Player Matchup

Bellona
Bellona
ImJustSTier
Bellona
Level 10
God Stats
4W - 4L
1,636 SR
Queue Stats
33W - 17L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
ImSTierTrash
Danzaburou
Level 28
God Stats
4W - 1L
1,151 SR
Queue Stats
97W - 56L
1,690 Elo+
Party 1
Hera
Hera
OnlyOnadaneva
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 143L
1,697 Elo+
Party 2
Ares
Ares
Samliciouss
Ares
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 125L
1,630 Elo+
Solo
Serqet
Serqet
cratoks810
Serqet
Level 109
God Stats
5W - 2L
1,594 SR
Queue Stats
172W - 179L
1,584 Elo+
Party 2
Team Averages
Level 36
1,476 SR
1,666 Elo+

VS

Team Averages
Level 14
1,613 SR
1,663 Elo+
Gilgamesh
Gilgamesh
AlwayslnPain
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
The Morrigan
The Morrigan
NUWATHICC
The Morrigan
Level 27
God Stats
1W - 1L
1,778 SR
Queue Stats
132W - 100L
1,732 Elo+
Solo
Cupid
Cupid
Nukem1821
Cupid
Level 27
God Stats
38W - 26L
1,560 SR
Queue Stats
227W - 264L
1,484 Elo+
Solo
Ymir
Ymir
TheONE-mascote
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Thor
Thor
X2ManhattanX
Thor
Level 2
God Stats
1W - 2L
1,726 SR
Queue Stats
5W - 10L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImJustSTier
Bellona
20
15 / 0 / 4
16,216
705
23,361
25,671
26,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ImSTierTrash
Danzaburou
20
9 / 2 / 5
15,130
658
12,978
15,983
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 8
13,766
599
15,454
13,978
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 8
12,597
548
6,471
18,669
24,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
cratoks810
Serqet
19
6 / 8 / 3
13,491
587
9,282
19,225
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlwayslnPain
Gilgamesh
19
9 / 7 / 3
13,187
573
21,280
23,201
22,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NUWATHICC
The Morrigan
19
4 / 6 / 9
11,844
515
9,457
11,682
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Nukem1821
Cupid
20
4 / 4 / 5
12,709
553
9,691
21,786
8,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 10 / 8
8,681
377
3,923
20,860
14,917
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 9 / 1
6,950
302
2,092
11,610
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
36
Kills
17
19
Deaths
36
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlwayslnPain
Gilgamesh
9
7
3
1.5
W
Bellona
ImJustSTier
Bellona
15
0
4
17
W
Danzaburou
ImSTierTrash
Danzaburou
9
2
5
5.75
L
The Morrigan
NUWATHICC
The Morrigan
4
6
9
1.42
L
Cupid
Nukem1821
Cupid
4
4
5
1.63
W
3
4
8
1.75
W
3
5
8
1.4
L
0
10
8
0.4
L
0
9
1
0.06
W
Serqet
cratoks810
Serqet
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,546
Damage
46,443
93,526
Taken
89,139
73,997
Mitigated
53,545
31,982
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlwayslnPain
Gilgamesh
21,280
4,798
0
3,341
23,201
22,299
42
6,009
16,180
10,968
57,618
W
Bellona
ImJustSTier
Bellona
23,361
8,317
0
11,099
25,671
26,702
592
6,070
19,073
8,537
89,173
W
Danzaburou
ImSTierTrash
Danzaburou
12,978
6,758
0
8,141
15,983
7,252
10,501
2,912
13,071
0
129,891
L
The Morrigan
NUWATHICC
The Morrigan
9,457
1,542
0
529
11,682
4,410
222
2,619
8,761
76,248
4,187
L
Cupid
Nukem1821
Cupid
9,691
5,971
163
9,961
21,786
8,746
590
7,545
13,857
0
107,949
W
15,454
4,207
0
5,230
13,978
7,030
3,091
3,018
10,813
94,314
0
W
6,471
164
0
2,576
18,669
24,095
2,447
3,835
14,788
32,576
0
L
3,923
1,132
181
2,369
20,860
14,917
158
8,207
12,110
20,999
0
L
2,092
971
0
653
11,610
3,173
0
1,227
10,383
0
7,164
W
Serqet
cratoks810
Serqet
9,282
3,137
0
4,936
19,225
8,918
0
5,834
13,215
0
81,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,200
Gold Earned
53,371
668
Minions Killed
467
0
Camps Cleared
0
2,071,363
Distance Traveled
1,755,888
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,187
573
92
4
0
393,351
0
W
Bellona
16,216
705
145
6
0
488,738
5
W
Danzaburou
15,130
658
176
8
0
407,112
4
L
The Morrigan
11,844
515
145
6
0
353,327
0
L
Cupid
12,709
553
187
8
0
386,773
5
W
Hera
13,766
599
167
7
0
390,504
3
W
Ares
12,597
548
49
2
0
331,494
0
L
Ymir
8,681
377
25
1
0
351,750
0
L
Thor
6,950
302
18
1
0
270,687
0
W
Serqet
13,491
587
131
6
0
453,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role