Player Matchup

Thanatos
Thanatos
Satoru-Goatjo
Thanatos
Level 8
God Stats
18W - 9L
1,969 SR
Queue Stats
27W - 19L
1,680 Elo+
Solo
Baron Samedi
Baron Samedi
Tussicologo
Baron Samedi
Level 17
God Stats
7W - 7L
1,437 SR
Queue Stats
32W - 19L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
UnLucky120
Gilgamesh
Level 29
God Stats
100W - 69L
1,507 SR
Queue Stats
1,192W - 1,294L
1,539 Elo+
Solo
Agni
Agni
jeniferroto
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,667 Elo+
Solo
Ullr
Ullr
wistful-cursor2
Ullr
Level 23
God Stats
4W - 3L
1,773 SR
Queue Stats
92W - 74L
1,607 Elo+
Party 1
Team Averages
Level 16
1,637 SR
1,635 Elo+

VS

Team Averages
Level 29
1,608 SR
1,566 Elo+
Tiamat
Tiamat
BestOregano674
Tiamat
Level 24
God Stats
11W - 13L
1,605 SR
Queue Stats
75W - 78L
1,598 Elo+
Party 2
Baron Samedi
Baron Samedi
ChromieHomie636
Baron Samedi
Level 28
God Stats
5W - 12L
1,531 SR
Queue Stats
87W - 118L
1,534 Elo+
Party 2
Arachne
Arachne
HeII Heim
Arachne
Level 29
God Stats
17W - 10L
1,650 SR
Queue Stats
47W - 56L
1,557 Elo+
Party 2
Izanami
Izanami
SpoiledWhiteK1d
Izanami
Level 22
God Stats
14W - 16L
1,754 SR
Queue Stats
52W - 65L
1,625 Elo+
Party 2
Yemoja
Yemoja
shroomydoomy
Yemoja
Level 40
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 61L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Satoru-Goatjo
Thanatos
20
11 / 0 / 2
16,078
574
16,561
22,337
10,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Tussicologo
Baron Samedi
20
7 / 2 / 13
15,282
546
19,923
20,968
21,520
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
UnLucky120
Gilgamesh
20
9 / 0 / 7
15,709
561
16,035
31,918
32,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 6 / 4
14,135
505
12,148
17,156
6,998
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 0 / 9
15,431
551
7,620
16,909
7,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
12,835
458
19,436
19,775
9,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ChromieHomie636
Baron Samedi
17
0 / 7 / 1
11,208
400
12,827
17,160
18,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
HeII Heim
Arachne
16
3 / 9 / 1
10,828
387
8,907
21,848
10,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 9 / 2
11,167
399
7,220
15,976
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
16
0 / 6 / 3
10,820
386
9,288
16,383
15,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
34
Kills
8
8
Deaths
34
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Baron Samedi
ChromieHomie636
Baron Samedi
0
7
1
0.07
L
Arachne
HeII Heim
Arachne
3
9
1
0.39
W
Thanatos
Satoru-Goatjo
Thanatos
11
0
2
12
L
2
9
2
0.33
W
Baron Samedi
Tussicologo
Baron Samedi
7
2
13
6.75
W
Gilgamesh
UnLucky120
Gilgamesh
9
0
7
12.5
W
3
6
4
0.83
L
Yemoja
0
6
3
0.25
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,287
Damage
57,678
109,288
Taken
91,142
79,607
Mitigated
59,741
56,260
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,436
1,370
81
4,305
19,775
9,670
583
8,115
11,524
100,462
0
L
Baron Samedi
ChromieHomie636
Baron Samedi
12,827
2,007
1,110
4,392
17,160
18,719
42
4,075
12,995
64,176
0
L
Arachne
HeII Heim
Arachne
8,907
4,650
0
3,994
21,848
10,730
0
4,598
17,130
0
73,899
W
Thanatos
Satoru-Goatjo
Thanatos
16,561
4,469
0
23,730
22,337
10,331
0
5,386
16,883
0
155,495
L
7,220
3,811
0
154
15,976
5,108
360
7,369
7,878
0
68,622
W
Baron Samedi
Tussicologo
Baron Samedi
19,923
1,500
1,893
7,831
20,968
21,520
1,276
8,011
12,853
101,227
0
W
Gilgamesh
UnLucky120
Gilgamesh
16,035
2,065
0
14,811
31,918
32,772
704
15,577
15,787
13,611
79,055
W
12,148
691
0
3,611
17,156
6,998
1,505
8,059
9,097
75,085
0
L
Yemoja
9,288
1,267
1,933
1,897
16,383
15,514
0
9,024
6,896
35,420
0
W
7,620
1,633
0
4,384
16,909
7,986
6,052
5,062
11,772
0
127,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,635
Gold Earned
56,858
848
Minions Killed
572
0
Camps Cleared
0
2,706,804
Distance Traveled
2,498,852
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,835
458
161
6
0
556,485
2
L
Baron Samedi
11,208
400
133
5
0
428,995
2
L
Arachne
10,828
387
108
4
0
529,498
4
W
Thanatos
16,078
574
191
7
0
656,154
5
L
Izanami
11,167
399
124
4
0
490,381
7
W
Baron Samedi
15,282
546
138
5
0
489,918
1
W
Gilgamesh
15,709
561
183
7
0
548,631
4
W
Agni
14,135
505
143
5
0
430,822
0
L
Yemoja
10,820
386
46
2
0
493,493
2
W
Ullr
15,431
551
193
7
0
581,279
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role