Player Matchup

Athena
Athena
Elseñorsmith
Athena
Level 15
God Stats
29W - 26L
1,559 SR
Queue Stats
46W - 51L
1,393 Elo+
Party 3
Pele
Pele
SneakyBeefy
Pele
Level 27
God Stats
9W - 7L
1,653 SR
Queue Stats
68W - 63L
1,550 Elo+
Party 2
Artemis
Artemis
chipsanddip69
Artemis
Level 108
God Stats
5W - 6L
1,698 SR
Queue Stats
212W - 222L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
greenjerk
Cthulhu
Level 14
God Stats
32W - 34L
1,596 SR
Queue Stats
60W - 74L
1,499 Elo+
Party 2
Anubis
Anubis
mikanaka
Anubis
Level 25
God Stats
9W - 4L
1,642 SR
Queue Stats
56W - 55L
1,412 Elo+
Party 3
Team Averages
Level 38
1,630 SR
1,471 Elo+

VS

Team Averages
Level 10
1,511 SR
1,373 Elo+
Sylvanus
Sylvanus
Anethrone
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,336 Elo+
Solo
Ares
Ares
JohnoSmitho
Ares
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 6L
1,266 Elo+
Party 1
Anhur
Anhur
Monkmonker
Anhur
Level 21
God Stats
7W - 8L
1,553 SR
Queue Stats
108W - 109L
1,394 Elo+
Solo
Thanatos
Thanatos
SendFeet
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,569 Elo+
Party 1
Tiamat
Tiamat
SpringCIoud
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
8,119
451
3,301
9,577
7,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
16 / 4 / 7
11,247
625
18,204
15,940
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
16
9 / 6 / 7
10,822
601
12,730
11,641
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
greenjerk
Cthulhu
15
4 / 6 / 6
9,610
534
8,839
12,204
9,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mikanaka
Anubis
13
3 / 5 / 1
8,249
458
4,312
7,123
1,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anethrone
Sylvanus
12
1 / 7 / 2
7,436
413
4,293
11,311
6,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 7 / 2
8,182
455
5,503
14,600
10,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
13
2 / 4 / 2
7,907
439
6,964
11,448
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SendFeet
Thanatos
18
14 / 5 / 3
11,710
651
16,835
16,365
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
13
1 / 10 / 3
8,388
466
4,529
12,566
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
32
Kills
21
21
Deaths
33
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anethrone
Sylvanus
1
7
2
0.29
W
0
0
6
3
L
3
7
2
0.57
L
Anhur
2
4
2
0.75
L
Thanatos
SendFeet
Thanatos
14
5
3
3.1
W
16
4
7
4.88
L
Tiamat
1
10
3
0.25
W
Artemis
9
6
7
2.08
W
Cthulhu
greenjerk
Cthulhu
4
6
6
1.17
W
Anubis
mikanaka
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,386
Damage
38,124
56,485
Taken
66,290
29,503
Mitigated
32,929
10,176
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anethrone
Sylvanus
4,293
1,752
1,876
1,898
11,311
6,032
357
3,224
8,087
24,153
0
W
3,301
569
0
3,251
9,577
7,677
369
2,516
7,061
22,980
0
L
5,503
667
0
2,154
14,600
10,013
488
5,216
9,384
25,327
0
L
Anhur
6,964
2,885
0
1,680
11,448
3,465
1,077
4,714
6,734
0
39,678
L
Thanatos
SendFeet
Thanatos
16,835
5,203
0
11,844
16,365
7,774
1,852
2,771
13,594
0
64,763
W
18,204
5,777
0
4,668
15,940
5,718
1,204
3,828
12,112
0
53,461
L
Tiamat
4,529
1,734
0
1,103
12,566
5,645
63
527
12,039
33,521
0
W
Artemis
12,730
7,507
0
750
11,641
4,665
1,874
2,749
8,892
0
48,648
W
Cthulhu
greenjerk
Cthulhu
8,839
788
22
528
12,204
9,660
556
4,681
7,523
37,864
0
W
Anubis
mikanaka
Anubis
4,312
229
0
957
7,123
1,783
923
551
6,572
37,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
43,623
350
Minions Killed
345
0
Camps Cleared
0
1,658,347
Distance Traveled
1,426,731
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,436
413
41
2
0
258,555
4
W
Athena
8,119
451
52
3
0
381,926
5
L
Ares
8,182
455
52
3
0
298,336
2
L
Anhur
7,907
439
78
4
0
257,687
4
L
Thanatos
11,710
651
114
6
0
334,405
0
W
Pele
11,247
625
80
4
0
369,405
1
L
Tiamat
8,388
466
60
3
0
277,748
1
W
Artemis
10,822
601
80
4
0
312,849
3
W
Cthulhu
9,610
534
66
4
0
304,103
0
W
Anubis
8,249
458
72
4
0
290,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role