Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
NinjabotFVNG
Zeus
Level 7
God Stats
1W - 1L
1,843 SR
Queue Stats
32W - 24L
1,508 Elo+
Party 2
Sobek
Sobek
Skarkin
Sobek
Level 81
God Stats
1W - 4L
1,470 SR
Queue Stats
270W - 239L
1,523 Elo+
Party 2
Mulan
Mulan
magispore
Mulan
Level 16
God Stats
4W - 5L
1,636 SR
Queue Stats
37W - 40L
1,321 Elo+
Party 2
Hun Batz
Hun Batz
putrefraction
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,693 Elo+
Party 2
Team Averages
Level 47
1,590 SR
1,509 Elo+

VS

Team Averages
Level 16
1,471 SR
1,683 Elo+
Fenrir
Fenrir
Contrived5
Fenrir
Level 6
God Stats
13W - 9L
1,791 SR
Queue Stats
48W - 34L
1,790 Elo+
Party 1
Neith
Neith
Joeymatts
Neith
Level 16
God Stats
8W - 11L
1,452 SR
Queue Stats
33W - 26L
1,622 Elo+
Party 1
Anubis
Anubis
Joker666909
Anubis
Level 26
God Stats
12W - 13L
1,318 SR
Queue Stats
17W - 16L
1,302 Elo+
Solo
King Arthur
King Arthur
MEANDYOURDAD69
King Arthur
Level 5
God Stats
1W - 0L
1,292 SR
Queue Stats
6W - 5L
1,879 Elo+
Party 1
Ne Zha
Ne Zha
R1HUIV
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 59L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 4 / 1
7,300
456
6,750
13,190
4,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 12 / 0
6,795
425
7,563
11,541
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Skarkin
Sobek
11
2 / 6 / 4
7,734
483
7,255
15,981
9,145
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
magispore
Mulan
11
0 / 4 / 1
6,047
378
3,108
10,679
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
putrefraction
Hun Batz
9
1 / 4 / 2
6,243
390
1,336
8,680
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Contrived5
Fenrir
13
3 / 1 / 7
8,516
532
6,233
10,577
6,546
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Joeymatts
Neith
13
3 / 4 / 3
8,168
511
3,652
6,378
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
13
9 / 3 / 7
9,273
580
11,954
12,890
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MEANDYOURDAD69
King Arthur
16
7 / 0 / 3
9,386
587
6,847
9,277
8,987
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
R1HUIV
Ne Zha
18
8 / 0 / 5
10,294
643
13,428
11,283
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
30
30
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
4
1
1.13
W
Fenrir
Contrived5
Fenrir
3
1
7
6.5
W
Neith
Joeymatts
Neith
3
4
3
1.13
W
Anubis
9
3
7
4.17
W
King Arthur
MEANDYOURDAD69
King Arthur
7
0
3
8.5
L
1
12
0
0.08
W
Ne Zha
R1HUIV
Ne Zha
8
0
5
10.5
L
Sobek
Skarkin
Sobek
2
6
4
0.67
L
Mulan
magispore
Mulan
0
4
1
0.13
L
Hun Batz
putrefraction
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,012
Damage
42,114
60,071
Taken
50,405
24,114
Mitigated
27,976
10,189
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,750
3,391
0
3,624
13,190
4,242
0
0
13,190
0
44,033
W
Fenrir
Contrived5
Fenrir
6,233
1,460
0
1,255
10,577
6,546
252
3,018
7,445
64
18,338
W
Neith
Joeymatts
Neith
3,652
1,910
0
1,763
6,378
1,881
405
873
5,505
0
43,538
W
Anubis
11,954
1,380
207
5,342
12,890
5,720
1,099
7,319
5,341
43,786
0
W
King Arthur
MEANDYOURDAD69
King Arthur
6,847
1,187
0
2,655
9,277
8,987
172
1,590
7,435
0
61,806
L
7,563
1,531
0
250
11,541
2,866
176
4,739
6,802
29,510
0
W
Ne Zha
R1HUIV
Ne Zha
13,428
5,676
0
7,609
11,283
4,842
0
1,644
9,565
0
93,331
L
Sobek
Skarkin
Sobek
7,255
1,078
0
3,310
15,981
9,145
84
2,887
13,094
16,258
0
L
Mulan
magispore
Mulan
3,108
403
0
2,265
10,679
5,747
0
3,567
7,112
0
23,986
L
Hun Batz
putrefraction
Hun Batz
1,336
101
0
740
8,680
2,114
0
825
7,855
0
27,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
45,637
259
Minions Killed
481
0
Camps Cleared
0
1,210,610
Distance Traveled
1,554,233
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,300
456
78
5
0
265,245
5
W
Fenrir
8,516
532
27
2
0
348,600
4
W
Neith
8,168
511
80
5
0
274,558
1
W
Anubis
9,273
580
87
5
0
242,975
2
W
King Arthur
9,386
587
120
8
0
301,950
1
L
Zeus
6,795
425
59
4
0
195,783
0
W
Ne Zha
10,294
643
167
10
0
386,150
0
L
Sobek
7,734
483
18
1
0
287,389
2
L
Mulan
6,047
378
50
3
0
260,593
3
L
Hun Batz
6,243
390
54
3
0
201,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role