Player Matchup

Zeus
Zeus
King6402
Zeus
Level 121
God Stats
5W - 1L
1,849 SR
Queue Stats
132W - 89L
1,537 Elo+
Party 3
Chang'e
Chang'e
McSwaggerton420
Chang'e
Level 18
God Stats
12W - 9L
1,607 SR
Queue Stats
18W - 15L
1,599 Elo+
Party 3
Ares
Ares
Rival1775
Ares
Level 97
God Stats
9W - 6L
1,551 SR
Queue Stats
160W - 113L
1,543 Elo+
Party 3
Chaac
Chaac
UNI Gravity
Chaac
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 13L
1,594 Elo+
Party 3
Thanatos
Thanatos
thedudezeus12
Thanatos
Level 39
God Stats
47W - 54L
1,532 SR
Queue Stats
189W - 203L
1,495 Elo+
Solo
Team Averages
Level 62
1,608 SR
1,554 Elo+

VS

Team Averages
Level 57
1,536 SR
1,454 Elo+
Jormungandr
Jormungandr
FRYD-TATER
Jormungandr
Level 107
God Stats
2W - 9L
1,721 SR
Queue Stats
88W - 104L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GiornoFarron
Morgan Le Fay
Level 35
God Stats
10W - 9L
1,523 SR
Queue Stats
12W - 9L
1,573 Elo+
Solo
Osiris
Osiris
Lewzzer
Osiris
Level 101
God Stats
3W - 5L
1,553 SR
Queue Stats
95W - 92L
1,526 Elo+
Party 2
Janus
Janus
deadpan-cape4
Janus
Level 14
God Stats
3W - 6L
1,338 SR
Queue Stats
31W - 45L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
trnhup
Cernunnos
Level 29
God Stats
64W - 67L
1,544 SR
Queue Stats
85W - 101L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 1 / 10
10,569
1,057
20,515
5,903
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 10
8,880
888
3,827
4,270
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
17
5 / 0 / 18
11,175
1,118
9,211
7,300
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 17
9,459
946
5,940
6,532
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
thedudezeus12
Thanatos
17
8 / 0 / 5
11,462
1,146
4,764
5,754
2,306
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

298

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FRYD-TATER
Jormungandr
15
0 / 4 / 0
8,782
878
6,085
13,940
12,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
GiornoFarron
Morgan Le Fay
14
0 / 3 / 0
8,319
832
4,686
7,592
2,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Lewzzer
Osiris
14
1 / 3 / 0
8,617
862
4,886
7,985
5,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 8 / 0
8,155
816
3,652
10,832
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
trnhup
Cernunnos
14
0 / 5 / 0
8,154
815
3,504
7,971
2,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
1
23
Kills
1
1
Deaths
23
60
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FRYD-TATER
Jormungandr
0
4
0
0
L
Morgan Le Fay
GiornoFarron
Morgan Le Fay
0
3
0
0
W
Zeus
7
1
10
12
L
Osiris
Lewzzer
Osiris
1
3
0
0.33
W
1
0
10
6
W
Ares
5
0
18
14
W
2
0
17
10.5
L
0
8
0
0
W
Thanatos
thedudezeus12
Thanatos
8
0
5
10.5
L
Cernunnos
trnhup
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,257
Damage
22,813
29,759
Taken
48,320
15,859
Mitigated
27,585
19,899
Healing
1,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FRYD-TATER
Jormungandr
6,085
1,524
330
330
13,940
12,862
0
8,995
4,633
37,704
0
L
Morgan Le Fay
GiornoFarron
Morgan Le Fay
4,686
107
0
248
7,592
2,568
0
5,686
1,718
20,435
0
W
Zeus
20,515
1,122
0
622
5,903
2,085
0
3,466
2,377
39,472
0
L
Osiris
Lewzzer
Osiris
4,886
1,050
0
183
7,985
5,956
0
4,483
3,402
0
16,990
W
3,827
468
4,957
2,458
4,270
1,697
0
1,702
2,524
14,649
0
W
Ares
9,211
379
0
1,917
7,300
5,741
0
3,489
3,637
16,600
0
W
5,940
250
433
2,956
6,532
4,030
0
3,549
2,951
0
12,526
L
3,652
78
0
25
10,832
3,439
0
8,164
2,413
12,534
0
W
Thanatos
thedudezeus12
Thanatos
4,764
1,083
0
6,556
5,754
2,306
0
1,799
3,847
0
34,721
L
Cernunnos
trnhup
Cernunnos
3,504
1,509
135
236
7,971
2,760
0
5,270
2,601
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
42,027
179
Minions Killed
175
12
Camps Cleared
3
906,690
Distance Traveled
892,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,782
878
52
5
0
170,312
0
L
Morgan Le Fay
8,319
832
53
5
0
185,772
0
W
Zeus
10,569
1,057
50
5
0
181,751
0
L
Osiris
8,617
862
27
3
2
195,033
0
W
Chang'e
8,880
888
31
3
0
171,121
0
W
Ares
11,175
1,118
21
2
2
203,476
0
W
Chaac
9,459
946
20
2
0
147,948
2
L
Janus
8,155
816
23
2
1
163,842
0
W
Thanatos
11,462
1,146
57
6
10
202,394
0
L
Cernunnos
8,154
815
20
2
0
177,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role