Player Matchup

Artemis
Artemis
AdsorbentCashew
Artemis
Level 18
God Stats
4W - 7L
1,288 SR
Queue Stats
10W - 12L
1,268 Elo+
Party 3
Anubis
Anubis
COMMANDERRVB
Anubis
Level 62
God Stats
21W - 21L
1,470 SR
Queue Stats
21W - 21L
1,408 Elo+
Party 3
Mulan
Mulan
Fav0nus
Mulan
Level 96
God Stats
5W - 3L
1,245 SR
Queue Stats
99W - 84L
1,539 Elo+
Party 3
Ymir
Ymir
TTV_R3aperx92
Ymir
Level 65
God Stats
1W - 2L
1,496 SR
Queue Stats
22W - 10L
1,581 Elo+
Party 1
Zeus
Zeus
blazeekiid
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,419 Elo+
Party 1
Team Averages
Level 53
1,400 SR
1,443 Elo+

VS

Team Averages
Level 60
1,601 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bxsii
Cthulhu
Level 62
God Stats
15W - 14L
1,617 SR
Queue Stats
104W - 118L
1,425 Elo+
Party 4
Ra
Ra
Hawkeye2426
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 4
Pele
Pele
Vrtchu
Pele
Level 87
God Stats
13W - 10L
1,703 SR
Queue Stats
73W - 98L
1,417 Elo+
Party 2
Hercules
Hercules
thefryawakens
Hercules
Level 77
God Stats
28W - 27L
1,686 SR
Queue Stats
427W - 377L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,858
486
3,039
3,726
966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
11
0 / 1 / 1
6,094
609
4,151
3,534
1,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Fav0nus
Mulan
13
7 / 0 / 0
7,293
729
4,454
6,295
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,040
504
899
4,070
1,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 1
5,050
505
3,957
5,165
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 1 / 0
3,489
349
0
928
122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Bxsii
Cthulhu
10
0 / 2 / 1
5,136
514
1,556
4,572
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 2 / 1
5,716
572
2,508
5,544
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Vrtchu
Pele
11
5 / 2 / 0
6,451
645
3,136
6,400
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
thefryawakens
Hercules
8
0 / 2 / 3
5,285
529
2,063
7,969
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
8
Kills
7
8
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
0
2
1
0.25
L
Cthulhu
Bxsii
Cthulhu
0
2
1
0.25
W
Anubis
0
1
1
0.5
W
Mulan
Fav0nus
Mulan
7
0
0
7
L
2
2
1
1.25
W
1
2
0
0.5
L
Pele
Vrtchu
Pele
5
2
0
2.5
W
0
3
1
0.17
L
Hercules
thefryawakens
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,500
Damage
9,263
22,790
Taken
25,413
8,601
Mitigated
7,869
6,773
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
250
928
122
0
0
928
0
2,932
W
3,039
1,503
0
1,403
3,726
966
448
0
3,726
0
16,492
L
Cthulhu
Bxsii
Cthulhu
1,556
209
0
379
4,572
1,910
0
2,863
1,709
22,527
0
W
Anubis
4,151
230
0
2,009
3,534
1,725
872
1,224
2,100
33,429
0
W
Mulan
Fav0nus
Mulan
4,454
1,269
0
2,393
6,295
2,739
0
128
6,137
0
46,549
L
2,508
716
32
1,694
5,544
1,723
0
3,444
1,870
31,502
0
W
899
94
0
0
4,070
1,585
0
0
4,070
20,390
0
L
Pele
Vrtchu
Pele
3,136
1,310
0
1,378
6,400
1,545
0
1,525
4,829
0
35,677
W
3,957
556
99
869
5,165
1,586
0
2,472
2,693
21,429
0
L
Hercules
thefryawakens
Hercules
2,063
603
0
2,587
7,969
2,569
0
899
7,070
0
13,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
26,077
296
Minions Killed
221
0
Camps Cleared
0
922,568
Distance Traveled
769,485
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,489
349
4
0
0
36,058
0
W
Artemis
4,858
486
44
4
0
182,812
0
L
Cthulhu
5,136
514
48
5
0
181,265
1
W
Anubis
6,094
609
66
7
0
175,125
1
W
Mulan
7,293
729
100
10
0
214,051
2
L
Ra
5,716
572
70
7
0
191,652
5
W
Ymir
5,040
504
41
4
0
200,401
2
L
Pele
6,451
645
73
7
0
196,135
1
W
Zeus
5,050
505
45
5
0
150,179
0
L
Hercules
5,285
529
26
3
0
164,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role