Player Matchup

Cthulhu
Cthulhu
AWG B4ckw00d
Cthulhu
Level 15
God Stats
19W - 16L
1,479 SR
Queue Stats
22W - 26L
1,310 Elo+
Party 2
Gilgamesh
Gilgamesh
HeeHye
Gilgamesh
Level 13
God Stats
29W - 29L
1,512 SR
Queue Stats
34W - 35L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Kill_Crescendo
Kukulkan
Level 17
God Stats
16W - 7L
1,663 SR
Queue Stats
190W - 152L
1,543 Elo+
Party 1
Ymir
Ymir
WILD foelife117
Ymir
Level 13
God Stats
17W - 15L
1,450 SR
Queue Stats
24W - 26L
1,327 Elo+
Party 2
Bakasura
Bakasura
yaboymccoy
Bakasura
Level 11
God Stats
24W - 23L
1,500 SR
Queue Stats
214W - 182L
1,516 Elo+
Party 1
Team Averages
Level 14
1,521 SR
1,429 Elo+

VS

Team Averages
Level 18
1,584 SR
1,389 Elo+
Nemesis
Nemesis
Jestalil
Nemesis
Level 6
God Stats
1W - 2L
1,703 SR
Queue Stats
56W - 54L
1,232 Elo+
Solo
Neith
Neith
Kjihb
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hel
Hel
SirHumphs
Hel
Level 27
God Stats
0W - 3L
1,713 SR
Queue Stats
189W - 185L
1,584 Elo+
Solo
Apollo
Apollo
gokuss7
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 3
Thanatos
Thanatos
いっせいよりかみWW
Thanatos
Level 16
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 6L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWG B4ckw00d
Cthulhu
18
3 / 1 / 15
11,645
970
6,905
8,399
4,137
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
HeeHye
Gilgamesh
20
13 / 3 / 13
13,477
1,123
26,547
15,121
7,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
20
13 / 1 / 16
15,065
1,255
34,184
7,081
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 17
11,558
963
10,377
10,305
13,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
yaboymccoy
Bakasura
20
13 / 2 / 11
14,927
1,244
18,560
15,252
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jestalil
Nemesis
18
2 / 16 / 8
11,771
981
13,020
28,885
12,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Kjihb
Neith
17
2 / 6 / 5
11,525
960
8,582
13,330
5,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 5
11,048
921
12,391
21,736
9,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
gokuss7
Apollo
17
4 / 2 / 2
12,299
1,025
10,931
15,234
6,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 14 / 5
11,121
927
4,915
23,386
10,077

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
43
Kills
11
11
Deaths
43
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AWG B4ckw00d
Cthulhu
3
1
15
10.5
W
Gilgamesh
HeeHye
Gilgamesh
13
3
13
6.5
L
Nemesis
Jestalil
Nemesis
2
16
8
0.38
W
Kukulkan
13
1
16
21
L
Neith
Kjihb
Neith
2
6
5
0.75
L
1
5
5
0.7
W
1
4
17
2.38
L
Apollo
gokuss7
Apollo
4
2
2
2.5
W
Bakasura
yaboymccoy
Bakasura
13
2
11
9.25
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,573
Damage
49,839
56,158
Taken
102,571
35,602
Mitigated
44,250
6,014
Healing
25,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AWG B4ckw00d
Cthulhu
6,905
0
0
18
8,399
4,137
0
2,107
6,292
16,279
0
W
Gilgamesh
HeeHye
Gilgamesh
26,547
9,352
0
1,871
15,121
7,160
0
4,473
10,648
0
41,580
L
Nemesis
Jestalil
Nemesis
13,020
6,300
0
1,785
28,885
12,818
0
14,189
13,358
0
19,106
W
Kukulkan
34,184
787
0
14
7,081
3,487
0
2,474
4,607
77,750
0
L
Neith
Kjihb
Neith
8,582
6,378
0
726
13,330
5,041
0
5,458
7,411
0
23,774
L
12,391
1,762
9,150
9,545
21,736
9,756
0
9,774
11,472
37,734
0
W
10,377
826
0
17
10,305
13,357
0
1,130
9,175
11,337
0
L
Apollo
gokuss7
Apollo
10,931
6,035
0
834
15,234
6,558
0
10,634
4,332
0
40,904
W
Bakasura
yaboymccoy
Bakasura
18,560
13,519
0
4,094
15,252
7,461
0
2,207
13,045
0
32,195
L
4,915
656
0
3,480
23,386
10,077
0
11,411
11,597
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,672
Gold Earned
57,764
214
Minions Killed
192
11
Camps Cleared
4
1,105,727
Distance Traveled
1,113,934
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,645
970
17
1
0
210,433
1
W
Gilgamesh
13,477
1,123
33
3
2
254,663
0
L
Nemesis
11,771
981
14
1
0
242,124
0
W
Kukulkan
15,065
1,255
104
9
2
220,341
0
L
Neith
11,525
960
25
2
1
177,525
1
L
Hel
11,048
921
60
5
1
233,294
0
W
Ymir
11,558
963
3
0
0
166,322
0
L
Apollo
12,299
1,025
74
6
2
249,564
0
W
Bakasura
14,927
1,244
57
5
7
253,968
0
L
Thanatos
11,121
927
19
2
0
211,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role