Player Matchup

Gilgamesh
Gilgamesh
BabylonSkies
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,593 Elo+
Solo
Neith
Neith
Ur-muddr
Neith
Level 12
God Stats
2W - 0L
1,745 SR
Queue Stats
24W - 9L
1,760 Elo+
Party 2
Ganesha
Ganesha
mmcareen
Ganesha
Level 105
God Stats
12W - 2L
1,919 SR
Queue Stats
19W - 10L
1,740 Elo+
Party 2
Chang'e
Chang'e
shawndaimanker21
Chang'e
Level 5
God Stats
3W - 0L
1,784 SR
Queue Stats
7W - 7L
1,593 Elo+
Solo
Ravana
Ravana
tadeo-jg-
Ravana
Level 23
God Stats
67W - 90L
1,515 SR
Queue Stats
152W - 189L
1,489 Elo+
Solo
Team Averages
Level 34
1,693 SR
1,635 Elo+

VS

Team Averages
Level 44
1,649 SR
1,676 Elo+
Izanami
Izanami
BOE Dream
Izanami
Level 29
God Stats
1W - 3L
1,876 SR
Queue Stats
7W - 9L
1,731 Elo+
Solo
Nemesis
Nemesis
BladeOfDarkSouls
Nemesis
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
37W - 24L
1,680 Elo+
Party 1
Anubis
Anubis
BrettBrozio
Anubis
Level 17
God Stats
12W - 9L
1,749 SR
Queue Stats
17W - 13L
1,729 Elo+
Solo
Gilgamesh
Gilgamesh
Trollmanen
Gilgamesh
Level 141
God Stats
1W - 4L
1,447 SR
Queue Stats
312W - 279L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Wako15
Cthulhu
Level 7
God Stats
58W - 59L
1,675 SR
Queue Stats
130W - 134L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabylonSkies
Gilgamesh
20
7 / 6 / 8
18,490
685
21,021
35,889
35,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Ur-muddr
Neith
20
12 / 4 / 9
17,794
659
26,805
18,651
8,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
mmcareen
Ganesha
19
1 / 1 / 16
15,358
569
10,327
25,741
25,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 7 / 10
13,590
503
9,730
18,624
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
tadeo-jg-
Ravana
20
4 / 6 / 10
13,933
516
7,511
18,075
8,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOE Dream
Izanami
19
1 / 8 / 4
13,047
483
13,398
22,730
8,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 6
14,590
540
13,886
20,258
11,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
9 / 5 / 6
14,133
523
18,009
16,271
8,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Trollmanen
Gilgamesh
19
6 / 5 / 1
12,827
475
14,598
21,445
28,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Wako15
Cthulhu
14
0 / 6 / 6
8,951
332
7,042
17,295
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
27
Kills
24
24
Deaths
27
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
BOE Dream
Izanami
1
8
4
0.38
W
Gilgamesh
BabylonSkies
Gilgamesh
7
6
8
1.83
L
8
3
6
3.67
L
Anubis
9
5
6
2.4
L
Gilgamesh
Trollmanen
Gilgamesh
6
5
1
1.3
W
Neith
Ur-muddr
Neith
12
4
9
4.13
L
Cthulhu
Wako15
Cthulhu
0
6
6
0.5
W
Ganesha
mmcareen
Ganesha
1
1
16
9
W
3
7
10
1.14
W
Ravana
tadeo-jg-
Ravana
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,394
Damage
66,933
116,980
Taken
97,999
83,199
Mitigated
69,241
54,393
Healing
21,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BOE Dream
Izanami
13,398
9,595
0
6,997
22,730
8,295
1,280
2,825
19,905
0
109,481
W
Gilgamesh
BabylonSkies
Gilgamesh
21,021
8,446
0
13,580
35,889
35,210
1,876
4,857
30,972
0
134,446
L
13,886
5,545
0
1,872
20,258
11,172
576
4,634
15,624
0
131,058
L
Anubis
18,009
421
0
7,180
16,271
8,739
54
3,431
12,840
125,653
0
L
Gilgamesh
Trollmanen
Gilgamesh
14,598
1,394
0
3,914
21,445
28,602
0
3,130
18,315
8,600
67,675
W
Neith
Ur-muddr
Neith
26,805
14,446
0
8,090
18,651
8,540
7,766
2,133
16,428
0
163,970
L
Cthulhu
Wako15
Cthulhu
7,042
397
183
1,306
17,295
12,433
0
6,037
11,258
19,051
0
W
Ganesha
mmcareen
Ganesha
10,327
714
1,495
10,765
25,741
25,176
909
7,907
17,534
55,290
0
W
9,730
565
7,997
7,934
18,624
6,177
1,511
7,153
11,411
74,295
0
W
Ravana
tadeo-jg-
Ravana
7,511
1,805
0
4,532
18,075
8,096
3,130
5,207
12,752
0
86,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,165
Gold Earned
63,548
737
Minions Killed
746
0
Camps Cleared
0
2,435,775
Distance Traveled
2,480,175
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,047
483
188
7
0
401,350
4
W
Gilgamesh
18,490
685
224
8
0
434,364
1
L
Nemesis
14,590
540
191
7
0
597,640
14
L
Anubis
14,133
523
200
7
0
471,408
1
L
Gilgamesh
12,827
475
146
5
0
470,997
3
W
Neith
17,794
659
225
8
0
464,149
7
L
Cthulhu
8,951
332
21
1
0
538,780
4
W
Ganesha
15,358
569
37
1
0
507,773
11
W
Chang'e
13,590
503
130
5
0
500,446
1
W
Ravana
13,933
516
121
4
0
529,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role