Player Matchup

Neith
Neith
Doogolous
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,432 Elo+
Party 4
Danzaburou
Danzaburou
Firepat544
Danzaburou
Level 35
God Stats
1W - 2L
1,783 SR
Queue Stats
17W - 28L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Get Skrrtted
Tsukuyomi
Level 41
God Stats
16W - 12L
1,628 SR
Queue Stats
85W - 103L
1,453 Elo+
Party 4
Ymir
Ymir
Glorpin
Ymir
Level 25
God Stats
7W - 11L
1,402 SR
Queue Stats
19W - 23L
1,377 Elo+
Party 4
Tiamat
Tiamat
Reshram
Tiamat
Level 66
God Stats
22W - 22L
1,542 SR
Queue Stats
146W - 139L
1,474 Elo+
Party 1
Team Averages
Level 41
1,571 SR
1,429 Elo+

VS

Team Averages
Level 45
1,595 SR
1,471 Elo+
Sol
Sol
ArmouredJokester
Sol
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 10L
1,417 Elo+
Party 3
Khepri
Khepri
Batadude
Khepri
Level 36
God Stats
10W - 5L
1,617 SR
Queue Stats
28W - 24L
1,474 Elo+
Party 3
Pele
Pele
LOJICS
Pele
Level 29
God Stats
23W - 20L
1,520 SR
Queue Stats
196W - 185L
1,531 Elo+
Party 2
Hades
Hades
Majin X Jeno
Hades
Level 46
God Stats
19W - 10L
1,700 SR
Queue Stats
145W - 184L
1,391 Elo+
Party 2
Neith
Neith
Seregruthes
Neith
Level 101
God Stats
10W - 16L
1,639 SR
Queue Stats
445W - 427L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doogolous
Neith
10
0 / 4 / 1
5,388
414
3,653
6,124
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Firepat544
Danzaburou
8
2 / 4 / 0
5,720
440
3,666
7,381
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Get Skrrtted
Tsukuyomi
12
2 / 4 / 2
6,991
538
4,850
8,499
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Glorpin
Ymir
9
1 / 2 / 1
5,563
428
4,097
10,149
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Reshram
Tiamat
11
1 / 4 / 1
6,568
505
5,780
5,498
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,042
619
1,566
4,206
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
Batadude
Khepri
10
0 / 2 / 4
6,625
510
3,483
8,514
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
LOJICS
Pele
14
9 / 1 / 1
8,062
620
4,180
9,461
2,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 3 / 4
6,604
508
4,746
8,151
2,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 0 / 4
7,457
574
10,318
5,294
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
17
18
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Khepri
Batadude
Khepri
0
2
4
1
L
Neith
Doogolous
Neith
0
4
1
0.13
L
Danzaburou
Firepat544
Danzaburou
2
4
0
0.5
L
Tsukuyomi
Get Skrrtted
Tsukuyomi
2
4
2
0.75
L
Ymir
Glorpin
Ymir
1
2
1
0.75
W
Pele
LOJICS
Pele
9
1
1
9.5
W
2
3
4
1.33
L
Tiamat
Reshram
Tiamat
1
4
1
0.38
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
24,293
37,651
Taken
35,626
13,305
Mitigated
13,453
8,785
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,566
707
0
3,384
4,206
1,251
470
48
4,158
53,825
0
W
Khepri
Batadude
Khepri
3,483
38
258
2,108
8,514
4,606
11
2,688
5,826
19,238
0
L
Neith
Doogolous
Neith
3,653
2,132
0
631
6,124
2,062
0
1,974
4,150
0
24,327
L
Danzaburou
Firepat544
Danzaburou
3,666
1,124
0
1,014
7,381
2,129
246
1,681
5,700
0
15,831
L
Tsukuyomi
Get Skrrtted
Tsukuyomi
4,850
1,041
0
1,918
8,499
2,360
0
1,915
6,584
0
40,393
L
Ymir
Glorpin
Ymir
4,097
387
1,224
2,880
10,149
3,956
93
1,107
9,042
25,045
0
W
Pele
LOJICS
Pele
4,180
1,104
0
3,227
9,461
2,811
0
1,445
7,886
0
45,434
W
4,746
343
182
3,158
8,151
2,711
238
3,913
3,724
25,588
0
L
Tiamat
Reshram
Tiamat
5,780
430
0
1,118
5,498
2,798
0
3,118
2,380
33,852
0
W
10,318
4,126
270
3,373
5,294
2,074
951
1,139
4,155
0
42,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
36,790
259
Minions Killed
379
0
Camps Cleared
0
1,174,604
Distance Traveled
1,196,868
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,042
619
126
10
0
228,216
3
W
Khepri
6,625
510
22
2
0
243,916
1
L
Neith
5,388
414
37
3
0
205,247
2
L
Danzaburou
5,720
440
27
2
0
188,187
2
L
Tsukuyomi
6,991
538
81
6
0
278,882
1
L
Ymir
5,563
428
48
4
0
242,308
1
W
Pele
8,062
620
96
7
0
282,102
7
W
Hades
6,604
508
45
3
0
219,335
0
L
Tiamat
6,568
505
66
5
0
259,980
3
W
Neith
7,457
574
90
7
0
223,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role