Player Matchup

Anubis
Anubis
Chags01
Anubis
Level 58
God Stats
37W - 31L
1,345 SR
Queue Stats
439W - 476L
1,320 Elo+
Party 1
Sobek
Sobek
PeanutGuyz57
Sobek
Level 43
God Stats
1W - 2L
1,287 SR
Queue Stats
236W - 278L
1,353 Elo+
Party 1
Fenrir
Fenrir
Tchags
Fenrir
Level 59
God Stats
5W - 6L
1,533 SR
Queue Stats
450W - 478L
1,341 Elo+
Party 1
Skadi
Skadi
WedjerMaster
Skadi
Level 42
God Stats
94W - 79L
1,576 SR
Queue Stats
219W - 244L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
belhommes
Gilgamesh
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 156L
1,378 Elo+
Party 1
Team Averages
Level 46
1,448 SR
1,355 Elo+

VS

Team Averages
Level 67
1,649 SR
1,519 Elo+
Ra
Ra
AntiOSTN
Ra
Level 40
God Stats
1W - 0L
1,636 SR
Queue Stats
15W - 14L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Lotus Xlll
Danzaburou
Level 118
God Stats
20W - 8L
1,670 SR
Queue Stats
402W - 310L
1,627 Elo+
Party 2
Bellona
Bellona
Unsold jack2959
Bellona
Level 63
God Stats
5W - 4L
1,777 SR
Queue Stats
467W - 395L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
dropkick15
Cthulhu
Level 28
God Stats
17W - 6L
1,665 SR
Queue Stats
26W - 15L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zvaero
Morgan Le Fay
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 185L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chags01
Anubis
12
2 / 1 / 0
6,926
577
4,429
6,807
3,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 7 / 1
4,882
407
1,222
8,495
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Tchags
Fenrir
10
1 / 4 / 1
5,828
486
2,686
9,180
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,368
447
2,363
5,673
1,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
belhommes
Gilgamesh
11
3 / 2 / 0
7,136
595
3,870
7,989
4,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,491
541
1,896
5,093
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Lotus Xlll
Danzaburou
12
6 / 1 / 6
7,440
620
9,392
5,368
1,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 2 / 0
6,592
549
4,536
5,449
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
dropkick15
Cthulhu
11
6 / 0 / 5
6,875
573
2,887
3,500
2,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
zvaero
Morgan Le Fay
12
3 / 2 / 1
6,946
579
4,315
6,833
2,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
17
17
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Anubis
Chags01
Anubis
2
1
0
2
W
Danzaburou
Lotus Xlll
Danzaburou
6
1
6
9
L
0
7
1
0.07
L
Fenrir
Tchags
Fenrir
1
4
1
0.38
W
2
2
0
1
L
0
3
0
0
L
Gilgamesh
belhommes
Gilgamesh
3
2
0
1.5
W
Cthulhu
dropkick15
Cthulhu
6
0
5
8.5
W
Morgan Le Fay
zvaero
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
23,026
38,144
Taken
26,243
16,217
Mitigated
12,893
10,485
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,896
133
57
1,976
5,093
1,386
462
2,464
2,629
39,436
0
L
Anubis
Chags01
Anubis
4,429
0
0
4,521
6,807
3,503
0
2,884
3,923
43,013
0
W
Danzaburou
Lotus Xlll
Danzaburou
9,392
4,258
0
916
5,368
1,741
0
961
4,407
0
48,813
L
1,222
87
0
1,299
8,495
3,322
0
1,792
6,703
7,474
0
L
Fenrir
Tchags
Fenrir
2,686
549
0
1,533
9,180
3,180
0
2,199
6,981
0
34,460
W
4,536
792
0
1,786
5,449
4,156
332
0
5,449
3,035
26,291
L
2,363
1,005
135
528
5,673
1,252
0
776
4,897
0
30,509
L
Gilgamesh
belhommes
Gilgamesh
3,870
989
0
2,469
7,989
4,960
0
1,882
6,107
0
29,281
W
Cthulhu
dropkick15
Cthulhu
2,887
265
0
320
3,500
2,971
0
1,656
1,844
15,574
0
W
Morgan Le Fay
zvaero
Morgan Le Fay
4,315
549
0
1,155
6,833
2,639
303
570
6,263
41,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
34,344
296
Minions Killed
342
0
Camps Cleared
0
1,065,129
Distance Traveled
1,105,371
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,491
541
84
7
0
211,791
0
L
Anubis
6,926
577
91
8
0
177,529
1
W
Danzaburou
7,440
620
88
7
0
217,001
4
L
Sobek
4,882
407
17
1
0
210,135
0
L
Fenrir
5,828
486
65
5
0
249,913
4
W
Bellona
6,592
549
72
6
0
229,120
2
L
Skadi
5,368
447
57
5
0
204,608
0
L
Gilgamesh
7,136
595
66
6
0
222,944
4
W
Cthulhu
6,875
573
19
2
0
243,209
0
W
Morgan Le Fay
6,946
579
79
7
0
204,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role