Player Matchup

Ares
Ares
BazelVG
Ares
Level 129
God Stats
17W - 6L
2,004 SR
Queue Stats
389W - 109L
1,879 Elo+
Party 2
Anhur
Anhur
DtrickyOne
Anhur
Level 140
God Stats
5W - 0L
1,872 SR
Queue Stats
266W - 58L
1,902 Elo+
Party 2
Loki
Loki
InNewbWeTrust
Loki
Level 21
God Stats
3W - 1L
1,850 SR
Queue Stats
67W - 62L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
MetroLUI
Baron Samedi
Level 119
God Stats
28W - 19L
1,524 SR
Queue Stats
105W - 89L
1,514 Elo+
Party 3
Tyr
Tyr
furbalI
Tyr
Level 29
God Stats
8W - 2L
1,850 SR
Queue Stats
353W - 78L
1,987 Elo+
Party 2
Team Averages
Level 88
1,820 SR
1,759 Elo+

VS

Team Averages
Level 107
1,481 SR
1,566 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ILUINACY LTD
Poseidon
Level 125
God Stats
21W - 21L
1,629 SR
Queue Stats
209W - 189L
1,603 Elo+
Party 1
Izanami
Izanami
NGC Nexius
Izanami
Level 27
God Stats
7W - 8L
1,541 SR
Queue Stats
16W - 16L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
SerasCross
Guan Yu
Level 126
God Stats
5W - 4L
1,299 SR
Queue Stats
177W - 150L
1,541 Elo+
Party 1
Da Ji
Da Ji
SindoreiPaladin
Da Ji
Level 105
God Stats
16W - 29L
1,437 SR
Queue Stats
162W - 156L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BazelVG
Ares
18
6 / 2 / 15
12,963
1,178
12,893
16,632
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
17
1 / 1 / 15
10,705
973
8,303
3,894
1,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 5 / 10
10,386
944
7,621
10,165
3,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MetroLUI
Baron Samedi
17
2 / 2 / 11
10,578
962
11,642
8,303
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
18
11 / 3 / 12
12,325
1,120
13,065
10,647
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

226

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 2 / 8
10,226
930
5,694
11,562
5,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
ILUINACY LTD
Poseidon
17
4 / 5 / 7
10,991
999
11,246
8,153
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NGC Nexius
Izanami
16
1 / 7 / 9
9,810
892
8,262
12,539
4,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SerasCross
Guan Yu
17
3 / 3 / 7
10,732
976
6,416
12,146
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 7 / 7
10,121
920
7,295
14,193
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
24
Kills
13
13
Deaths
24
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
8
3
W
Ares
BazelVG
Ares
6
2
15
6.75
W
Anhur
1
1
15
8.5
L
Poseidon
ILUINACY LTD
Poseidon
4
5
7
1.5
W
4
5
10
1.8
W
Baron Samedi
MetroLUI
Baron Samedi
2
2
11
3.75
L
Izanami
NGC Nexius
Izanami
1
7
9
0.79
L
Guan Yu
SerasCross
Guan Yu
3
3
7
2.17
L
3
7
7
0.93
W
Tyr
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,524
Damage
38,913
49,641
Taken
58,593
35,368
Mitigated
28,693
7,985
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,694
279
0
2,232
11,562
5,387
0
2,764
8,738
20,773
0
W
Ares
BazelVG
Ares
12,893
812
0
1,566
16,632
16,287
0
3,625
9,465
17,152
0
W
Anhur
8,303
5,582
0
177
3,894
1,970
0
1,945
1,899
0
39,990
L
Poseidon
ILUINACY LTD
Poseidon
11,246
395
0
635
8,153
2,749
0
3,239
4,854
49,280
0
W
7,621
1,450
0
150
10,165
3,869
0
2,671
7,128
0
20,036
W
Baron Samedi
MetroLUI
Baron Samedi
11,642
311
2,416
1,994
8,303
5,474
0
3,360
3,770
50,386
0
L
Izanami
NGC Nexius
Izanami
8,262
6,146
0
0
12,539
4,732
0
5,541
6,788
0
23,775
L
Guan Yu
SerasCross
Guan Yu
6,416
151
1,112
1,458
12,146
9,401
0
6,205
5,851
0
17,027
L
7,295
2,457
0
0
14,193
6,424
0
6,786
7,202
0
9,911
W
Tyr
13,065
2,190
0
1,682
10,647
7,768
0
4,502
5,137
0
19,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,957
Gold Earned
51,880
218
Minions Killed
183
11
Camps Cleared
5
979,478
Distance Traveled
900,496
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,226
930
42
4
1
146,482
0
W
Ares
12,963
1,178
6
1
1
194,913
0
W
Anhur
10,705
973
70
6
4
178,716
1
L
Poseidon
10,991
999
75
7
1
206,036
0
W
Loki
10,386
944
23
2
4
193,801
0
W
Baron Samedi
10,578
962
95
9
1
194,626
0
L
Izanami
9,810
892
34
3
0
191,299
0
L
Guan Yu
10,732
976
26
2
1
212,534
0
L
Da Ji
10,121
920
6
1
2
144,145
0
W
Tyr
12,325
1,120
24
2
1
217,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role