Player Matchup

Morgan Le Fay
Morgan Le Fay
PandaImposter
Morgan Le Fay
Level 160
God Stats
19W - 4L
1,812 SR
Queue Stats
132W - 86L
1,739 Elo+
Party 1
Danzaburou
Danzaburou
Petryvir
Danzaburou
Level 27
God Stats
12W - 5L
1,173 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Horus
Horus
bustermac7
Horus
Level 41
God Stats
12W - 13L
1,749 SR
Queue Stats
42W - 33L
1,629 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,623 Elo+

VS

Team Averages
Level 101
1,564 SR
1,328 Elo+
Athena
Athena
Hedgehogslayer5
Athena
Level 124
God Stats
7W - 17L
1,375 SR
Queue Stats
53W - 108L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StarkestMadness
Morgan Le Fay
Level 87
God Stats
9W - 8L
1,816 SR
Queue Stats
39W - 101L
1,283 Elo+
Party 2
Pele
Pele
shimadacore
Pele
Level 92
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 103L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PandaImposter
Morgan Le Fay
14
12 / 1 / 2
9,321
932
17,059
7,302
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Petryvir
Danzaburou
11
3 / 1 / 9
7,888
789
6,441
6,752
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
11
0 / 2 / 14
7,990
799
3,254
10,738
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,176
718
5,868
14,342
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
StarkestMadness
Morgan Le Fay
9
0 / 5 / 1
5,980
598
3,514
7,310
2,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 7 / 1
6,789
679
4,797
9,730
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Morgan Le Fay
PandaImposter
Morgan Le Fay
12
1
2
13
W
Danzaburou
Petryvir
Danzaburou
3
1
9
7.5
L
Morgan Le Fay
StarkestMadness
Morgan Le Fay
0
5
1
0.1
W
Horus
0
2
14
3.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
14,179
24,792
Taken
31,382
12,042
Mitigated
13,009
8,481
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,868
1,479
0
818
14,342
7,703
224
5,656
8,258
15,383
0
W
Morgan Le Fay
PandaImposter
Morgan Le Fay
17,059
1,353
0
1,392
7,302
3,142
321
3,400
3,902
44,728
0
W
Danzaburou
Petryvir
Danzaburou
6,441
3,973
0
1,228
6,752
2,615
716
3,316
3,436
0
19,884
L
Morgan Le Fay
StarkestMadness
Morgan Le Fay
3,514
543
0
446
7,310
2,285
76
4,780
2,334
15,636
0
W
Horus
3,254
1,957
2,538
3,323
10,738
6,285
126
2,666
8,072
0
14,536
L
4,797
833
0
780
9,730
3,021
246
5,776
3,731
0
20,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
19,945
122
Minions Killed
82
0
Camps Cleared
0
597,189
Distance Traveled
553,027
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,176
718
25
3
0
213,617
0
W
Morgan Le Fay
9,321
932
58
6
0
201,960
2
W
Danzaburou
7,888
789
38
4
0
178,800
0
L
Morgan Le Fay
5,980
598
24
2
0
151,956
0
W
Horus
7,990
799
26
3
0
216,429
0
L
Pele
6,789
679
33
3
0
187,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role