Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CowRutabega
Jing Wei
Level 25
God Stats
1W - 1L
1,438 SR
Queue Stats
14W - 21L
1,123 Elo+
Party 1
Hun Batz
Hun Batz
TheAloofxItachix
Hun Batz
Level 83
God Stats
0W - 2L
1,305 SR
Queue Stats
352W - 351L
1,456 Elo+
Solo
Skadi
Skadi
Tuatara Limes
Skadi
Level 75
God Stats
2W - 3L
1,730 SR
Queue Stats
42W - 45L
1,381 Elo+
Party 1
Team Averages
Level 64
1,494 SR
1,392 Elo+

VS

Team Averages
Level 66
1,606 SR
1,457 Elo+
Ymir
Ymir
AROD314
Ymir
Level 41
God Stats
4W - 3L
1,634 SR
Queue Stats
190W - 218L
1,456 Elo+
Party 2
Odin
Odin
Brunso
Odin
Level 129
God Stats
3W - 0L
1,792 SR
Queue Stats
16W - 25L
1,387 Elo+
Solo
Ah Puch
Ah Puch
Fiveonit732
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
FlyinRaijin159
Sol
Level 105
God Stats
7W - 10L
1,603 SR
Queue Stats
493W - 521L
1,443 Elo+
Solo
Fafnir
Fafnir
X Cass
Fafnir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 3 / 10
8,187
744
5,893
17,351
8,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
 
Hera
14
2 / 3 / 11
8,165
742
12,264
6,501
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
CowRutabega
Jing Wei
15
5 / 2 / 10
8,849
804
7,606
6,430
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 7
8,068
733
8,947
8,369
3,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 8
8,531
776
14,490
10,404
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AROD314
Ymir
14
0 / 4 / 12
8,508
773
4,004
12,473
14,055
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Brunso
Odin
16
7 / 3 / 7
9,552
868
7,645
18,475
17,487
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Fiveonit732
Ah Puch
15
3 / 3 / 8
9,150
832
11,369
8,545
3,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 9
10,106
919
16,237
11,487
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
X Cass
Fafnir
15
1 / 5 / 12
8,562
778
1,591
11,317
11,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
67
17
Kills
19
19
Deaths
18
46
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
10
2.67
L
Hera
 
Hera
2
3
11
2.5
W
Ymir
AROD314
Ymir
0
4
12
1.5
W
Odin
Brunso
Odin
7
3
7
3.5
L
Jing Wei
CowRutabega
Jing Wei
5
2
10
5
W
Ah Puch
Fiveonit732
Ah Puch
3
3
8
2.33
W
8
3
9
4.17
L
3
5
7
1.3
L
4
6
8
1.33
W
Fafnir
X Cass
Fafnir
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,200
Damage
40,846
49,055
Taken
62,297
21,495
Mitigated
51,648
15,241
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,893
0
2,026
6,452
17,351
8,861
95
11,274
6,077
0
14,660
L
Hera
 
Hera
12,264
2,420
1,703
1,010
6,501
2,760
156
4,387
2,114
22,871
0
W
Ymir
AROD314
Ymir
4,004
348
1,118
1,227
12,473
14,055
302
3,110
9,125
13,307
0
W
Odin
Brunso
Odin
7,645
781
758
5,130
18,475
17,487
0
3,377
14,870
0
13,688
L
Jing Wei
CowRutabega
Jing Wei
7,606
6,313
0
1,048
6,430
2,727
96
2,750
3,680
0
13,284
W
Ah Puch
Fiveonit732
Ah Puch
11,369
996
1,371
1,906
8,545
3,775
840
1,730
6,717
32,073
0
W
16,237
5,342
0
3,521
11,487
4,972
4,091
2,566
8,784
33,992
0
L
8,947
851
656
182
8,369
3,351
0
6,714
1,655
0
19,662
L
14,490
7,167
721
1,443
10,404
3,796
50
8,076
2,328
0
21,217
W
Fafnir
X Cass
Fafnir
1,591
211
0
436
11,317
11,359
25
699
10,537
4,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
45,878
117
Minions Killed
107
0
Camps Cleared
0
976,369
Distance Traveled
946,065
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,187
744
19
2
0
219,851
0
L
Hera
8,165
742
30
3
0
195,563
0
W
Ymir
8,508
773
14
1
0
174,839
1
W
Odin
9,552
868
7
1
0
200,448
0
L
Jing Wei
8,849
804
27
2
0
207,763
0
W
Ah Puch
9,150
832
39
4
0
185,502
3
W
Sol
10,106
919
40
4
0
189,320
0
L
Hun Batz
8,068
733
23
2
0
178,816
1
L
Skadi
8,531
776
18
2
0
174,376
0
W
Fafnir
8,562
778
7
1
0
195,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role