Player Matchup

Mulan
Mulan
Eavab
Mulan
Level 23
God Stats
13W - 11L
1,566 SR
Queue Stats
14W - 16L
1,415 Elo+
Solo
Tyr
Tyr
LazyTurpin837
Tyr
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 108L
1,437 Elo+
Party 1
Neith
Neith
SavagePerch
Neith
Level 8
God Stats
18W - 20L
1,471 SR
Queue Stats
18W - 20L
1,406 Elo+
Party 1
Geb
Geb
achillesishome
Geb
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo
Eset
Eset
wigglydiccley
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,435 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,427 Elo+

VS

Team Averages
Level 19
1,447 SR
1,386 Elo+
Cthulhu
Cthulhu
AWG B4ckw00d
Cthulhu
Level 15
God Stats
19W - 16L
1,498 SR
Queue Stats
22W - 26L
1,324 Elo+
Party 2
Hel
Hel
Furiasbf
Hel
Level 11
God Stats
2W - 9L
1,130 SR
Queue Stats
497W - 468L
1,377 Elo+
Solo
Odin
Odin
LTC Donovan
Odin
Level 28
God Stats
6W - 13L
1,638 SR
Queue Stats
86W - 107L
1,496 Elo+
Solo
Hachiman
Hachiman
PinkSlushy
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,390 Elo+
Solo
Ymir
Ymir
WILD foelife117
Ymir
Level 13
God Stats
17W - 15L
1,471 SR
Queue Stats
24W - 26L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eavab
Mulan
20
14 / 2 / 19
15,296
1,093
30,637
16,392
13,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 18
13,781
984
12,075
16,486
13,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 2 / 19
13,036
931
5,872
7,450
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 5 / 27
14,338
1,024
13,744
17,687
22,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 4 / 21
14,813
1,058
28,264
17,776
9,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWG B4ckw00d
Cthulhu
18
4 / 7 / 7
12,973
927
11,050
25,267
12,150
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 8 / 12
12,437
888
15,773
16,680
8,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 3 / 8
14,109
1,008
19,407
19,873
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
PinkSlushy
Hachiman
20
3 / 15 / 11
13,437
960
20,397
27,710
11,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 4
10,742
767
2,738
7,443
4,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
57
38
Kills
15
15
Deaths
38
104
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AWG B4ckw00d
Cthulhu
4
7
7
1.07
W
Mulan
Eavab
Mulan
14
2
19
11.75
L
0
8
12
0.75
L
7
3
8
3.67
W
8
2
18
8.5
L
Hachiman
PinkSlushy
Hachiman
3
15
11
0.57
W
4
2
19
6.75
L
1
5
4
0.6
W
4
5
27
3.5
W
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,592
Damage
69,365
75,791
Taken
96,973
62,563
Mitigated
44,119
8,812
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AWG B4ckw00d
Cthulhu
11,050
43
0
0
25,267
12,150
0
9,776
15,491
24,852
0
W
Mulan
Eavab
Mulan
30,637
8,290
0
1,598
16,392
13,599
0
9,066
7,044
0
57,582
L
15,773
1,991
5,621
3,269
16,680
8,091
0
6,159
10,521
34,313
0
L
19,407
3,820
477
1,520
19,873
8,149
0
9,817
10,056
0
40,896
W
12,075
2,634
0
1,771
16,486
13,150
0
5,363
10,841
0
30,669
L
Hachiman
PinkSlushy
Hachiman
20,397
9,341
0
1,462
27,710
11,167
0
13,184
14,526
0
44,924
W
5,872
3,727
0
1,359
7,450
3,413
0
3,795
3,613
0
12,768
L
2,738
233
0
0
7,443
4,562
0
3,072
4,371
4,341
0
W
13,744
2,270
0
1,026
17,687
22,968
0
6,566
10,835
23,628
0
W
28,264
2,623
0
3,058
17,776
9,433
0
3,737
13,897
51,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,264
Gold Earned
63,698
210
Minions Killed
180
5
Camps Cleared
5
1,197,798
Distance Traveled
1,113,408
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,973
927
29
2
0
258,434
1
W
Mulan
15,296
1,093
73
5
0
256,163
0
L
Hel
12,437
888
57
4
1
245,782
2
L
Odin
14,109
1,008
50
4
3
293,273
2
W
Tyr
13,781
984
36
3
3
246,940
1
L
Hachiman
13,437
960
41
3
1
220,546
1
W
Neith
13,036
931
16
1
1
206,835
0
L
Ymir
10,742
767
3
0
0
95,373
1
W
Geb
14,338
1,024
27
2
0
244,932
0
W
Eset
14,813
1,058
58
4
1
242,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role