Player Matchup

Anhur
Anhur
A10000000000
Anhur
Level 18
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
Chaac
Chaac
ENDIMUS
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,726 Elo+
Party 3
Ne Zha
Ne Zha
GregFromSales
Ne Zha
Level 94
God Stats
2W - 2L
1,496 SR
Queue Stats
195W - 139L
1,687 Elo+
Party 1
Skadi
Skadi
MattRyan
Skadi
Level 158
God Stats
2W - 1L
1,320 SR
Queue Stats
265W - 200L
1,614 Elo+
Party 1
He Bo
He Bo
jumpscopes
He Bo
Level 125
God Stats
3W - 2L
1,749 SR
Queue Stats
76W - 69L
1,588 Elo+
Party 3
Team Averages
Level 87
1,556 SR
1,654 Elo+

VS

Team Averages
Level 59
1,539 SR
1,660 Elo+
Erlang Shen
Erlang Shen
Bepliz
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 54L
1,774 Elo+
Party 2
The Morrigan
The Morrigan
Ceyahdev
The Morrigan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 52L
1,693 Elo+
Party 2
Hercules
Hercules
Inteleon
Hercules
Level 115
God Stats
3W - 0L
1,715 SR
Queue Stats
80W - 47L
1,738 Elo+
Party 2
Merlin
Merlin
SMITE_Banned_VI
Merlin
Level 18
God Stats
7W - 7L
1,481 SR
Queue Stats
106W - 111L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirSerengeti
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 37L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
10,822
601
10,010
18,532
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ENDIMUS
Chaac
18
3 / 5 / 10
10,849
603
17,040
20,284
23,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 15
10,292
572
14,685
20,243
21,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
MattRyan
Skadi
20
6 / 5 / 9
12,376
688
28,357
17,294
8,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
18
5 / 4 / 9
10,966
609
14,442
15,009
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bepliz
Erlang Shen
16
1 / 6 / 18
11,036
613
6,873
16,942
11,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
Ceyahdev
The Morrigan
20
10 / 6 / 11
13,042
725
16,907
11,337
4,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Inteleon
Hercules
20
3 / 3 / 17
11,866
659
11,672
37,473
22,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 1 / 12
13,725
763
17,455
10,227
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SirSerengeti
Ah Muzen Cab
20
5 / 3 / 17
12,892
716
29,166
23,572
9,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
18
Kills
26
26
Deaths
19
51
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Erlang Shen
Bepliz
Erlang Shen
1
6
18
1.67
W
The Morrigan
Ceyahdev
The Morrigan
10
6
11
2.58
L
Chaac
ENDIMUS
Chaac
3
5
10
1.6
L
1
6
15
1.42
W
Hercules
Inteleon
Hercules
3
3
17
3.83
L
Skadi
MattRyan
Skadi
6
5
9
2.1
W
7
1
12
13
W
Ah Muzen Cab
SirSerengeti
Ah Muzen Cab
5
3
17
4.5
L
He Bo
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,534
Damage
82,073
91,362
Taken
99,551
68,070
Mitigated
53,514
21,858
Healing
59,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,010
2,464
0
3,755
18,532
8,367
0
5,098
13,434
0
32,653
W
Erlang Shen
Bepliz
Erlang Shen
6,873
2,794
2,546
3,203
16,942
11,454
1,503
3,607
13,335
0
8,118
W
The Morrigan
Ceyahdev
The Morrigan
16,907
2,158
4,071
2,566
11,337
4,697
499
1,276
10,025
24,740
7,411
L
Chaac
ENDIMUS
Chaac
17,040
1,020
162
5,454
20,284
23,909
0
8,909
11,375
0
35,430
L
14,685
2,124
723
1,136
20,243
21,978
0
8,707
11,536
0
31,329
W
Hercules
Inteleon
Hercules
11,672
1,387
6,574
19,944
37,473
22,503
1,087
6,220
31,253
0
15,085
L
Skadi
MattRyan
Skadi
28,357
5,888
1,575
1,306
17,294
8,200
701
4,341
12,953
0
57,320
W
17,455
180
3,839
2,582
10,227
4,886
472
590
9,637
56,738
0
W
Ah Muzen Cab
SirSerengeti
Ah Muzen Cab
29,166
8,927
3,336
10,714
23,572
9,974
1,048
2,749
20,823
0
61,370
L
He Bo
14,442
290
2,796
4,951
15,009
5,616
532
3,616
11,393
24,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,305
Gold Earned
62,561
233
Minions Killed
185
0
Camps Cleared
0
1,558,285
Distance Traveled
1,715,687
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,822
601
65
4
0
289,761
1
W
Erlang Shen
11,036
613
7
0
0
351,111
0
W
The Morrigan
13,042
725
25
1
0
296,985
0
L
Chaac
10,849
603
50
3
0
307,898
0
L
Ne Zha
10,292
572
21
1
0
328,131
0
W
Hercules
11,866
659
4
0
0
366,137
2
L
Skadi
12,376
688
71
4
0
324,853
1
W
Merlin
13,725
763
83
5
0
338,007
2
W
Ah Muzen Cab
12,892
716
66
4
0
363,447
3
L
He Bo
10,966
609
26
1
0
307,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role