Player Matchup

Arachne
Arachne
Chiipo
Arachne
Level 28
God Stats
25W - 23L
1,813 SR
Queue Stats
81W - 92L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
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Morgan Le Fay
Level 28
God Stats
36W - 25L
1,719 SR
Queue Stats
79W - 88L
1,370 Elo+
Party 1
Bacchus
Bacchus
Skinitf1
Bacchus
Level 20
God Stats
3W - 4L
1,427 SR
Queue Stats
46W - 62L
1,286 Elo+
Solo
Artemis
Artemis
mlsZ132
Artemis
Level 13
God Stats
1W - 0L
1,287 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kali
Kali
tetrasodium
Kali
Level 28
God Stats
8W - 9L
1,243 SR
Queue Stats
158W - 186L
1,390 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,383 Elo+

VS

Team Averages
Level 18
1,391 SR
1,405 Elo+
Guan Yu
Guan Yu
Bourdeux
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Korzaski
Athena
Level 35
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MindDweller02
Tsukuyomi
Level 14
God Stats
3W - 3L
1,387 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 3
Scylla
Scylla
PremC1
Scylla
Level 25
God Stats
1W - 2L
1,168 SR
Queue Stats
6W - 10L
1,252 Elo+
Party 3
Artemis
Artemis
Spoobis
Artemis
Level 14
God Stats
0W - 1L
1,638 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chiipo
Arachne
13
8 / 6 / 10
9,350
492
8,830
16,390
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
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Morgan Le Fay
17
9 / 6 / 11
10,938
576
20,221
13,598
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Skinitf1
Bacchus
12
4 / 2 / 8
8,430
444
5,621
7,596
7,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
mlsZ132
Artemis
15
7 / 3 / 6
9,890
521
10,678
13,236
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 13
9,873
520
5,309
13,534
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bourdeux
Guan Yu
9
1 / 8 / 4
6,824
359
3,004
12,763
7,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Korzaski
Athena
12
5 / 4 / 8
8,922
470
7,812
14,740
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MindDweller02
Tsukuyomi
13
3 / 7 / 5
8,685
457
7,935
12,698
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
PremC1
Scylla
13
8 / 9 / 3
8,896
468
9,474
12,092
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Spoobis
Artemis
13
2 / 6 / 8
8,371
441
9,649
10,469
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
33
Kills
19
19
Deaths
34
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bourdeux
Guan Yu
1
8
4
0.38
W
Arachne
Chiipo
Arachne
8
6
10
2.17
W
Morgan Le Fay
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Morgan Le Fay
9
6
11
2.42
L
Athena
Korzaski
Athena
5
4
8
2.25
L
Tsukuyomi
MindDweller02
Tsukuyomi
3
7
5
0.79
L
Scylla
PremC1
Scylla
8
9
3
1.06
W
Bacchus
Skinitf1
Bacchus
4
2
8
4
L
Artemis
Spoobis
Artemis
2
6
8
1
W
Artemis
mlsZ132
Artemis
7
3
6
3.33
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
37,874
64,354
Taken
62,762
28,095
Mitigated
30,757
16,989
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bourdeux
Guan Yu
3,004
1,222
0
2,318
12,763
7,721
247
4,065
8,698
0
16,331
W
Arachne
Chiipo
Arachne
8,830
7,593
0
5,083
16,390
7,050
410
4,214
12,176
0
33,288
W
Morgan Le Fay
Hidefinitiontv
Morgan Le Fay
20,221
2,088
676
2,877
13,598
5,152
622
5,347
8,251
74,997
0
L
Athena
Korzaski
Athena
7,812
1,903
0
2,446
14,740
11,295
400
6,371
8,369
22,338
0
L
Tsukuyomi
MindDweller02
Tsukuyomi
7,935
1,030
0
2,093
12,698
3,925
0
4,068
8,630
0
42,154
L
Scylla
PremC1
Scylla
9,474
247
0
1,004
12,092
4,297
285
6,395
5,697
29,526
0
W
Bacchus
Skinitf1
Bacchus
5,621
547
237
690
7,596
7,047
620
2,395
5,201
21,068
0
L
Artemis
Spoobis
Artemis
9,649
3,520
0
250
10,469
3,519
681
4,943
5,526
0
40,091
W
Artemis
mlsZ132
Artemis
10,678
4,661
0
2,890
13,236
4,328
1,906
2,448
10,788
0
60,342
W
5,309
2,704
0
4,536
13,534
4,518
0
2,882
10,652
0
40,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
41,698
344
Minions Killed
258
0
Camps Cleared
0
1,728,221
Distance Traveled
1,580,247
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,824
359
39
2
0
261,260
0
W
Arachne
9,350
492
48
3
0
351,658
7
W
Morgan Le Fay
10,938
576
105
6
0
330,324
2
L
Athena
8,922
470
22
1
0
404,554
3
L
Tsukuyomi
8,685
457
72
4
0
309,893
0
L
Scylla
8,896
468
47
2
0
298,451
0
W
Bacchus
8,430
444
40
2
0
359,561
0
L
Artemis
8,371
441
78
4
0
306,089
0
W
Artemis
9,890
521
88
5
0
340,465
0
W
Kali
9,873
520
63
3
0
346,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role