Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
cwh0484
Hachiman
Level 148
God Stats
1W - 4L
1,403 SR
Queue Stats
139W - 125L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iBlump
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 82L
1,543 Elo+
Solo
Team Averages
Level 131
1,481 SR
1,506 Elo+

VS

Team Averages
Level 80
1,470 SR
1,557 Elo+
Ares
Ares
Chew527
Ares
Level 89
God Stats
3W - 2L
1,450 SR
Queue Stats
286W - 266L
1,549 Elo+
Solo
Danzaburou
Danzaburou
DeathByStereo
Danzaburou
Level 64
God Stats
1W - 2L
1,215 SR
Queue Stats
127W - 131L
1,574 Elo+
Party 2
Ullr
Ullr
TheMasterChief21
Ullr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,587 Elo+
Party 2
Ganesha
Ganesha
XMeredithX
Ganesha
Level 62
God Stats
4W - 2L
1,686 SR
Queue Stats
89W - 94L
1,571 Elo+
Party 2
Hercules
Hercules
ll Chum Chum ll
Hercules
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 180L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 6 / 6
10,748
632
15,358
32,387
42,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
 
Vamana
18
2 / 5 / 5
10,356
609
14,436
19,662
18,077
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
 
Fenrir
17
2 / 9 / 6
10,025
590
8,432
16,660
12,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
cwh0484
Hachiman
16
0 / 7 / 5
9,605
565
16,708
15,919
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
iBlump
Morgan Le Fay
19
4 / 5 / 6
11,352
668
38,684
14,535
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chew527
Ares
19
9 / 6 / 20
12,585
740
16,627
24,022
20,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DeathByStereo
Danzaburou
20
7 / 1 / 19
12,880
758
26,162
14,125
8,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 18
11,731
690
11,260
13,610
6,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
XMeredithX
Ganesha
20
0 / 1 / 30
11,247
662
19,170
19,919
20,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hercules
20
11 / 1 / 17
13,050
768
14,372
33,905
32,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
136
12
Kills
32
32
Deaths
12
28
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
6
6
1.17
L
Vamana
 
Vamana
2
5
5
0.9
L
Fenrir
 
Fenrir
2
9
6
0.56
W
Ares
Chew527
Ares
9
6
20
3.17
W
Danzaburou
DeathByStereo
Danzaburou
7
1
19
16.5
W
5
3
18
4.67
W
Ganesha
XMeredithX
Ganesha
0
1
30
15
L
Hachiman
cwh0484
Hachiman
0
7
5
0.36
L
Morgan Le Fay
iBlump
Morgan Le Fay
4
5
6
1.4
W
Hercules
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,618
Damage
87,591
99,163
Taken
105,581
85,317
Mitigated
87,797
34,187
Healing
53,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,358
2,436
2,968
14,187
32,387
42,780
0
10,159
22,228
0
27,273
L
Vamana
 
Vamana
14,436
2,664
549
4,848
19,662
18,077
0
6,141
13,521
8,972
22,350
L
Fenrir
 
Fenrir
8,432
2,600
0
1,462
16,660
12,112
0
5,717
10,943
0
11,611
W
Ares
Chew527
Ares
16,627
1,020
2,229
3,529
24,022
20,622
445
9,684
13,918
19,309
0
W
Danzaburou
DeathByStereo
Danzaburou
26,162
9,729
3,768
4,049
14,125
8,391
2,392
4,006
10,059
0
55,664
W
11,260
2,673
1,176
818
13,610
6,178
1,973
5,096
8,394
0
36,923
W
Ganesha
XMeredithX
Ganesha
19,170
1,708
8,803
6,492
19,919
20,254
603
8,894
10,836
37,499
0
L
Hachiman
cwh0484
Hachiman
16,708
7,015
1,023
2,610
15,919
6,234
0
6,652
9,267
0
34,844
L
Morgan Le Fay
iBlump
Morgan Le Fay
38,684
2,034
2,126
4,414
14,535
6,114
0
7,128
7,407
64,031
0
W
Hercules
14,372
2,311
3,834
19,168
33,905
32,352
176
15,457
18,118
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,086
Gold Earned
61,493
162
Minions Killed
188
0
Camps Cleared
0
1,476,114
Distance Traveled
1,631,688
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,748
632
22
1
0
291,965
0
L
Vamana
10,356
609
25
1
0
326,699
0
L
Fenrir
10,025
590
6
0
0
311,685
0
W
Ares
12,585
740
15
1
0
305,356
0
W
Danzaburou
12,880
758
75
4
0
323,334
1
W
Ullr
11,731
690
55
3
0
328,704
1
W
Ganesha
11,247
662
0
0
0
346,065
0
L
Hachiman
9,605
565
41
2
0
247,752
0
L
Morgan Le Fay
11,352
668
68
4
0
298,013
2
W
Hercules
13,050
768
43
3
0
328,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role