Player Matchup

Cthulhu
Cthulhu
DarkOmnital
Cthulhu
Level 25
God Stats
2W - 4L
1,727 SR
Queue Stats
38W - 56L
1,221 Elo+
Party 2
Janus
Janus
DarkRaptor1117
Janus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 79L
1,233 Elo+
Party 2
Thor
Thor
DimitriTwoHands
Thor
Level 43
God Stats
1W - 13L
1,104 SR
Queue Stats
47W - 94L
1,123 Elo+
Party 1
Odin
Odin
PeanutGoneBoom
Odin
Level 16
God Stats
3W - 7L
996 SR
Queue Stats
157W - 182L
1,188 Elo+
Solo
Loki
Loki
undeadtaker19
Loki
Level 7
God Stats
1W - 3L
1,364 SR
Queue Stats
24W - 36L
1,214 Elo+
Party 1
Team Averages
Level 24
1,338 SR
1,196 Elo+

VS

Team Averages
Level 23
1,400 SR
1,237 Elo+
Bellona
Bellona
FriskyFenrir
Bellona
Level 29
God Stats
1W - 1L
1,176 SR
Queue Stats
43W - 57L
1,284 Elo+
Solo
Ratatoskr
Ratatoskr
SrMemez
Ratatoskr
Level 24
God Stats
4W - 8L
1,292 SR
Queue Stats
77W - 67L
1,288 Elo+
Solo
Horus
Horus
dxblack120707
Horus
Level 28
God Stats
15W - 9L
1,551 SR
Queue Stats
92W - 105L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
haz-ingovernable
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,660 SR
Queue Stats
63W - 92L
1,325 Elo+
Solo
Kukulkan
Kukulkan
loljebski
Kukulkan
Level 7
God Stats
5W - 3L
1,323 SR
Queue Stats
5W - 13L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkOmnital
Cthulhu
19
3 / 6 / 3
12,796
457
10,768
27,988
14,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 11 / 5
13,362
477
18,899
25,317
8,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 5
9,643
344
6,158
14,396
5,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 8 / 3
12,519
447
8,108
22,135
17,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 7 / 3
10,990
393
4,129
19,425
6,527
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FriskyFenrir
Bellona
20
10 / 3 / 4
14,928
533
21,856
28,908
26,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
SrMemez
Ratatoskr
20
14 / 2 / 2
15,464
552
22,176
18,710
8,758
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 6
14,202
507
18,896
14,681
7,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
haz-ingovernable
Morgan Le Fay
14
1 / 7 / 4
10,405
372
4,115
16,747
6,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
loljebski
Kukulkan
17
4 / 8 / 5
12,956
463
16,482
12,745
6,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
23
Kills
37
37
Deaths
23
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkOmnital
Cthulhu
3
6
3
0.75
L
11
11
5
1.23
L
0
5
5
0.5
W
Bellona
FriskyFenrir
Bellona
10
3
4
4
L
5
8
3
0.81
W
Ratatoskr
SrMemez
Ratatoskr
14
2
2
7.5
W
8
3
6
3.67
W
Morgan Le Fay
haz-ingovernable
Morgan Le Fay
1
7
4
0.43
W
Kukulkan
loljebski
Kukulkan
4
8
5
0.81
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,062
Damage
83,525
109,261
Taken
91,791
52,552
Mitigated
55,446
20,057
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkOmnital
Cthulhu
10,768
1,387
472
8,436
27,988
14,835
744
2,673
25,315
56,739
0
L
18,899
3,690
0
5,370
25,317
8,233
304
7,261
18,056
69,623
0
L
6,158
888
0
2,287
14,396
5,115
192
2,056
12,340
0
34,238
W
Bellona
FriskyFenrir
Bellona
21,856
9,320
0
9,345
28,908
26,277
4,367
9,208
19,700
0
118,365
L
8,108
3,937
0
0
22,135
17,842
113
5,334
16,801
0
59,533
W
Ratatoskr
SrMemez
Ratatoskr
22,176
11,851
0
3,910
18,710
8,758
346
6,858
11,852
0
149,970
W
18,896
9,094
681
5,311
14,681
7,300
3,884
2,092
12,589
0
73,652
W
Morgan Le Fay
haz-ingovernable
Morgan Le Fay
4,115
415
0
1,371
16,747
6,844
720
6,402
10,345
40,167
0
W
Kukulkan
loljebski
Kukulkan
16,482
2,229
0
70
12,745
6,267
1,681
5,107
7,638
72,579
0
L
4,129
1,350
477
3,015
19,425
6,527
633
3,273
16,152
0
27,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
67,955
405
Minions Killed
638
0
Camps Cleared
0
2,075,346
Distance Traveled
2,297,854
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,796
457
85
3
0
428,432
0
L
Janus
13,362
477
117
4
0
381,029
1
L
Thor
9,643
344
53
2
0
472,720
1
W
Bellona
14,928
533
168
6
0
459,316
2
L
Odin
12,519
447
90
3
0
407,656
0
W
Ratatoskr
15,464
552
179
6
0
590,517
0
W
Horus
14,202
507
113
4
0
472,253
7
W
Morgan Le Fay
10,405
372
59
2
0
425,652
0
W
Kukulkan
12,956
463
119
4
0
350,116
1
L
Loki
10,990
393
60
2
0
385,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role