Player Matchup

Ymir
Ymir
ArmouredJokester
Ymir
Level 11
God Stats
2W - 3L
1,170 SR
Queue Stats
15W - 10L
1,343 Elo+
Party 2
Bellona
Bellona
Batadude
Bellona
Level 36
God Stats
3W - 5L
1,427 SR
Queue Stats
28W - 24L
1,459 Elo+
Party 2
Fenrir
Fenrir
Seregruthes
Fenrir
Level 101
God Stats
9W - 3L
1,646 SR
Queue Stats
445W - 427L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
SnubbyGod
Cabrakan
Level 141
God Stats
4W - 2L
1,632 SR
Queue Stats
318W - 300L
1,510 Elo+
Party 4
Anhur
Anhur
keithslgnd
Anhur
Level 45
God Stats
2W - 1L
1,330 SR
Queue Stats
129W - 132L
1,480 Elo+
Party 4
Team Averages
Level 67
1,441 SR
1,464 Elo+

VS

Team Averages
Level 73
1,504 SR
1,530 Elo+
Tiamat
Tiamat
AceGuled
Tiamat
Level 46
God Stats
25W - 25L
1,555 SR
Queue Stats
176W - 163L
1,534 Elo+
Party 1
King Arthur
King Arthur
DOOM_BLADE_21
King Arthur
Level 84
God Stats
26W - 22L
1,645 SR
Queue Stats
750W - 657L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Only Riga
Baron Samedi
Level 84
God Stats
0W - 3L
1,199 SR
Queue Stats
241W - 234L
1,465 Elo+
Party 3
Medusa
Medusa
dvncs
Medusa
Level 83
God Stats
6W - 8L
1,500 SR
Queue Stats
174W - 156L
1,522 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
marioSheather
Morgan Le Fay
Level 69
God Stats
39W - 34L
1,624 SR
Queue Stats
396W - 349L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,720
448
2,161
6,255
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Batadude
Bellona
14
1 / 1 / 2
7,255
484
5,951
15,030
12,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
13
6 / 1 / 2
7,911
527
4,654
7,553
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
SnubbyGod
Cabrakan
16
10 / 1 / 2
9,662
644
11,036
8,583
5,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
11
1 / 3 / 0
6,525
435
1,783
9,499
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceGuled
Tiamat
10
1 / 3 / 3
6,424
428
5,328
7,311
4,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
DOOM_BLADE_21
King Arthur
14
1 / 3 / 0
8,031
535
10,600
14,112
7,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Only Riga
Baron Samedi
11
1 / 7 / 0
6,710
447
2,384
7,150
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
dvncs
Medusa
13
3 / 1 / 1
7,688
513
6,243
5,910
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
marioSheather
Morgan Le Fay
14
1 / 4 / 2
7,907
527
5,185
8,515
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
7
7
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AceGuled
Tiamat
1
3
3
0.83
W
0
1
3
1.5
W
Bellona
Batadude
Bellona
1
1
2
2
L
King Arthur
DOOM_BLADE_21
King Arthur
1
3
0
0.33
L
Baron Samedi
Only Riga
Baron Samedi
1
7
0
0.14
W
Fenrir
6
1
2
7
W
Cabrakan
SnubbyGod
Cabrakan
10
1
2
11
L
Medusa
dvncs
Medusa
3
1
1
3.5
W
Anhur
1
3
0
0.33
L
Morgan Le Fay
marioSheather
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
29,740
46,920
Taken
42,998
26,935
Mitigated
19,240
18,205
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AceGuled
Tiamat
5,328
473
0
1,912
7,311
4,042
259
4,357
2,954
30,152
0
W
2,161
421
246
2,324
6,255
2,952
0
2,485
3,770
30,901
0
W
Bellona
Batadude
Bellona
5,951
1,836
0
6,195
15,030
12,885
0
1,512
13,518
0
44,981
L
King Arthur
DOOM_BLADE_21
King Arthur
10,600
2,333
0
5,091
14,112
7,784
33
616
12,937
0
56,407
L
Baron Samedi
Only Riga
Baron Samedi
2,384
444
0
0
7,150
2,655
432
4,531
2,619
29,183
0
W
Fenrir
4,654
730
0
3,140
7,553
3,254
0
2,626
4,875
0
42,494
W
Cabrakan
SnubbyGod
Cabrakan
11,036
1,180
0
3,360
8,583
5,144
0
4,301
4,061
66,656
0
L
Medusa
dvncs
Medusa
6,243
1,994
0
1,090
5,910
1,500
781
579
5,331
0
47,297
W
Anhur
1,783
925
0
2,940
9,499
2,700
624
1,700
7,799
0
33,698
L
Morgan Le Fay
marioSheather
Morgan Le Fay
5,185
116
0
1,034
8,515
3,259
18
3,114
5,401
50,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
36,760
441
Minions Killed
423
0
Camps Cleared
0
1,403,163
Distance Traveled
1,306,896
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,424
428
63
4
0
247,525
4
W
Ymir
6,720
448
54
4
0
299,910
3
W
Bellona
7,255
484
95
6
0
278,182
2
L
King Arthur
8,031
535
115
8
0
274,524
2
L
Baron Samedi
6,710
447
57
4
0
226,858
3
W
Fenrir
7,911
527
88
6
0
304,950
0
W
Cabrakan
9,662
644
136
9
0
277,599
2
L
Medusa
7,688
513
95
6
0
282,149
6
W
Anhur
6,525
435
68
5
0
242,522
1
L
Morgan Le Fay
7,907
527
93
6
0
275,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role