Player Matchup

Apollo
Apollo
Blackxter
Apollo
Level 122
God Stats
33W - 26L
1,586 SR
Queue Stats
405W - 400L
1,476 Elo+
Solo
King Arthur
King Arthur
Hankopotamus
King Arthur
Level 101
God Stats
1W - 3L
1,587 SR
Queue Stats
146W - 111L
1,538 Elo+
Party 1
Tiamat
Tiamat
NightFire11
Tiamat
Level 125
God Stats
3W - 5L
1,453 SR
Queue Stats
225W - 206L
1,551 Elo+
Party 2
Pele
Pele
Sombrale22
Pele
Level 41
God Stats
22W - 15L
1,689 SR
Queue Stats
66W - 42L
1,668 Elo+
Party 2
Neith
Neith
SteamyHank
Neith
Level 63
God Stats
0W - 1L
1,623 SR
Queue Stats
153W - 129L
1,510 Elo+
Party 1
Team Averages
Level 90
1,588 SR
1,549 Elo+

VS

Team Averages
Level 92
1,459 SR
1,411 Elo+
Izanami
Izanami
Boize
Izanami
Level 39
God Stats
3W - 3L
1,464 SR
Queue Stats
31W - 51L
1,381 Elo+
Party 3
Bellona
Bellona
MaidInKorea
Bellona
Level 128
God Stats
12W - 11L
1,486 SR
Queue Stats
48W - 71L
1,370 Elo+
Party 3
Ymir
Ymir
Solace69
Ymir
Level 67
God Stats
23W - 32L
1,404 SR
Queue Stats
233W - 208L
1,507 Elo+
Solo
Loki
Loki
ThiccboiSweat
Loki
Level 100
God Stats
3W - 2L
1,535 SR
Queue Stats
49W - 64L
1,405 Elo+
Party 3
Scylla
Scylla
TubrculosisJones
Scylla
Level 127
God Stats
5W - 5L
1,407 SR
Queue Stats
51W - 75L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blackxter
Apollo
10
3 / 9 / 3
6,694
515
5,888
12,843
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Hankopotamus
King Arthur
12
1 / 4 / 1
7,053
543
4,001
9,702
4,217
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
11
0 / 5 / 0
6,431
495
3,524
8,543
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
7,210
555
3,490
10,582
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
2 / 3 / 3
7,044
542
5,574
7,350
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boize
Izanami
12
4 / 4 / 7
8,062
620
6,403
8,276
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MaidInKorea
Bellona
14
8 / 0 / 0
8,336
641
7,597
10,296
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
4 / 4 / 8
7,232
556
8,301
14,567
6,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 1 / 4
6,841
526
3,039
6,990
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 1
7,757
597
8,029
6,506
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
22
22
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blackxter
Apollo
3
9
3
0.5
W
Izanami
Boize
Izanami
4
4
7
1.88
L
King Arthur
Hankopotamus
King Arthur
1
4
1
0.38
W
Bellona
MaidInKorea
Bellona
8
0
0
8
L
Tiamat
0
5
0
0
W
Ymir
4
4
8
2
L
2
1
2
3
L
Neith
2
3
3
1.17
W
1
1
4
3
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
33,369
49,020
Taken
46,635
18,611
Mitigated
20,002
13,133
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blackxter
Apollo
5,888
3,703
0
3,213
12,843
4,596
706
5,186
7,573
0
29,446
W
Izanami
Boize
Izanami
6,403
5,078
0
2,496
8,276
2,414
1,852
0
8,276
0
43,764
L
King Arthur
Hankopotamus
King Arthur
4,001
517
0
2,488
9,702
4,217
0
553
9,149
0
37,624
W
Bellona
MaidInKorea
Bellona
7,597
2,576
0
4,220
10,296
6,529
985
0
10,296
0
43,463
L
Tiamat
3,524
100
0
874
8,543
4,188
428
4,564
3,751
33,046
0
W
Ymir
8,301
1,988
326
4,077
14,567
6,826
188
603
13,964
32,965
0
L
3,490
1,210
0
4,535
10,582
3,503
0
3,847
6,635
0
46,139
L
Neith
5,574
2,168
0
2,023
7,350
2,107
210
1,746
5,582
0
37,840
W
3,039
344
0
2,811
6,990
2,242
0
682
6,308
0
39,844
W
8,029
813
0
1,400
6,506
1,991
1,078
2,239
4,267
46,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
38,228
376
Minions Killed
411
0
Camps Cleared
0
1,222,094
Distance Traveled
1,292,540
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,694
515
57
4
0
223,659
3
W
Izanami
8,062
620
94
7
0
226,328
2
L
King Arthur
7,053
543
87
7
0
253,666
5
W
Bellona
8,336
641
104
8
0
245,569
2
L
Tiamat
6,431
495
71
5
0
248,363
4
W
Ymir
7,232
556
40
3
0
260,020
7
L
Pele
7,210
555
91
7
0
254,702
4
L
Neith
7,044
542
70
5
0
241,704
4
W
Loki
6,841
526
77
6
0
293,405
4
W
Scylla
7,757
597
96
7
0
267,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role