Player Matchup

Cthulhu
Cthulhu
BigSenxiGim
Cthulhu
Level 8
God Stats
0W - 3L
1,192 SR
Queue Stats
12W - 19L
1,345 Elo+
Party 2
Neith
Neith
Bigbadwolf94
Neith
Level 8
God Stats
8W - 11L
1,439 SR
Queue Stats
34W - 50L
1,449 Elo+
Party 2
Susano
Susano
GorldenBird
Susano
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
4W - 9L
1,126 Elo+
Solo
Janus
Janus
NelsonStones
Janus
Level 18
God Stats
6W - 9L
1,515 SR
Queue Stats
57W - 44L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
PetterGod
Gilgamesh
Level 20
God Stats
3W - 4L
1,426 SR
Queue Stats
25W - 36L
1,330 Elo+
Solo
Team Averages
Level 12
1,377 SR
1,369 Elo+

VS

Team Averages
Level 15
1,484 SR
1,409 Elo+
Zeus
Zeus
Dantesindernos10
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Chaac
Chaac
XALOHZ
Chaac
Level 13
God Stats
16W - 23L
1,343 SR
Queue Stats
97W - 145L
1,180 Elo+
Party 1
Cthulhu
Cthulhu
XALOZH
Cthulhu
Level 14
God Stats
10W - 9L
1,276 SR
Queue Stats
188W - 243L
1,196 Elo+
Party 1
Neith
Neith
duumsik
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,774 Elo+
Party 3
Skadi
Skadi
Буpaн
Skadi
Level 17
God Stats
5W - 1L
1,804 SR
Queue Stats
6W - 3L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSenxiGim
Cthulhu
12
1 / 5 / 1
7,773
389
7,402
18,544
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 8 / 1
8,755
438
4,807
12,830
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
12
0 / 5 / 1
7,501
375
2,049
11,102
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 1
11,285
564
13,123
16,552
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
PetterGod
Gilgamesh
11
1 / 4 / 2
7,754
388
4,911
10,356
5,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,074
454
3,166
9,834
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
XALOHZ
Chaac
15
0 / 1 / 3
9,397
470
3,574
11,269
6,661
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
XALOZH
Cthulhu
15
2 / 2 / 8
10,223
511
5,010
9,790
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
duumsik
Neith
18
6 / 2 / 4
11,404
570
10,990
14,731
5,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Буpaн
Skadi
19
14 / 0 / 3
12,287
614
21,880
15,222
6,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
23
24
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigSenxiGim
Cthulhu
1
5
1
0.3
L
2
8
1
0.31
W
1
5
1
0.3
L
Susano
0
5
1
0.1
L
6
2
1
3.25
L
Gilgamesh
PetterGod
Gilgamesh
1
4
2
0.5
W
Chaac
XALOHZ
Chaac
0
1
3
1.5
W
Cthulhu
XALOZH
Cthulhu
2
2
8
3
W
Neith
duumsik
Neith
6
2
4
4
W
Skadi
Буpaн
Skadi
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
44,620
69,384
Taken
60,846
31,373
Mitigated
29,777
13,730
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigSenxiGim
Cthulhu
7,402
553
0
2,161
18,544
13,843
0
4,408
14,107
38,917
0
L
4,807
3,149
0
3,161
12,830
3,093
0
1,438
11,376
0
55,445
W
3,166
399
0
2,129
9,834
3,508
941
4,162
5,460
46,428
0
L
Susano
2,049
440
0
3,201
11,102
3,526
0
925
10,129
0
29,988
L
13,123
1,158
270
4,773
16,552
5,230
0
1,099
15,391
97,439
0
L
Gilgamesh
PetterGod
Gilgamesh
4,911
1,030
0
164
10,356
5,681
0
341
10,015
0
25,423
W
Chaac
XALOHZ
Chaac
3,574
874
0
5,395
11,269
6,661
1,310
2,767
8,352
23
41,044
W
Cthulhu
XALOZH
Cthulhu
5,010
507
370
2,596
9,790
7,784
397
3,688
5,688
32,500
0
W
Neith
duumsik
Neith
10,990
5,836
0
3,500
14,731
5,748
2,242
3,464
11,027
0
95,347
W
Skadi
Буpaн
Skadi
21,880
11,411
0
5,303
15,222
6,076
0
5,058
9,794
0
113,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
52,385
452
Minions Killed
571
0
Camps Cleared
0
1,830,298
Distance Traveled
1,774,141
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,773
389
54
3
0
343,829
4
L
Neith
8,755
438
114
6
0
310,358
0
W
Zeus
9,074
454
96
5
0
323,484
3
L
Susano
7,501
375
62
3
0
413,612
4
L
Janus
11,285
564
180
9
0
430,111
2
L
Gilgamesh
7,754
388
42
2
0
332,388
0
W
Chaac
9,397
470
89
4
0
359,772
0
W
Cthulhu
10,223
511
57
3
0
352,569
0
W
Neith
11,404
570
150
8
0
336,119
3
W
Skadi
12,287
614
179
9
0
402,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role