Player Matchup

Cthulhu
Cthulhu
Bunnyol
Cthulhu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 90L
1,606 Elo+
Solo
Vulcan
Vulcan
HPStrangelove
Vulcan
Level 160
God Stats
22W - 28L
1,447 SR
Queue Stats
273W - 272L
1,525 Elo+
Party 1
Tiamat
Tiamat
Unigel
Tiamat
Level 121
God Stats
34W - 35L
1,510 SR
Queue Stats
559W - 525L
1,552 Elo+
Solo
Bakasura
Bakasura
UwDFreakazoid
Bakasura
Level 157
God Stats
8W - 5L
1,407 SR
Queue Stats
460W - 421L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fonz21
Morgan Le Fay
Level 104
God Stats
10W - 8L
1,513 SR
Queue Stats
205W - 168L
1,549 Elo+
Solo
Team Averages
Level 139
1,475 SR
1,561 Elo+

VS

Team Averages
Level 135
1,613 SR
1,562 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SenpaiSlave
Hercules
Level 123
God Stats
6W - 5L
1,627 SR
Queue Stats
191W - 175L
1,534 Elo+
Solo
Neith
Neith
TheGreenestBean
Neith
Level 127
God Stats
7W - 7L
1,713 SR
Queue Stats
316W - 295L
1,647 Elo+
Party 2
Nu Wa
Nu Wa
UkanaDali
Nu Wa
Level 126
God Stats
48W - 28L
1,688 SR
Queue Stats
459W - 465L
1,565 Elo+
Solo
Chang'e
Chang'e
WetDefecate
Chang'e
Level 138
God Stats
6W - 8L
1,534 SR
Queue Stats
232W - 212L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bunnyol
Cthulhu
14
1 / 0 / 5
9,736
512
7,542
14,098
10,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 0 / 5
10,634
560
15,083
6,991
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Unigel
Tiamat
17
5 / 1 / 4
10,613
559
9,941
10,240
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
UwDFreakazoid
Bakasura
18
9 / 0 / 4
11,604
611
6,695
14,819
7,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
fonz21
Morgan Le Fay
19
3 / 0 / 2
11,554
608
11,335
10,417
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 6 / 0
7,886
415
6,341
17,946
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hercules
SenpaiSlave
Hercules
12
0 / 3 / 0
7,828
412
2,894
15,381
7,671
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 4 / 0
9,898
521
5,828
11,483
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
UkanaDali
Nu Wa
12
0 / 5 / 1
7,424
391
7,434
11,123
3,559
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
WetDefecate
Chang'e
14
0 / 4 / 1
8,429
444
4,710
11,664
5,066
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
1
1
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
0
0
W
Cthulhu
Bunnyol
Cthulhu
1
0
5
3.5
W
4
0
5
6.5
L
Hercules
SenpaiSlave
Hercules
0
3
0
0
L
1
4
0
0.25
L
Nu Wa
UkanaDali
Nu Wa
0
5
1
0.1
W
Tiamat
Unigel
Tiamat
5
1
4
7
W
Bakasura
UwDFreakazoid
Bakasura
9
0
4
11
L
Chang'e
WetDefecate
Chang'e
0
4
1
0.13
W
Morgan Le Fay
fonz21
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,596
Damage
27,207
56,565
Taken
67,597
31,777
Mitigated
25,977
21,383
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,341
2,016
0
8,440
17,946
5,721
0
8,617
8,759
58,278
0
W
Cthulhu
Bunnyol
Cthulhu
7,542
543
196
3,409
14,098
10,701
93
4,518
9,580
30,576
0
W
15,083
3,947
0
1,912
6,991
2,889
585
3,718
3,273
84,011
0
L
Hercules
SenpaiSlave
Hercules
2,894
882
0
3,217
15,381
7,671
0
10,503
4,246
0
22,526
L
5,828
1,196
0
2,473
11,483
3,960
0
8,862
2,599
0
88,122
L
Nu Wa
UkanaDali
Nu Wa
7,434
1,037
0
2,715
11,123
3,559
30
6,918
3,625
55,227
0
W
Tiamat
Unigel
Tiamat
9,941
770
0
3,610
10,240
6,896
1,389
4,691
5,549
55,058
0
W
Bakasura
UwDFreakazoid
Bakasura
6,695
4,882
0
5,374
14,819
7,057
418
2,783
12,036
0
69,946
L
Chang'e
WetDefecate
Chang'e
4,710
392
0
2,883
11,664
5,066
0
8,181
3,061
48,830
3,420
W
Morgan Le Fay
fonz21
Morgan Le Fay
11,335
1,894
0
6,882
10,417
4,234
2,531
2,667
7,750
95,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
41,465
623
Minions Killed
539
0
Camps Cleared
0
1,946,361
Distance Traveled
1,687,820
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,886
415
114
6
0
334,071
4
W
Cthulhu
9,736
512
44
2
0
373,031
3
W
Vulcan
10,634
560
139
7
0
410,237
1
L
Hercules
7,828
412
38
2
0
406,092
5
L
Neith
9,898
521
162
9
0
302,802
7
L
Nu Wa
7,424
391
97
5
0
336,749
5
W
Tiamat
10,613
559
122
6
0
355,357
2
W
Bakasura
11,604
611
144
8
0
460,792
4
L
Chang'e
8,429
444
128
7
0
308,106
5
W
Morgan Le Fay
11,554
608
174
9
0
346,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role