Player Matchup

Nu Wa
Nu Wa
MirandaPanda13
Nu Wa
Level 28
God Stats
49W - 44L
1,426 SR
Queue Stats
50W - 46L
1,404 Elo+
Solo
Bellona
Bellona
MrSanchez2Y0U
Bellona
Level 18
God Stats
14W - 11L
1,544 SR
Queue Stats
223W - 282L
1,281 Elo+
Party 2
Ares
Ares
Ven0m1nMyVeins
Ares
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 18L
1,301 Elo+
Solo
Tiamat
Tiamat
Zewzuii
Tiamat
Level 11
God Stats
30W - 38L
1,388 SR
Queue Stats
167W - 220L
1,227 Elo+
Party 2
Kali
Kali
oXDrillbitXo
Kali
Level 22
God Stats
5W - 4L
1,457 SR
Queue Stats
6W - 4L
1,320 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,306 Elo+

VS

Team Averages
Level 9
1,296 SR
1,161 Elo+
Da Ji
Da Ji
Gheelz
Da Ji
Level 6
God Stats
1W - 4L
1,271 SR
Queue Stats
37W - 49L
1,296 Elo+
Party 1
Olorun
Olorun
Mizukii17
Olorun
Level 13
God Stats
21W - 47L
1,085 SR
Queue Stats
30W - 64L
1,155 Elo+
Party 1
Sol
Sol
SeanGG1922
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,141 Elo+
Party 1
Bakasura
Bakasura
ironjapan2
Bakasura
Level 6
God Stats
0W - 3L
1,271 SR
Queue Stats
15W - 28L
1,088 Elo+
Party 1
Neith
Neith
ironwar13161
Neith
Level 15
God Stats
2W - 6L
1,355 SR
Queue Stats
27W - 62L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
12,156
1,105
18,558
8,977
3,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
18
6 / 2 / 18
11,550
1,050
13,088
10,741
9,849
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 3 / 22
12,195
1,109
11,235
16,642
15,844
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Zewzuii
Tiamat
18
5 / 1 / 21
11,477
1,043
12,028
4,922
3,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 3 / 12
13,195
1,200
24,911
14,464
7,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gheelz
Da Ji
15
1 / 8 / 4
9,408
855
5,040
16,105
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Mizukii17
Olorun
16
2 / 12 / 6
10,268
933
8,488
21,753
8,618
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 8 / 7
9,440
858
6,159
12,495
4,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
ironjapan2
Bakasura
16
2 / 6 / 7
10,360
942
13,242
22,660
9,296
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 4
11,498
1,045
15,136
17,961
5,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
40
Kills
10
10
Deaths
40
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Gheelz
Da Ji
1
8
4
0.38
W
5
1
21
15.5
L
Olorun
Mizukii17
Olorun
2
12
6
0.42
W
Bellona
6
2
18
7.5
L
0
8
7
0.44
W
9
3
22
6.67
W
Tiamat
Zewzuii
Tiamat
5
1
21
15.5
L
Bakasura
ironjapan2
Bakasura
2
6
7
0.92
L
5
6
4
1.17
W
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,820
Damage
48,065
55,746
Taken
90,974
40,377
Mitigated
36,770
8,519
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Gheelz
Da Ji
5,040
2,093
0
0
16,105
8,838
0
5,563
10,542
0
10,462
W
18,558
5,539
299
2,855
8,977
3,741
0
2,505
6,350
60,059
0
L
Olorun
Mizukii17
Olorun
8,488
4,253
519
3,663
21,753
8,618
0
9,709
12,044
44,461
0
W
Bellona
13,088
3,197
0
276
10,741
9,849
0
2,283
7,642
541
30,350
L
6,159
1,146
0
1,370
12,495
4,038
0
7,492
5,003
12,489
0
W
11,235
2,225
0
46
16,642
15,844
0
3,221
12,059
21,897
0
W
Tiamat
Zewzuii
Tiamat
12,028
2,454
330
1,234
4,922
3,534
0
2,238
2,487
20,342
0
L
Bakasura
ironjapan2
Bakasura
13,242
8,930
0
5,005
22,660
9,296
0
9,487
13,173
0
21,866
L
15,136
7,819
0
3,297
17,961
5,980
0
10,083
7,878
0
47,737
W
24,911
12,339
0
3,479
14,464
7,409
0
4,400
9,373
0
35,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,573
Gold Earned
50,974
213
Minions Killed
181
5
Camps Cleared
3
925,209
Distance Traveled
782,323
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,408
855
7
1
0
149,175
0
W
Nu Wa
12,156
1,105
103
9
0
147,125
0
L
Olorun
10,268
933
74
7
0
123,384
0
W
Bellona
11,550
1,050
40
4
0
181,311
1
L
Sol
9,440
858
14
1
0
131,175
1
W
Ares
12,195
1,109
26
2
0
205,370
0
W
Tiamat
11,477
1,043
25
2
3
184,705
0
L
Bakasura
10,360
942
37
3
3
196,020
1
L
Neith
11,498
1,045
49
4
0
182,569
0
W
Kali
13,195
1,200
19
2
2
206,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role