Player Matchup

Nu Wa
Nu Wa
OxGilgamesh
Nu Wa
Level 65
God Stats
0W - 2L
1,396 SR
Queue Stats
23W - 34L
1,400 Elo+
Solo
Chaac
Chaac
ch3rry28
Chaac
Level 65
God Stats
1W - 3L
1,532 SR
Queue Stats
19W - 27L
1,364 Elo+
Party 2
Horus
Horus
throtuman
Horus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 188L
1,312 Elo+
Party 2
Team Averages
Level 78
1,476 SR
1,359 Elo+

VS

Team Averages
Level 90
1,533 SR
1,426 Elo+
Gilgamesh
Gilgamesh
HarlockSosoke
Gilgamesh
Level 86
God Stats
91W - 96L
1,500 SR
Queue Stats
313W - 427L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
WWWWWMWWWMW
Ah Puch
Level 99
God Stats
3W - 4L
1,600 SR
Queue Stats
38W - 46L
1,519 Elo+
Solo
Rama
Rama
ZOROH SHK
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
558W - 677L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
10,599
623
8,501
13,313
4,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
ch3rry28
Chaac
14
5 / 9 / 3
10,919
642
13,762
21,142
12,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
throtuman
Horus
13
2 / 8 / 2
10,082
593
4,390
29,128
26,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HarlockSosoke
Gilgamesh
13
1 / 6 / 14
10,611
624
5,996
15,566
14,676
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
WWWWWMWWWMW
Ah Puch
19
22 / 3 / 2
14,645
861
33,590
16,849
7,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
2 / 1 / 17
11,327
666
15,366
11,885
5,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
25
25
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
HarlockSosoke
Gilgamesh
1
6
14
1.33
L
2
8
6
0.63
W
Ah Puch
WWWWWMWWWMW
Ah Puch
22
3
2
7.67
W
Rama
2
1
17
10.5
L
Chaac
ch3rry28
Chaac
5
9
3
0.72
L
Horus
throtuman
Horus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
54,952
63,583
Taken
44,300
43,262
Mitigated
27,592
15,417
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
HarlockSosoke
Gilgamesh
5,996
1,731
1,243
1,827
15,566
14,676
707
2,593
12,973
542
12,552
L
8,501
2,710
0
1,143
13,313
4,395
652
8,957
3,758
29,376
0
W
Ah Puch
WWWWWMWWWMW
Ah Puch
33,590
1,260
0
7,711
16,849
7,297
159
2,351
14,498
91,351
0
W
Rama
15,366
9,387
547
2,857
11,885
5,619
1,330
3,557
8,328
0
43,039
L
Chaac
ch3rry28
Chaac
13,762
2,155
0
5,533
21,142
12,103
33
8,776
11,650
0
46,427
L
Horus
throtuman
Horus
4,390
2,756
1,109
7,632
29,128
26,764
99
14,707
13,242
0
20,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
36,583
148
Minions Killed
200
0
Camps Cleared
0
725,015
Distance Traveled
871,286
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,611
624
16
1
0
260,562
1
L
Nu Wa
10,599
623
50
3
0
173,649
0
W
Ah Puch
14,645
861
136
8
0
322,038
1
W
Rama
11,327
666
48
3
0
288,686
6
L
Chaac
10,919
642
63
4
0
256,289
1
L
Horus
10,082
593
35
2
0
295,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role