Player Matchup

Cthulhu
Cthulhu
BIGMAC_156
Cthulhu
Level 25
God Stats
5W - 9L
1,419 SR
Queue Stats
112W - 166L
1,288 Elo+
Solo
Fenrir
Fenrir
BLACKRAUM
Fenrir
Level 24
God Stats
26W - 29L
1,607 SR
Queue Stats
246W - 277L
1,383 Elo+
Solo
Janus
Janus
Helldragon20
Janus
Level 26
God Stats
0W - 5L
1,135 SR
Queue Stats
31W - 33L
1,185 Elo+
Solo
Athena
Athena
UNIT Eternal
Athena
Level 17
God Stats
5W - 6L
1,481 SR
Queue Stats
33W - 52L
1,260 Elo+
Solo
Bacchus
Bacchus
XixoGam
Bacchus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,183 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,260 Elo+

VS

Team Averages
Level 17
1,414 SR
1,371 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ghostunique92
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KingArthur1512
Baron Samedi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 54L
1,402 Elo+
Solo
Thor
Thor
iGank247
Thor
Level 7
God Stats
37W - 29L
1,395 SR
Queue Stats
40W - 31L
1,309 Elo+
Solo
Mercury
Mercury
skimaskhunter
Mercury
Level 21
God Stats
39W - 48L
1,175 SR
Queue Stats
157W - 201L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGMAC_156
Cthulhu
8
2 / 4 / 0
5,293
529
2,101
6,761
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
BLACKRAUM
Fenrir
9
3 / 3 / 2
5,433
543
2,664
6,582
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
5 / 4 / 4
6,105
611
5,125
4,541
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
5
0 / 4 / 2
4,339
434
1,240
4,058
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
XixoGam
Bacchus
5
0 / 2 / 0
4,108
411
652
3,999
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
6 / 1 / 2
6,023
602
4,902
6,197
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Ghostunique92
Amaterasu
6
0 / 8 / 0
4,061
406
573
7,229
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
KingArthur1512
Baron Samedi
10
6 / 2 / 2
6,303
630
4,235
6,175
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
3 / 2 / 4
5,836
584
4,444
6,304
1,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
7
0 / 0 / 5
4,787
479
953
2,636
662
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
15
17
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
1
2
7
L
Cthulhu
BIGMAC_156
Cthulhu
2
4
0
0.5
L
Fenrir
BLACKRAUM
Fenrir
3
3
2
1.33
W
Amaterasu
Ghostunique92
Amaterasu
0
8
0
0
L
5
4
4
1.75
W
Baron Samedi
KingArthur1512
Baron Samedi
6
2
2
3.5
L
Athena
0
4
2
0.25
L
Bacchus
XixoGam
Bacchus
0
2
0
0
W
Thor
3
2
4
2.5
W
Mercury
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,782
Damage
15,107
25,941
Taken
28,541
10,620
Mitigated
10,772
2,994
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,902
2,702
183
1,515
6,197
2,626
1,207
1,141
4,919
0
25,458
L
Cthulhu
BIGMAC_156
Cthulhu
2,101
241
0
1,386
6,761
3,829
0
171
6,574
14,527
0
L
Fenrir
BLACKRAUM
Fenrir
2,664
550
270
702
6,582
2,047
0
817
5,673
0
20,474
W
Amaterasu
Ghostunique92
Amaterasu
573
343
0
387
7,229
3,353
302
2,413
4,581
0
8,128
L
5,125
255
0
323
4,541
1,204
0
2,189
2,182
23,533
0
W
Baron Samedi
KingArthur1512
Baron Samedi
4,235
268
47
1,884
6,175
2,292
96
2,633
3,200
26,333
0
L
Athena
1,240
444
0
100
4,058
1,625
248
188
3,844
7,925
0
L
Bacchus
XixoGam
Bacchus
652
371
0
213
3,999
1,915
0
481
3,433
6,663
0
W
Thor
4,444
937
0
967
6,304
1,839
0
1,145
5,064
0
28,876
W
Mercury
953
563
159
159
2,636
662
649
947
1,659
0
7,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,278
Gold Earned
27,010
143
Minions Killed
200
0
Camps Cleared
0
808,218
Distance Traveled
904,476
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,023
602
56
6
0
191,984
0
L
Cthulhu
5,293
529
33
3
0
201,754
2
L
Fenrir
5,433
543
33
3
0
168,048
0
W
Amaterasu
4,061
406
15
2
0
184,324
0
L
Janus
6,105
611
42
4
0
166,733
2
W
Baron Samedi
6,303
630
57
6
0
164,276
2
L
Athena
4,339
434
16
2
0
147,548
2
L
Bacchus
4,108
411
19
2
0
124,135
0
W
Thor
5,836
584
53
5
0
178,687
2
W
Mercury
4,787
479
19
2
0
185,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role