Player Matchup

Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
DeleteSmite-
Hou Yi
Silver I
Level 64
God Stats
1W - 1L
1,794 SR
Queue Stats
19W - 16L
1,577 MMR
Solo
Fenrir
Fenrir
Platinum I
JbicraveDabiDas
Fenrir
Platinum I
Level 122
God Stats
25W - 18L
1,622 SR
Queue Stats
213W - 202L
2,163 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Leezyo_
Cthulhu
Gold I
Level 124
God Stats
2W - 4L
1,326 SR
Queue Stats
40W - 40L
1,576 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
StarPsyko64
Xing Tian
Platinum IV
Level 159
God Stats
81W - 89L
1,584 SR
Queue Stats
403W - 389L
1,803 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,565 SR
1,724 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,582 SR
1,807 MMR
Chaac
Chaac
Platinum I
K_o_L_o_K_o_
Chaac
Platinum I
Level 155
God Stats
94W - 82L
1,676 SR
Queue Stats
204W - 201L
2,043 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Renizmi
Amaterasu
Platinum V
Level 147
God Stats
2W - 3L
1,562 SR
Queue Stats
107W - 106L
1,686 MMR
Solo
Cernunnos
Cernunnos
Gold IV
TeamMate1988
Cernunnos
Gold IV
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 273L
1,571 MMR
Solo
Janus
Janus
Diamond V
Yungg Steppa
Janus
Diamond V
Level 130
God Stats
5W - 10L
1,578 SR
Queue Stats
663W - 653L
2,016 MMR
Solo
Ares
Ares
Gold I
vosk123
Ares
Gold I
Level 157
God Stats
18W - 16L
1,592 SR
Queue Stats
530W - 545L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 3
7,012
501
6,031
5,290
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
5 / 2 / 1
8,245
589
7,767
9,431
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 4
8,375
598
6,628
9,852
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Leezyo_
Cthulhu
14
3 / 1 / 2
7,918
566
7,437
9,685
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
StarPsyko64
Xing Tian
12
2 / 0 / 3
7,090
506
4,333
11,393
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GilgameshSetAthenaAo KuangTiamat

VS

Bans
PersephoneKing ArthurNemesisCu ChulainnKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,993
571
8,282
11,843
6,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Renizmi
Amaterasu
7
0 / 2 / 0
5,423
387
1,954
6,839
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
TeamMate1988
Cernunnos
12
1 / 6 / 1
7,223
516
6,838
11,667
3,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 1
8,254
590
6,901
5,979
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
vosk123
Ares
10
1 / 4 / 4
7,068
505
4,631
11,713
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
7
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
3
1.25
W
Hou Yi
5
2
1
2.75
W
6
2
4
4
L
2
4
2
0.75
W
Cthulhu
Leezyo_
Cthulhu
3
1
2
4
L
Amaterasu
Renizmi
Amaterasu
0
2
0
0
W
Xing Tian
StarPsyko64
Xing Tian
2
0
3
3.5
L
Cernunnos
TeamMate1988
Cernunnos
1
6
1
0.25
L
3
1
1
3.5
L
Ares
vosk123
Ares
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
28,606
45,651
Taken
48,041
25,417
Mitigated
23,023
9,880
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,031
387
0
545
5,290
1,427
54
1,670
3,508
53,213
0
W
Hou Yi
7,767
4,665
0
520
9,431
3,875
63
1,390
7,973
0
55,649
W
6,628
1,039
0
3,072
9,852
4,631
276
2,034
7,744
0
46,852
L
8,282
1,138
0
2,614
11,843
6,815
0
4,222
7,381
0
64,161
W
Cthulhu
Leezyo_
Cthulhu
7,437
1,739
62
4,064
9,685
8,064
42
1,645
7,968
44,113
0
L
Amaterasu
Renizmi
Amaterasu
1,954
716
0
2,893
6,839
3,920
14
2,999
3,367
0
18,115
W
Xing Tian
StarPsyko64
Xing Tian
4,333
364
0
1,617
11,393
7,420
0
4,283
6,926
19,475
0
L
Cernunnos
TeamMate1988
Cernunnos
6,838
2,767
0
1,711
11,667
3,675
100
207
11,460
0
48,883
L
6,901
830
0
2,757
5,979
2,004
0
2,615
3,364
67,256
0
L
Ares
vosk123
Ares
4,631
227
0
2,109
11,713
6,609
0
6,985
4,668
13,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
35,961
422
Minions Killed
403
0
Camps Cleared
0
1,424,856
Distance Traveled
1,223,157
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,012
501
107
8
0
288,886
3
W
Hou Yi
8,245
589
100
7
0
256,644
2
W
Fenrir
8,375
598
101
7
0
308,023
1
L
Chaac
7,993
571
116
8
0
260,043
1
W
Cthulhu
7,918
566
91
7
0
282,841
4
L
Amaterasu
5,423
387
31
2
0
171,544
2
W
Xing Tian
7,090
506
23
2
0
288,462
6
L
Cernunnos
7,223
516
89
6
0
220,665
4
L
Janus
8,254
590
147
11
0
286,090
3
L
Ares
7,068
505
20
1
0
284,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role