Player Matchup

Neith
Neith
Breakinstone
Neith
Level 108
God Stats
3W - 0L
1,653 SR
Queue Stats
119W - 100L
1,581 Elo+
Party 1
Geb
Geb
DwarfDog16
Geb
Level 108
God Stats
4W - 3L
1,501 SR
Queue Stats
229W - 186L
1,667 Elo+
Party 1
Janus
Janus
Shin-Hakai
Janus
Level 158
God Stats
11W - 6L
1,550 SR
Queue Stats
306W - 223L
1,640 Elo+
Party 1
Team Averages
Level 125
1,568 SR
1,630 Elo+

VS

Team Averages
Level 120
1,533 SR
1,541 Elo+
Hercules
Hercules
BROSKEETSKEET
Hercules
Level 145
God Stats
23W - 39L
1,607 SR
Queue Stats
682W - 603L
1,559 Elo+
Party 2
Chronos
Chronos
BurnHerb
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 247L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
INeedRedemption
Gilgamesh
Level 70
God Stats
0W - 1L
1,492 SR
Queue Stats
18W - 26L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,741
704
7,795
6,058
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 8
8,551
777
6,428
7,709
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
14
6 / 0 / 3
9,270
843
10,794
6,056
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BROSKEETSKEET
Hercules
9
0 / 5 / 1
6,549
595
3,907
9,967
3,873
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
BurnHerb
Chronos
12
1 / 1 / 0
7,501
682
6,888
9,688
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
INeedRedemption
Gilgamesh
9
0 / 4 / 1
7,480
680
4,973
11,175
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
BROSKEETSKEET
Hercules
0
5
1
0.1
W
2
1
5
4.5
L
Chronos
BurnHerb
Chronos
1
1
0
1
W
1
0
8
5
L
Gilgamesh
INeedRedemption
Gilgamesh
0
4
1
0.13
W
Janus
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
15,768
19,823
Taken
30,830
10,426
Mitigated
11,560
2,081
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BROSKEETSKEET
Hercules
3,907
659
0
3,068
9,967
3,873
0
6,069
3,898
0
5,735
W
7,795
2,104
0
600
6,058
2,676
0
2,972
3,086
0
26,492
L
Chronos
BurnHerb
Chronos
6,888
1,495
0
2,589
9,688
3,233
0
5,374
4,314
37,382
0
W
6,428
729
0
480
7,709
5,315
480
2,250
5,459
17,350
0
L
Gilgamesh
INeedRedemption
Gilgamesh
4,973
1,101
0
1,097
11,175
4,454
0
5,642
5,533
0
20,396
W
Janus
10,794
1,370
0
1,001
6,056
2,435
857
1,666
4,390
41,872
1,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
21,530
139
Minions Killed
103
0
Camps Cleared
0
646,130
Distance Traveled
595,287
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,549
595
7
1
0
175,519
1
W
Neith
7,741
704
50
5
0
204,622
1
L
Chronos
7,501
682
74
7
0
215,050
0
W
Geb
8,551
777
21
2
0
195,418
3
L
Gilgamesh
7,480
680
22
2
0
204,718
0
W
Janus
9,270
843
68
6
0
246,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role