Player Matchup

Nemesis
Nemesis
HerpesHawkv2
Nemesis
Level 101
God Stats
19W - 17L
1,589 SR
Queue Stats
281W - 290L
1,519 Elo+
Party 2
Tiamat
Tiamat
HotTodorokiLover
Tiamat
Level 128
God Stats
1W - 7L
1,279 SR
Queue Stats
83W - 73L
1,562 Elo+
Party 2
Neith
Neith
ImScubaMfSteve
Neith
Level 149
God Stats
1W - 2L
1,554 SR
Queue Stats
213W - 203L
1,529 Elo+
Party 2
Odin
Odin
SirPentGames
Odin
Level 157
God Stats
3W - 5L
1,944 SR
Queue Stats
356W - 333L
1,549 Elo+
Party 2
Fafnir
Fafnir
ZedSxturn
Fafnir
Level 89
God Stats
1W - 1L
1,306 SR
Queue Stats
29W - 25L
1,516 Elo+
Solo
Team Averages
Level 125
1,534 SR
1,535 Elo+

VS

Team Averages
Level 99
1,556 SR
1,493 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DeskTopDoor7813
Chiron
Level 118
God Stats
6W - 2L
1,743 SR
Queue Stats
331W - 300L
1,542 Elo+
Party 1
Raijin
Raijin
I Rainboy I
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 46L
1,337 Elo+
Party 1
Fafnir
Fafnir
TakeOverGaming4
Fafnir
Level 125
God Stats
3W - 2L
1,315 SR
Queue Stats
197W - 187L
1,567 Elo+
Party 1
Chang'e
Chang'e
rex waffles
Chang'e
Level 107
God Stats
6W - 3L
1,720 SR
Queue Stats
161W - 157L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HerpesHawkv2
Nemesis
11
1 / 0 / 1
6,617
473
1,734
6,589
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 0
7,449
532
6,811
8,212
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
7,116
508
5,091
8,430
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 0
7,831
559
4,555
9,614
7,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
ZedSxturn
Fafnir
7
0 / 3 / 1
5,705
408
2,030
7,826
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 0 / 1
7,918
566
2,774
9,399
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 5
7,739
553
6,827
7,438
2,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
3 / 1 / 3
7,722
552
5,257
5,892
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 3
7,611
544
3,205
5,133
2,718
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
rex waffles
Chang'e
13
0 / 2 / 0
7,673
548
7,636
8,460
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
1
5.5
W
1
2
5
1.75
L
Nemesis
HerpesHawkv2
Nemesis
1
0
1
1.5
L
1
4
0
0.25
W
Raijin
3
1
3
4.5
L
1
4
1
0.38
L
2
1
0
2
W
3
0
3
4.5
L
Fafnir
ZedSxturn
Fafnir
0
3
1
0.17
W
Chang'e
rex waffles
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
25,699
40,671
Taken
36,322
23,453
Mitigated
14,471
10,489
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,774
681
0
6,392
9,399
3,159
0
1,104
8,223
0
47,596
W
6,827
3,822
245
2,409
7,438
2,775
622
411
7,003
0
48,356
L
Nemesis
HerpesHawkv2
Nemesis
1,734
610
0
984
6,589
2,698
0
1,028
5,509
0
43,732
L
6,811
772
0
2,074
8,212
4,843
0
3,815
4,000
46,113
0
W
Raijin
5,257
481
0
1,240
5,892
1,723
386
4,129
1,539
40,678
0
L
5,091
1,522
0
1,986
8,430
3,429
1,068
689
7,629
0
49,224
L
4,555
2,507
0
3,415
9,614
7,445
0
7,431
2,183
0
49,763
W
3,205
918
0
767
5,133
2,718
188
2,743
2,232
9,829
0
L
Fafnir
ZedSxturn
Fafnir
2,030
828
0
2,030
7,826
5,038
0
2,262
5,252
12,416
0
W
Chang'e
rex waffles
Chang'e
7,636
697
122
4,913
8,460
4,096
322
0
8,315
52,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
38,663
415
Minions Killed
406
0
Camps Cleared
0
1,228,586
Distance Traveled
1,276,962
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,918
566
100
7
0
287,944
5
W
Chiron
7,739
553
82
6
0
243,896
0
L
Nemesis
6,617
473
78
6
0
316,062
3
L
Tiamat
7,449
532
112
8
0
234,500
3
W
Raijin
7,722
552
94
7
0
245,099
1
L
Neith
7,116
508
94
7
0
228,246
4
L
Odin
7,831
559
107
8
0
262,065
2
W
Fafnir
7,611
544
15
1
0
259,542
1
L
Fafnir
5,705
408
24
2
0
187,713
1
W
Chang'e
7,673
548
115
8
0
240,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role