Player Matchup

He Bo
He Bo
Bronze IV
LargeFatherName
He Bo
Bronze IV
Level 35
God Stats
5W - 8L
1,652 SR
Queue Stats
117W - 113L
1,111 MMR
Party 2
Skadi
Skadi
Bronze III
Overhead-Minato
Skadi
Bronze III
Level 62
God Stats
1W - 1L
1,668 SR
Queue Stats
29W - 41L
1,485 MMR
Party 2
Sylvanus
Sylvanus
Bronze IV
elfifo1
Sylvanus
Bronze IV
Level 107
God Stats
9W - 13L
1,271 SR
Queue Stats
69W - 66L
1,067 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,530 SR
1,221 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,538 SR
1,211 MMR
Xing Tian
Xing Tian
Bronze III
iKremps
Xing Tian
Bronze III
Level 67
God Stats
1W - 0L
1,394 SR
Queue Stats
13W - 17L
1,214 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
ryanjumbowumbo
Sun Wukong
Bronze III
Level 59
God Stats
1W - 0L
1,689 SR
Queue Stats
12W - 17L
1,214 MMR
Party 1
Nu Wa
Nu Wa
Silver I
seejonroar
Nu Wa
Silver I
Level 119
God Stats
228W - 202L
1,531 SR
Queue Stats
710W - 809L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
12,725
636
10,395
16,230
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 5
13,470
674
23,835
16,410
7,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
elfifo1
Sylvanus
15
2 / 3 / 7
12,901
645
11,652
20,999
31,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
KumbhakarnaAphroditeGilgameshKing ArthurAthena

VS

Bans
YemojaKukulkanAresScyllaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
iKremps
Xing Tian
17
2 / 2 / 9
12,345
617
9,587
22,429
25,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ryanjumbowumbo
Sun Wukong
17
5 / 6 / 5
13,234
662
14,004
21,322
20,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
18
4 / 4 / 6
13,256
663
17,360
14,435
7,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
11
11
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
5
4
5
1.88
L
Sylvanus
elfifo1
Sylvanus
2
3
7
1.83
W
Xing Tian
iKremps
Xing Tian
2
2
9
3.25
W
Sun Wukong
ryanjumbowumbo
Sun Wukong
5
6
5
1.25
W
Nu Wa
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,882
Damage
40,951
53,639
Taken
58,186
48,178
Mitigated
53,599
19,824
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,395
913
0
5,690
16,230
8,784
951
7,087
9,143
50,081
0
L
23,835
12,794
0
1,148
16,410
7,636
2,082
9,912
6,498
0
96,840
L
Sylvanus
elfifo1
Sylvanus
11,652
1,666
6,252
6,734
20,999
31,758
378
9,948
11,051
27,710
0
W
Xing Tian
iKremps
Xing Tian
9,587
576
1,197
1,425
22,429
25,452
400
6,626
15,803
22,441
0
W
Sun Wukong
ryanjumbowumbo
Sun Wukong
14,004
1,858
2,084
3,370
21,322
20,450
628
9,430
11,892
0
57,467
W
Nu Wa
17,360
6,402
901
4,022
14,435
7,697
1,528
5,991
8,444
73,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
38,835
248
Minions Killed
193
0
Camps Cleared
0
940,522
Distance Traveled
1,045,491
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,725
636
72
4
0
329,635
2
L
Skadi
13,470
674
153
8
0
300,271
1
L
Sylvanus
12,901
645
23
1
0
310,616
1
W
Xing Tian
12,345
617
24
1
0
378,250
3
W
Sun Wukong
13,234
662
71
4
0
345,385
3
W
Nu Wa
13,256
663
98
5
0
321,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role