Player Matchup

Cthulhu
Cthulhu
Jcepy
Cthulhu
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 37L
1,595 Elo+
Party 1
Hachiman
Hachiman
L1GHTVOID
Hachiman
Level 15
God Stats
7W - 7L
1,444 SR
Queue Stats
69W - 69L
1,473 Elo+
Party 2
Thoth
Thoth
Phantaci
Thoth
Level 160
God Stats
13W - 17L
1,479 SR
Queue Stats
56W - 48L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
SpudPC
Guan Yu
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 45L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VoidAgain
Morgan Le Fay
Level 36
God Stats
19W - 21L
1,492 SR
Queue Stats
139W - 136L
1,550 Elo+
Party 2
Team Averages
Level 47
1,483 SR
1,556 Elo+

VS

Team Averages
Level 18
1,484 SR
1,425 Elo+
Athena
Athena
Gonnafly
Athena
Level 29
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 8L
1,393 Elo+
Party 3
Kukulkan
Kukulkan
OrangeBaboon69
Kukulkan
Level 6
God Stats
10W - 8L
1,602 SR
Queue Stats
10W - 8L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
ScaryGhostGuy
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 3
Medusa
Medusa
Zivomai
Medusa
Level 20
God Stats
0W - 2L
1,242 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 3
Neith
Neith
xdd11
Neith
Level 8
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jcepy
Cthulhu
20
9 / 8 / 21
14,772
1,136
17,387
35,154
34,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
L1GHTVOID
Hachiman
20
4 / 9 / 19
13,452
1,035
16,481
18,981
8,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Phantaci
Thoth
20
24 / 1 / 15
18,952
1,458
42,407
17,112
8,393
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
SpudPC
Guan Yu
20
4 / 11 / 19
12,935
995
8,010
21,259
11,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
VoidAgain
Morgan Le Fay
20
6 / 8 / 23
15,018
1,155
25,180
21,740
10,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gonnafly
Athena
20
0 / 9 / 24
13,858
1,066
7,423
28,319
30,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
15 / 9 / 17
16,370
1,259
42,766
23,678
6,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ScaryGhostGuy
Gilgamesh
20
6 / 10 / 18
14,090
1,084
20,432
25,893
15,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Zivomai
Medusa
20
12 / 14 / 10
14,753
1,135
29,553
27,246
7,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
xdd11
Neith
20
4 / 6 / 16
13,420
1,032
8,313
11,867
5,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
122
47
Kills
37
37
Deaths
48
97
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Athena
Gonnafly
Athena
0
9
24
1.33
W
Cthulhu
Jcepy
Cthulhu
9
8
21
2.44
W
Hachiman
L1GHTVOID
Hachiman
4
9
19
1.5
L
Kukulkan
15
9
17
2.61
W
Thoth
Phantaci
Thoth
24
1
15
31.5
L
Gilgamesh
ScaryGhostGuy
Gilgamesh
6
10
18
1.5
W
Guan Yu
SpudPC
Guan Yu
4
11
19
1.23
W
Morgan Le Fay
VoidAgain
Morgan Le Fay
6
8
23
2.19
L
Medusa
Zivomai
Medusa
12
14
10
1.21
L
Neith
xdd11
Neith
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,465
Damage
108,487
114,246
Taken
117,003
73,003
Mitigated
65,480
14,680
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Gonnafly
Athena
7,423
1,922
0
1,522
28,319
30,289
0
20,435
6,994
26,302
0
W
Cthulhu
Jcepy
Cthulhu
17,387
1,271
113
6,239
35,154
34,746
0
15,935
19,219
27,175
0
W
Hachiman
L1GHTVOID
Hachiman
16,481
13,703
0
1,544
18,981
8,557
0
9,172
9,809
0
38,231
L
Kukulkan
42,766
4,245
0
941
23,678
6,169
0
20,459
2,761
79,260
0
W
Thoth
Phantaci
Thoth
42,407
1,068
0
2,846
17,112
8,393
0
4,311
12,801
70,161
0
L
Gilgamesh
ScaryGhostGuy
Gilgamesh
20,432
7,903
0
833
25,893
15,686
0
13,053
12,231
0
35,361
W
Guan Yu
SpudPC
Guan Yu
8,010
2,941
420
1,183
21,259
11,275
0
9,998
11,261
0
16,488
W
Morgan Le Fay
VoidAgain
Morgan Le Fay
25,180
524
0
2,335
21,740
10,032
0
10,773
10,967
57,458
0
L
Medusa
Zivomai
Medusa
29,553
20,446
0
141
27,246
7,918
0
21,446
5,421
0
54,112
L
Neith
xdd11
Neith
8,313
3,416
0
1,166
11,867
5,418
0
7,035
4,622
0
19,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,129
Gold Earned
72,491
239
Minions Killed
192
9
Camps Cleared
6
1,128,289
Distance Traveled
1,194,142
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,858
1,066
35
3
2
263,426
1
W
Cthulhu
14,772
1,136
22
2
0
213,425
1
W
Hachiman
13,452
1,035
62
5
2
177,425
0
L
Kukulkan
16,370
1,259
80
6
0
276,734
0
W
Thoth
18,952
1,458
73
6
2
296,173
0
L
Gilgamesh
14,090
1,084
18
1
2
249,115
0
W
Guan Yu
12,935
995
19
1
0
193,010
0
W
Morgan Le Fay
15,018
1,155
63
5
5
248,256
0
L
Medusa
14,753
1,135
36
3
2
239,794
0
L
Neith
13,420
1,032
23
2
0
165,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role