Player Matchup

Sobek
Sobek
Hailtius
Sobek
Level 106
God Stats
1W - 5L
1,564 SR
Queue Stats
71W - 58L
1,557 Elo+
Party 2
Artemis
Artemis
ItsHail
Artemis
Level 38
God Stats
4W - 3L
1,703 SR
Queue Stats
25W - 19L
1,629 Elo+
Party 2
Fenrir
Fenrir
MrSpifff
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 295L
1,528 Elo+
Party 3
Poseidon
Poseidon
Slayerade
Poseidon
Level 75
God Stats
5W - 1L
1,913 SR
Queue Stats
68W - 60L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
quadaloupe
Sun Wukong
Level 65
God Stats
46W - 36L
1,613 SR
Queue Stats
393W - 354L
1,527 Elo+
Party 3
Team Averages
Level 65
1,659 SR
1,558 Elo+

VS

Team Averages
Level 45
1,523 SR
1,557 Elo+
Neith
Neith
CLADMIT
Neith
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
20W - 22L
1,389 Elo+
Party 1
Ymir
Ymir
HebiJebi
Ymir
Level 49
God Stats
175W - 111L
1,608 SR
Queue Stats
341W - 294L
1,532 Elo+
Party 1
Osiris
Osiris
LeviathanOtta
Osiris
Level 83
God Stats
20W - 13L
1,594 SR
Queue Stats
447W - 374L
1,597 Elo+
Party 1
Nox
Nox
Moafeezy
Nox
Level 16
God Stats
2W - 1L
1,291 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
jOELZatLAN
Ao Kuang
Level 49
God Stats
29W - 27L
1,623 SR
Queue Stats
258W - 119L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hailtius
Sobek
14
1 / 5 / 7
11,503
479
8,906
26,018
26,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ItsHail
Artemis
20
10 / 3 / 0
14,227
593
16,176
17,584
6,918
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MrSpifff
Fenrir
16
0 / 9 / 2
10,097
421
5,159
21,378
10,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Slayerade
Poseidon
17
3 / 7 / 4
12,077
503
18,581
16,687
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
quadaloupe
Sun Wukong
17
0 / 6 / 1
11,475
478
7,437
16,976
10,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLADMIT
Neith
19
1 / 5 / 2
12,840
535
8,315
13,959
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
2 / 4 / 13
13,002
542
8,777
19,857
17,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 0 / 8
14,233
593
18,563
18,634
20,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 11
12,304
513
11,898
11,704
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
jOELZatLAN
Ao Kuang
20
16 / 3 / 5
14,884
620
25,091
25,986
12,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
14
Kills
30
30
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
CLADMIT
Neith
1
5
2
0.4
L
Sobek
Hailtius
Sobek
1
5
7
0.9
W
Ymir
2
4
13
2.13
L
Artemis
ItsHail
Artemis
10
3
0
3.33
W
8
0
8
12
W
3
2
11
4.25
L
Fenrir
MrSpifff
Fenrir
0
9
2
0.11
L
Poseidon
Slayerade
Poseidon
3
7
4
0.71
W
Ao Kuang
jOELZatLAN
Ao Kuang
16
3
5
6.17
L
Sun Wukong
quadaloupe
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,259
Damage
72,644
98,643
Taken
90,140
60,334
Mitigated
61,117
25,866
Healing
28,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CLADMIT
Neith
8,315
4,755
0
4,393
13,959
4,878
4,131
1,567
12,392
0
89,805
L
Sobek
Hailtius
Sobek
8,906
947
0
6,490
26,018
26,039
0
13,965
12,053
27,976
0
W
Ymir
8,777
1,510
0
4,564
19,857
17,129
543
8,842
11,015
35,229
0
L
Artemis
ItsHail
Artemis
16,176
9,082
0
6,243
17,584
6,918
0
4,029
13,555
0
95,937
W
18,563
5,887
0
5,275
18,634
20,987
1,343
2,890
15,744
701
119,840
W
11,898
620
0
4,059
11,704
5,448
2,658
4,374
7,330
75,288
0
L
Fenrir
MrSpifff
Fenrir
5,159
944
0
5,702
21,378
10,799
0
10,749
10,629
0
74,220
L
Poseidon
Slayerade
Poseidon
18,581
2,723
0
2,508
16,687
6,521
0
10,083
6,604
86,482
0
W
Ao Kuang
jOELZatLAN
Ao Kuang
25,091
6,200
0
10,139
25,986
12,675
115
10,333
15,653
106,332
11,879
L
Sun Wukong
quadaloupe
Sun Wukong
7,437
2,100
0
4,923
16,976
10,057
970
6,928
10,048
0
66,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,379
Gold Earned
67,263
587
Minions Killed
653
0
Camps Cleared
0
2,214,844
Distance Traveled
2,323,516
37
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,840
535
153
6
0
399,747
4
L
Sobek
11,503
479
33
1
0
477,747
15
W
Ymir
13,002
542
46
2
0
466,746
3
L
Artemis
14,227
593
153
6
0
409,322
2
W
Osiris
14,233
593
174
7
0
510,254
6
W
Nox
12,304
513
143
6
0
459,704
1
L
Fenrir
10,097
421
116
5
0
453,278
8
L
Poseidon
12,077
503
134
6
0
427,285
4
W
Ao Kuang
14,884
620
137
6
0
487,065
3
L
Sun Wukong
11,475
478
151
6
0
447,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role