Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CapcomSina
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 2
Persephone
Persephone
ZKDemon
Persephone
Level 3
God Stats
5W - 7L
1,105 SR
Queue Stats
5W - 7L
1,054 Elo+
Solo
Sun Wukong
Sun Wukong
joshingcanine234
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
p1nkzatanna
Danzaburou
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 14L
1,374 Elo+
Party 1
Team Averages
Level 21
1,421 SR
1,291 Elo+

VS

Team Averages
Level 36
1,509 SR
1,427 Elo+
Pele
Pele
SneakyBeefy
Pele
Level 27
God Stats
9W - 7L
1,492 SR
Queue Stats
68W - 63L
1,438 Elo+
Party 3
Hachiman
Hachiman
TheSenseiTy
Hachiman
Level 17
God Stats
16W - 16L
1,409 SR
Queue Stats
57W - 76L
1,423 Elo+
Party 3
Cerberus
Cerberus
bob432
Cerberus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 31L
1,357 Elo+
Solo
Nu Wa
Nu Wa
chipsanddip69
Nu Wa
Level 108
God Stats
7W - 5L
1,595 SR
Queue Stats
212W - 222L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
greenjerk
Cthulhu
Level 13
God Stats
32W - 34L
1,548 SR
Queue Stats
60W - 74L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 6 / 1
8,004
500
7,228
13,307
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
CapcomSina
Xbalanque
7
0 / 6 / 1
5,633
352
591
8,458
2,093
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
ZKDemon
Persephone
11
1 / 6 / 0
7,635
477
4,579
8,999
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
joshingcanine234
Sun Wukong
10
0 / 4 / 2
6,446
403
842
7,911
3,081
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
p1nkzatanna
Danzaburou
10
2 / 6 / 1
6,947
434
5,730
11,754
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 5
10,820
676
12,679
10,006
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
TheSenseiTy
Hachiman
12
3 / 2 / 5
7,149
447
4,211
7,242
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
bob432
Cerberus
12
1 / 0 / 3
7,127
445
1,335
5,370
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 8
8,512
532
9,989
5,899
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
greenjerk
Cthulhu
12
2 / 3 / 8
7,815
488
4,470
8,386
5,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
27
28
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
1
0.75
L
Xbalanque
CapcomSina
Xbalanque
0
6
1
0.08
W
16
1
5
18.5
W
Hachiman
TheSenseiTy
Hachiman
3
2
5
2.75
L
Persephone
ZKDemon
Persephone
1
6
0
0.17
W
Cerberus
bob432
Cerberus
1
0
3
2.5
W
5
1
8
9
W
Cthulhu
greenjerk
Cthulhu
2
3
8
2
L
Sun Wukong
joshingcanine234
Sun Wukong
0
4
2
0.25
L
Danzaburou
p1nkzatanna
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,970
Damage
32,684
50,429
Taken
36,903
16,554
Mitigated
19,300
10,346
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,228
177
1,898
5,218
13,307
5,138
806
5,004
8,303
57,251
0
L
Xbalanque
CapcomSina
Xbalanque
591
142
0
380
8,458
2,093
0
2,106
6,352
0
20,271
W
12,679
4,486
0
4,826
10,006
5,614
408
2,230
7,776
0
67,866
W
Hachiman
TheSenseiTy
Hachiman
4,211
2,032
0
841
7,242
2,888
38
1,703
5,539
0
32,789
L
Persephone
ZKDemon
Persephone
4,579
657
0
1,326
8,999
2,540
72
3,461
5,352
33,835
0
W
Cerberus
bob432
Cerberus
1,335
70
0
1,416
5,370
3,211
718
2,858
2,512
18,708
0
W
9,989
1,654
0
646
5,899
1,900
883
1,664
4,235
58,513
0
W
Cthulhu
greenjerk
Cthulhu
4,470
86
196
877
8,386
5,687
0
3,352
5,034
32,430
0
L
Sun Wukong
joshingcanine234
Sun Wukong
842
274
0
0
7,911
3,081
814
1,366
6,545
0
24,413
L
Danzaburou
p1nkzatanna
Danzaburou
5,730
2,264
0
1,524
11,754
3,702
233
3,675
8,079
0
19,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
41,423
278
Minions Killed
374
0
Camps Cleared
0
1,296,553
Distance Traveled
1,536,409
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,004
500
95
6
0
271,139
1
L
Xbalanque
5,633
352
31
2
0
252,893
1
W
Pele
10,820
676
112
7
0
350,840
1
W
Hachiman
7,149
447
64
4
0
275,073
4
L
Persephone
7,635
477
60
4
0
257,679
0
W
Cerberus
7,127
445
46
3
0
295,452
0
W
Nu Wa
8,512
532
93
6
0
322,043
2
W
Cthulhu
7,815
488
59
4
0
293,001
0
L
Sun Wukong
6,446
403
55
3
0
234,971
4
L
Danzaburou
6,947
434
37
2
0
279,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role