Player Matchup

Odin
Odin
BeardedAnomaly
Odin
Level 124
God Stats
5W - 1L
1,690 SR
Queue Stats
240W - 196L
1,607 Elo+
Party 3
Scylla
Scylla
Cart Stirrer
Scylla
Level 41
God Stats
3W - 1L
1,816 SR
Queue Stats
113W - 80L
1,570 Elo+
Party 3
Sobek
Sobek
ChangeDL
Sobek
Level 23
God Stats
9W - 5L
1,790 SR
Queue Stats
127W - 82L
1,559 Elo+
Party 3
Bellona
Bellona
Robust Beak
Bellona
Level 119
God Stats
7W - 6L
1,642 SR
Queue Stats
305W - 246L
1,566 Elo+
Party 3
Sylvanus
Sylvanus
Sneaky Beak
Sylvanus
Level 128
God Stats
11W - 6L
1,736 SR
Queue Stats
301W - 231L
1,625 Elo+
Party 3
Team Averages
Level 87
1,735 SR
1,586 Elo+

VS

Team Averages
Level 55
1,420 SR
1,465 Elo+
Hel
Hel
AbyssalNebula
Hel
Level 54
God Stats
3W - 7L
1,548 SR
Queue Stats
117W - 111L
1,517 Elo+
Party 2
Thor
Thor
ELDERS17
Thor
Level 6
God Stats
0W - 2L
1,378 SR
Queue Stats
16W - 9L
1,682 Elo+
Party 1
Cernunnos
Cernunnos
ImSoBasic-
Cernunnos
Level 46
God Stats
0W - 5L
1,284 SR
Queue Stats
18W - 25L
1,140 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zedrow-
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,468 SR
Queue Stats
30W - 38L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
chanceisgreat
Sylvanus
Level 121
God Stats
20W - 15L
1,422 SR
Queue Stats
190W - 185L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,985
635
3,764
5,605
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
0 / 1 / 1
5,710
519
2,028
5,399
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
ChangeDL
Sobek
10
1 / 1 / 4
5,716
520
2,040
6,828
3,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Robust Beak
Bellona
12
2 / 2 / 2
6,129
557
4,053
5,906
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Sneaky Beak
Sylvanus
11
5 / 0 / 1
6,313
574
5,309
7,631
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,022
457
4,371
5,123
1,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
0 / 1 / 0
5,098
463
1,197
5,170
1,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
ImSoBasic-
Cernunnos
7
0 / 4 / 3
4,985
453
3,699
6,081
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Zedrow-
Morgan Le Fay
10
1 / 3 / 0
5,733
521
3,918
5,158
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
chanceisgreat
Sylvanus
8
3 / 2 / 0
5,624
511
4,272
7,557
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
3
7.5
W
Scylla
0
1
1
0.5
W
Sobek
ChangeDL
Sobek
1
1
4
3
L
Thor
0
1
0
0
L
Cernunnos
ImSoBasic-
Cernunnos
0
4
3
0.38
W
Bellona
Robust Beak
Bellona
2
2
2
1.5
W
Sylvanus
Sneaky Beak
Sylvanus
5
0
1
5.5
L
Morgan Le Fay
Zedrow-
Morgan Le Fay
1
3
0
0.33
L
Sylvanus
chanceisgreat
Sylvanus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
17,457
31,369
Taken
29,089
14,115
Mitigated
9,908
13,076
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,371
123
906
1,631
5,123
1,470
484
2,966
2,157
25,495
0
W
3,764
1,372
0
1,197
5,605
1,891
0
442
5,163
0
43,146
W
Scylla
2,028
0
0
1,291
5,399
1,754
0
3,333
2,066
32,096
0
W
Sobek
ChangeDL
Sobek
2,040
271
0
2,792
6,828
3,265
0
3,563
3,123
11,723
0
L
Thor
1,197
0
0
0
5,170
1,567
356
1,563
3,607
0
27,280
L
Cernunnos
ImSoBasic-
Cernunnos
3,699
1,873
0
1,127
6,081
1,146
300
364
5,717
0
18,614
W
Bellona
Robust Beak
Bellona
4,053
1,072
0
2,385
5,906
2,623
82
774
5,132
0
34,809
W
Sylvanus
Sneaky Beak
Sylvanus
5,309
1,243
526
4,885
7,631
4,582
176
3,867
3,324
23,122
4,147
L
Morgan Le Fay
Zedrow-
Morgan Le Fay
3,918
0
0
666
5,158
1,449
520
1,864
3,294
32,841
0
L
Sylvanus
chanceisgreat
Sylvanus
4,272
1,169
773
2,324
7,557
4,276
311
2,323
5,234
15,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
26,462
306
Minions Killed
244
0
Camps Cleared
0
1,078,166
Distance Traveled
985,794
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,022
457
64
6
0
212,856
0
W
Odin
6,985
635
84
8
0
238,829
4
W
Scylla
5,710
519
68
6
0
187,208
8
W
Sobek
5,716
520
29
3
0
229,420
7
L
Thor
5,098
463
56
5
0
204,107
3
L
Cernunnos
4,985
453
38
3
0
173,735
0
W
Bellona
6,129
557
74
7
0
227,233
2
W
Sylvanus
6,313
574
51
5
0
195,476
1
L
Morgan Le Fay
5,733
521
66
6
0
198,068
0
L
Sylvanus
5,624
511
20
2
0
197,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role