Player Matchup

Cernunnos
Cernunnos
Bulllrock
Cernunnos
Level 27
God Stats
29W - 21L
1,456 SR
Queue Stats
195W - 197L
1,447 Elo+
Solo
Apollo
Apollo
EdwardR09
Apollo
Level 3
God Stats
3W - 6L
1,294 SR
Queue Stats
3W - 7L
1,128 Elo+
Party 2
Nemesis
Nemesis
GodOfHubris
Nemesis
Level 25
God Stats
36W - 41L
1,465 SR
Queue Stats
50W - 57L
1,374 Elo+
Solo
Merlin
Merlin
emex23
Merlin
Level 5
God Stats
0W - 2L
1,681 SR
Queue Stats
2W - 8L
1,128 Elo+
Party 2
Zeus
Zeus
mateoeeeweqeq
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 2
Team Averages
Level 13
1,479 SR
1,241 Elo+

VS

Team Averages
Level 31
1,547 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DateLessDark
Cu Chulainn
Level 16
God Stats
25W - 15L
1,752 SR
Queue Stats
127W - 140L
1,406 Elo+
Party 1
Nemesis
Nemesis
Sqwaf
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Da Ji
Da Ji
bluedeath520
Da Ji
Level 17
God Stats
9W - 11L
1,500 SR
Queue Stats
52W - 59L
1,442 Elo+
Party 1
Olorun
Olorun
elithewhoman
Olorun
Level 13
God Stats
2W - 4L
1,482 SR
Queue Stats
35W - 31L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bulllrock
Cernunnos
15
4 / 10 / 2
10,052
558
12,182
19,476
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
EdwardR09
Apollo
13
3 / 8 / 4
8,846
491
7,775
15,253
6,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
GodOfHubris
Nemesis
17
10 / 10 / 0
11,493
639
14,510
18,265
6,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
emex23
Merlin
11
0 / 13 / 2
6,989
388
2,050
14,150
3,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 14 / 3
8,082
449
3,401
14,793
4,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
20 / 4 / 16
12,739
708
25,609
14,320
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
DateLessDark
Cu Chulainn
16
6 / 3 / 4
10,591
588
5,507
17,215
12,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Sqwaf
Nemesis
13
6 / 6 / 13
9,526
529
7,562
11,701
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 4 / 15
10,854
603
12,027
12,155
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
13 / 2 / 10
11,514
640
12,914
15,132
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
19
Kills
53
55
Deaths
19
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
20
4
16
7
L
Cernunnos
Bulllrock
Cernunnos
4
10
2
0.5
W
Cu Chulainn
DateLessDark
Cu Chulainn
6
3
4
2.67
L
Apollo
EdwardR09
Apollo
3
8
4
0.63
L
Nemesis
GodOfHubris
Nemesis
10
10
0
1
W
Nemesis
Sqwaf
Nemesis
6
6
13
2.08
W
8
4
15
3.88
W
Olorun
13
2
10
9
L
Merlin
emex23
Merlin
0
13
2
0.08
L
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,918
Damage
63,619
81,937
Taken
70,523
27,402
Mitigated
35,026
10,353
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,609
15,177
0
4,153
14,320
6,450
8,732
1,107
13,213
0
92,862
L
Cernunnos
Bulllrock
Cernunnos
12,182
7,025
0
4,966
19,476
5,901
1,341
3,129
16,347
0
53,287
W
Cu Chulainn
DateLessDark
Cu Chulainn
5,507
657
0
4,970
17,215
12,277
467
52
17,163
8,669
50,002
L
Apollo
EdwardR09
Apollo
7,775
2,835
0
813
15,253
6,207
1,698
1,315
13,938
0
31,391
L
Nemesis
GodOfHubris
Nemesis
14,510
7,033
0
3,265
18,265
6,815
1,600
4,018
14,247
0
59,856
W
Nemesis
Sqwaf
Nemesis
7,562
3,440
0
2,158
11,701
4,904
577
1,451
10,250
0
21,195
W
12,027
2,294
0
3,561
12,155
5,095
829
1,023
11,132
0
54,515
W
Olorun
12,914
4,523
302
6,285
15,132
6,300
1,650
1,818
13,314
47,075
0
L
Merlin
emex23
Merlin
2,050
834
0
367
14,150
3,780
185
3,217
10,933
25,506
0
L
3,401
1,122
0
942
14,793
4,699
0
1,549
13,244
24,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
55,224
277
Minions Killed
479
0
Camps Cleared
0
1,344,728
Distance Traveled
1,653,802
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,739
708
156
9
0
304,434
0
L
Cernunnos
10,052
558
70
4
0
264,060
2
W
Cu Chulainn
10,591
588
131
7
0
366,964
0
L
Apollo
8,846
491
48
3
0
307,312
1
L
Nemesis
11,493
639
90
5
0
284,616
0
W
Nemesis
9,526
529
26
1
0
300,507
0
W
Da Ji
10,854
603
93
5
0
344,519
2
W
Olorun
11,514
640
73
4
0
337,378
3
L
Merlin
6,989
388
45
3
0
244,113
0
L
Zeus
8,082
449
24
1
0
244,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role