6,711
16,976
12,818
186
2,935
13,657
199
55,141
W
13,043
302
1,788
3,854
12,461
5,393
1,399
5,678
6,753
68,526
0
L
Arachne
darienpaulo
Arachne
11,387
6,816
0
5,436
19,054
9,708
0
4,209
14,651
0
59,154
L
Ymir
6,797
1,666
0
1,370
19,240
12,697
204
7,032
12,047
29,555
0
W
Athena
9,505
1,976
0
1,975
12,979
13,052
406
4,408
8,481
30,422
0
W
Gilgamesh
zeuseternal
Gilgamesh
9,829
3,028
0
4,528
12,873
7,827
0
2,101
10,622
0
65,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
56,054
418
Minions Killed
527
0
Camps Cleared
0
1,696,353
Distance Traveled
1,983,558
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,263
463
91
5
0
398,960
1
L
Apollo
7,642
382
66
3
0
318,621
4
W
Danzaburou
12,240
612
125
6
0
389,240
2
L
Morgan Le Fay
9,284
464
124
6
0
298,096
1
W
King Arthur
10,905
545
114
6
0
410,066
4
W
Ra
10,790
540
124
6
0
389,029
2
L
Arachne
9,607
480
81
4
0
342,797
3
L
Ymir
7,912
396
56
3
0
337,879
4
W
Athena
10,602
530
49
2
0
405,002
4
W
Gilgamesh
11,517
576
115
6
0
390,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role