Player Matchup

Heimdallr
Heimdallr
deadman99099
Heimdallr
Level 105
God Stats
1W - 0L
1,252 SR
Queue Stats
24W - 18L
1,478 Elo+
Party 1
Odin
Odin
oo IM A B0SS oo
Odin
Level 148
God Stats
12W - 0L
1,525 SR
Queue Stats
44W - 28L
1,563 Elo+
Party 1
Xing Tian
Xing Tian
oo IMPIKACHU oo
Xing Tian
Level 84
God Stats
21W - 4L
1,855 SR
Queue Stats
46W - 29L
1,571 Elo+
Party 1
Merlin
Merlin
polyized
Merlin
Level 109
God Stats
2W - 1L
1,925 SR
Queue Stats
14W - 25L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
smushsmush101
Baron Samedi
Level 109
God Stats
12W - 5L
1,585 SR
Queue Stats
42W - 41L
1,464 Elo+
Party 1
Team Averages
Level 111
1,628 SR
1,483 Elo+

VS

Team Averages
Level 117
1,435 SR
1,490 Elo+
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AL-POPPABICH
Tiamat
Level 129
God Stats
23W - 28L
1,576 SR
Queue Stats
400W - 407L
1,439 Elo+
Solo
Xbalanque
Xbalanque
APOCALYPTIC JCZ
Xbalanque
Level 109
God Stats
22W - 32L
1,277 SR
Queue Stats
711W - 844L
1,480 Elo+
Party 2
Ra
Ra
NuttynuttyG
Ra
Level 135
God Stats
8W - 9L
1,393 SR
Queue Stats
512W - 629L
1,504 Elo+
Party 2
Chaac
Chaac
Virgoe Wyt
Chaac
Level 103
God Stats
10W - 13L
1,431 SR
Queue Stats
355W - 365L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
deadman99099
Heimdallr
17
4 / 2 / 15
11,318
1,029
12,009
13,191
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 1 / 11
10,701
973
8,004
13,940
12,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
oo IMPIKACHU oo
Xing Tian
17
1 / 0 / 12
9,950
905
9,841
15,891
15,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
polyized
Merlin
17
5 / 2 / 14
11,025
1,002
19,838
8,823
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
smushsmush101
Baron Samedi
17
5 / 1 / 10
11,251
1,023
14,280
7,048
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

223

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 4 / 1
9,311
846
2,874
12,666
6,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
2 / 3 / 1
10,235
930
11,235
10,383
6,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
APOCALYPTIC JCZ
Xbalanque
16
0 / 3 / 2
9,589
872
15,894
11,659
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 1
10,162
924
11,346
12,731
4,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
2 / 7 / 2
10,358
942
13,846
20,036
18,659
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
19
Kills
6
6
Deaths
19
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
1
0.13
L
Tiamat
2
3
1
0.83
L
Xbalanque
APOCALYPTIC JCZ
Xbalanque
0
3
2
0.33
L
2
2
1
1.25
L
Chaac
2
7
2
0.43
W
Heimdallr
deadman99099
Heimdallr
4
2
15
5.75
W
4
1
11
9.5
W
Xing Tian
oo IMPIKACHU oo
Xing Tian
1
0
12
7
W
Merlin
polyized
Merlin
5
2
14
6
W
Baron Samedi
smushsmush101
Baron Samedi
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,972
Damage
55,195
58,893
Taken
67,475
41,164
Mitigated
40,872
14,300
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,874
608
7,173
2,031
12,666
6,749
0
9,839
2,827
5,474
0
L
Tiamat
11,235
713
0
1,574
10,383
6,274
0
7,684
2,699
33,307
0
L
Xbalanque
APOCALYPTIC JCZ
Xbalanque
15,894
7,610
0
0
11,659
4,607
0
7,345
4,314
0
38,809
L
11,346
167
1,322
2,231
12,731
4,583
0
9,653
3,076
40,365
0
L
Chaac
13,846
2,699
0
3,310
20,036
18,659
0
9,438
10,598
0
33,517
W
Heimdallr
deadman99099
Heimdallr
12,009
6,066
0
2,337
13,191
6,170
0
5,829
7,362
0
35,529
W
8,004
1,493
0
1,281
13,940
12,024
0
5,439
8,501
0
21,665
W
Xing Tian
oo IMPIKACHU oo
Xing Tian
9,841
315
0
1,582
15,891
15,099
0
8,974
6,917
24,219
0
W
Merlin
polyized
Merlin
19,838
320
1,431
1,052
8,823
3,880
0
3,115
5,708
46,717
0
W
Baron Samedi
smushsmush101
Baron Samedi
14,280
433
3,663
2,954
7,048
3,991
0
2,098
4,950
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,245
Gold Earned
49,655
235
Minions Killed
236
3
Camps Cleared
4
1,058,586
Distance Traveled
1,106,178
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,311
846
7
1
1
188,929
0
L
Tiamat
10,235
930
39
4
1
217,722
0
L
Xbalanque
9,589
872
76
7
0
191,477
0
L
Ra
10,162
924
83
8
1
247,244
0
L
Chaac
10,358
942
31
3
1
260,806
2
W
Heimdallr
11,318
1,029
79
7
1
196,594
0
W
Odin
10,701
973
33
3
0
230,239
0
W
Xing Tian
9,950
905
23
2
1
234,870
0
W
Merlin
11,025
1,002
61
6
1
198,658
2
W
Baron Samedi
11,251
1,023
39
4
0
198,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role