Player Matchup

Artio
Artio
Keepcalm19
Artio
Level 118
God Stats
6W - 2L
1,525 SR
Queue Stats
213W - 212L
1,532 Elo+
Party 2
Hercules
Hercules
Keepest
Hercules
Level 103
God Stats
1W - 2L
1,529 SR
Queue Stats
138W - 165L
1,502 Elo+
Party 2
Ra
Ra
NanBus
Ra
Level 129
God Stats
1W - 1L
1,765 SR
Queue Stats
160W - 171L
1,505 Elo+
Solo
Set
Set
PinkCongri
Set
Level 144
God Stats
4W - 2L
1,836 SR
Queue Stats
70W - 86L
1,458 Elo+
Party 2
Scylla
Scylla
thotshots
Scylla
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 22L
1,341 Elo+
Solo
Team Averages
Level 106
1,631 SR
1,467 Elo+

VS

Team Averages
Level 113
1,403 SR
1,483 Elo+
Aphrodite
Aphrodite
Fake Ceebz
Aphrodite
Level 87
God Stats
6W - 8L
1,330 SR
Queue Stats
841W - 800L
1,450 Elo+
Party 1
Sobek
Sobek
Gaydam
Sobek
Level 128
God Stats
9W - 8L
1,458 SR
Queue Stats
808W - 793L
1,440 Elo+
Party 1
Nox
Nox
LEE1683
Nox
Level 80
God Stats
8W - 9L
1,448 SR
Queue Stats
617W - 613L
1,460 Elo+
Party 1
Vulcan
Vulcan
RELIQUEM
Vulcan
Level 148
God Stats
10W - 6L
1,553 SR
Queue Stats
265W - 280L
1,524 Elo+
Solo
Thanatos
Thanatos
titan_omega13
Thanatos
Level 121
God Stats
1W - 1L
1,227 SR
Queue Stats
69W - 70L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 6 / 9
8,841
737
4,654
15,772
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Keepest
Hercules
13
0 / 6 / 6
7,348
612
5,422
22,868
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
1 / 4 / 3
8,720
727
6,339
9,064
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 5 / 2
10,144
845
15,317
9,191
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
thotshots
Scylla
11
3 / 2 / 0
7,636
636
5,062
3,754
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fake Ceebz
Aphrodite
16
5 / 2 / 14
9,676
806
7,689
8,761
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Gaydam
Sobek
15
5 / 3 / 15
10,504
875
7,704
18,635
14,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
16
2 / 4 / 17
9,353
779
10,856
10,180
4,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
RELIQUEM
Vulcan
18
3 / 2 / 14
10,635
886
18,098
7,707
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
titan_omega13
Thanatos
16
8 / 1 / 12
9,828
819
9,555
10,360
6,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
95
12
Kills
23
23
Deaths
12
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Fake Ceebz
Aphrodite
5
2
14
6
W
Sobek
Gaydam
Sobek
5
3
15
4.17
L
Artio
0
6
9
0.75
L
Hercules
Keepest
Hercules
0
6
6
0.5
W
Nox
2
4
17
2.63
L
Ra
1
4
3
0.63
L
8
5
2
1.8
W
Vulcan
RELIQUEM
Vulcan
3
2
14
5
L
Scylla
thotshots
Scylla
3
2
0
1.5
W
Thanatos
titan_omega13
Thanatos
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
53,902
60,649
Taken
55,643
36,864
Mitigated
34,156
21,976
Healing
32,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Fake Ceebz
Aphrodite
7,689
928
7,691
4,642
8,761
5,777
948
3,495
5,116
18,040
0
W
Sobek
Gaydam
Sobek
7,704
609
240
4,203
18,635
14,267
68
3,969
14,546
16,333
0
L
Artio
4,654
670
1,571
4,860
15,772
14,745
0
10,480
5,292
12,446
0
L
Hercules
Keepest
Hercules
5,422
696
756
7,947
22,868
11,548
0
18,571
4,297
0
8,142
W
Nox
10,856
805
2,110
634
10,180
4,451
996
3,636
6,484
25,764
0
L
Ra
6,339
532
1,294
2,574
9,064
5,445
0
7,595
1,469
27,485
0
L
15,317
6,825
1,143
1,657
9,191
4,154
0
5,332
3,859
0
24,375
W
Vulcan
RELIQUEM
Vulcan
18,098
6,413
2,343
1,435
7,707
3,508
851
2,633
4,954
46,055
0
L
Scylla
thotshots
Scylla
5,062
252
0
174
3,754
972
0
2,369
1,385
11,185
0
W
Thanatos
titan_omega13
Thanatos
9,555
2,346
2,239
7,041
10,360
6,153
1,624
2,322
7,918
0
13,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
49,996
96
Minions Killed
133
0
Camps Cleared
0
954,708
Distance Traveled
1,166,688
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,676
806
22
2
0
242,569
0
W
Sobek
10,504
875
14
1
0
237,958
1
L
Artio
8,841
737
12
1
0
239,106
2
L
Hercules
7,348
612
6
1
0
206,105
3
W
Nox
9,353
779
30
3
0
214,437
3
L
Ra
8,720
727
29
2
0
183,593
1
L
Set
10,144
845
23
2
0
211,541
0
W
Vulcan
10,635
886
62
5
0
231,933
0
L
Scylla
7,636
636
26
2
0
114,363
1
W
Thanatos
9,828
819
5
0
0
239,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role