Player Matchup

Ymir
Ymir
Enred-098
Ymir
Level 82
God Stats
13W - 10L
1,463 SR
Queue Stats
367W - 339L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
Level 158
God Stats
17W - 22L
1,358 SR
Queue Stats
190W - 180L
1,390 Elo+
Solo
Hel
Hel
XKate-Denson_260
Hel
Level 88
God Stats
39W - 46L
1,530 SR
Queue Stats
517W - 598L
1,409 Elo+
Solo
Fenrir
Fenrir
Zanziproteinbar
Fenrir
Level 113
God Stats
4W - 2L
1,496 SR
Queue Stats
41W - 46L
1,380 Elo+
Solo
Cupid
Cupid
xcorujaa
Cupid
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,436 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,418 Elo+

VS

Team Averages
Level 98
1,447 SR
1,409 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ExtensionKord
Geb
Level 71
God Stats
5W - 9L
1,290 SR
Queue Stats
47W - 43L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SOLANGE_y_RONALD
Morgan Le Fay
Level 121
God Stats
3W - 3L
1,443 SR
Queue Stats
256W - 352L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
TrapLand507
Ratatoskr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 450L
1,350 Elo+
Solo
Odin
Odin
shugi_oh
Odin
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
359W - 373L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 4 / 14
10,821
541
8,278
19,178
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
17
3 / 7 / 8
11,041
552
16,720
13,646
6,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 2 / 10
11,691
585
17,529
13,965
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
14 / 5 / 8
12,836
642
15,418
17,317
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
xcorujaa
Cupid
19
0 / 3 / 9
11,636
582
9,918
12,971
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 5 / 4
9,485
474
10,133
18,350
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 7
9,335
467
9,278
18,037
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SOLANGE_y_RONALD
Morgan Le Fay
15
1 / 7 / 4
8,806
440
7,861
17,127
6,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TrapLand507
Ratatoskr
15
4 / 5 / 4
9,715
486
7,604
14,474
5,558
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
16
8 / 4 / 1
10,309
515
13,518
17,848
14,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
24
Kills
21
21
Deaths
24
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
5
4
1.4
W
Ymir
3
4
14
2.5
L
3
3
7
2.17
W
Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
3
7
8
1
L
Morgan Le Fay
SOLANGE_y_RONALD
Morgan Le Fay
1
7
4
0.43
L
Ratatoskr
TrapLand507
Ratatoskr
4
5
4
1.2
W
4
2
10
4.5
W
14
5
8
3.6
L
Odin
8
4
1
2.13
W
Cupid
xcorujaa
Cupid
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,863
Damage
48,394
77,077
Taken
85,836
45,840
Mitigated
52,993
31,083
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,133
5,254
0
5,102
18,350
6,492
682
9,047
9,303
0
59,771
W
Ymir
8,278
1,585
437
2,705
19,178
19,388
415
5,470
13,708
32,185
0
L
9,278
748
472
2,673
18,037
20,187
156
9,005
9,032
26,013
0
W
Morgan Le Fay
FallenSoul_0721
Morgan Le Fay
16,720
1,240
0
2,159
13,646
6,142
566
2,398
11,248
66,392
0
L
Morgan Le Fay
SOLANGE_y_RONALD
Morgan Le Fay
7,861
1,418
667
5,716
17,127
6,560
398
9,296
7,831
56,322
0
L
Ratatoskr
TrapLand507
Ratatoskr
7,604
1,086
0
1,024
14,474
5,558
358
4,162
10,312
0
56,031
W
17,529
1,780
8,324
9,142
13,965
6,785
3,444
4,240
9,725
87,912
0
W
15,418
2,821
159
3,319
17,317
8,599
2,516
3,739
13,578
0
64,803
L
Odin
13,518
1,924
0
1,981
17,848
14,196
0
11,017
6,831
0
60,744
W
Cupid
xcorujaa
Cupid
9,918
5,190
534
4,304
12,971
4,926
4,975
1,292
11,679
0
95,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,025
Gold Earned
47,650
557
Minions Killed
462
0
Camps Cleared
0
1,887,269
Distance Traveled
1,677,421
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,485
474
105
5
0
313,061
0
W
Ymir
10,821
541
40
2
0
374,805
4
L
Geb
9,335
467
29
1
0
402,555
0
W
Morgan Le Fay
11,041
552
100
5
0
359,956
0
L
Morgan Le Fay
8,806
440
100
5
0
300,645
6
L
Ratatoskr
9,715
486
111
6
0
332,998
1
W
Hel
11,691
585
144
7
0
397,085
3
W
Fenrir
12,836
642
95
5
0
406,384
2
L
Odin
10,309
515
117
6
0
328,162
0
W
Cupid
11,636
582
178
9
0
349,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role