Player Matchup

Gilgamesh
Gilgamesh
DARIUSSSSSSSSS
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,392 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Infinitedrago
Morgan Le Fay
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 84L
1,415 Elo+
Party 3
Set
Set
SYMVC
Set
Level 59
God Stats
1W - 6L
1,218 SR
Queue Stats
28W - 54L
1,378 Elo+
Party 3
Pele
Pele
Shadownato
Pele
Level 23
God Stats
5W - 12L
1,424 SR
Queue Stats
23W - 40L
1,375 Elo+
Party 3
Danzaburou
Danzaburou
Sliffier
Danzaburou
Level 59
God Stats
2W - 4L
1,295 SR
Queue Stats
52W - 67L
1,483 Elo+
Party 3
Team Averages
Level 46
1,387 SR
1,409 Elo+

VS

Team Averages
Level 77
1,501 SR
1,451 Elo+
Nox
Nox
Buster8205
Nox
Level 116
God Stats
1W - 0L
1,663 SR
Queue Stats
11W - 12L
1,335 Elo+
Party 1
Fenrir
Fenrir
ToughIuv
Fenrir
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
TrentCosmic
Sylvanus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 167L
1,564 Elo+
Party 2
Hercules
Hercules
Vulcrend
Hercules
Level 118
God Stats
14W - 7L
1,540 SR
Queue Stats
108W - 101L
1,446 Elo+
Party 1
Arachne
Arachne
helboii
Arachne
Level 28
God Stats
3W - 6L
1,303 SR
Queue Stats
29W - 34L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DARIUSSSSSSSSS
Gilgamesh
16
1 / 9 / 9
10,627
409
9,786
22,685
21,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Infinitedrago
Morgan Le Fay
20
5 / 8 / 6
13,031
501
19,772
19,750
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
SYMVC
Set
19
1 / 11 / 7
11,788
453
13,984
26,805
15,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 9 / 10
12,336
474
16,352
23,176
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Sliffier
Danzaburou
20
14 / 7 / 7
15,737
605
26,803
25,790
11,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 10
14,261
549
15,589
15,081
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ToughIuv
Fenrir
19
7 / 6 / 15
15,691
604
15,821
27,867
23,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
TrentCosmic
Sylvanus
20
9 / 8 / 11
14,748
567
26,430
27,566
17,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Vulcrend
Hercules
20
11 / 2 / 12
14,866
572
24,905
26,271
30,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
helboii
Arachne
20
7 / 5 / 8
13,907
535
9,530
22,894
9,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
99
27
Kills
43
44
Deaths
27
39
Assists
56
Player
Kills
Deaths
Assists
KDA
W
9
6
10
2.33
L
Gilgamesh
DARIUSSSSSSSSS
Gilgamesh
1
9
9
0.61
L
Morgan Le Fay
Infinitedrago
Morgan Le Fay
5
8
6
1
L
Set
SYMVC
Set
1
11
7
0.41
L
6
9
10
1.22
L
Danzaburou
Sliffier
Danzaburou
14
7
7
2.5
W
Fenrir
ToughIuv
Fenrir
7
6
15
2.42
W
Sylvanus
TrentCosmic
Sylvanus
9
8
11
1.81
W
Hercules
Vulcrend
Hercules
11
2
12
8.5
W
Arachne
helboii
Arachne
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,697
Damage
92,275
118,206
Taken
119,679
64,593
Mitigated
85,922
28,613
Healing
43,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,589
965
0
2,765
15,081
6,233
1,468
3,563
11,518
67,021
0
L
Gilgamesh
DARIUSSSSSSSSS
Gilgamesh
9,786
3,262
0
2,427
22,685
21,247
230
5,437
17,167
0
39,051
L
Morgan Le Fay
Infinitedrago
Morgan Le Fay
19,772
2,712
178
3,169
19,750
8,398
574
8,967
10,605
83,515
0
L
Set
SYMVC
Set
13,984
6,844
0
9,224
26,805
15,435
2,296
6,653
19,954
0
93,373
L
16,352
6,522
0
3,202
23,176
8,470
270
8,037
15,121
0
70,531
L
Danzaburou
Sliffier
Danzaburou
26,803
17,348
0
10,413
25,790
11,043
1,012
11,966
13,668
0
94,217
W
Fenrir
ToughIuv
Fenrir
15,821
6,171
0
10,085
27,867
23,264
0
3,862
24,005
116
40,037
W
Sylvanus
TrentCosmic
Sylvanus
26,430
6,415
4,273
9,589
27,566
17,014
3,601
6,159
21,407
107,253
10,615
W
Hercules
Vulcrend
Hercules
24,905
9,188
0
8,149
26,271
30,210
3,210
3,973
22,298
344
73,906
W
Arachne
helboii
Arachne
9,530
7,902
0
8,156
22,894
9,201
1,402
4,248
18,646
0
95,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,519
Gold Earned
73,473
565
Minions Killed
543
0
Camps Cleared
0
2,326,920
Distance Traveled
2,386,523
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,261
549
110
4
0
443,059
4
L
Gilgamesh
10,627
409
68
3
0
459,043
0
L
Morgan Le Fay
13,031
501
128
5
0
452,783
4
L
Set
11,788
453
128
5
0
455,535
5
L
Pele
12,336
474
99
4
0
493,039
2
L
Danzaburou
15,737
605
142
5
0
466,520
2
W
Fenrir
15,691
604
60
2
0
497,920
2
W
Sylvanus
14,748
567
150
6
0
384,120
4
W
Hercules
14,866
572
115
4
0
537,417
3
W
Arachne
13,907
535
108
4
0
524,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role