Player Matchup

Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Edgar9483
Awilix
Level 85
God Stats
15W - 8L
1,633 SR
Queue Stats
75W - 62L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Edu-Doratt20
Kuzenbo
Level 105
God Stats
7W - 10L
1,623 SR
Queue Stats
639W - 602L
1,504 Elo+
Party 1
Izanami
Izanami
WildOnes1970
Izanami
Level 79
God Stats
11W - 9L
1,395 SR
Queue Stats
385W - 354L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
Wukong_503
Amaterasu
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
342W - 321L
1,500 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,480 Elo+

VS

Team Averages
Level 96
1,729 SR
1,497 Elo+
Olorun
Olorun
Tj just Savage
Olorun
Level 101
God Stats
5W - 3L
1,884 SR
Queue Stats
154W - 148L
1,532 Elo+
Party 2
Loki
Loki
XpertGrande
Loki
Level 65
God Stats
2W - 3L
1,687 SR
Queue Stats
8W - 7L
1,555 Elo+
Party 2
Tiamat
Tiamat
darkness-slender
Tiamat
Level 144
God Stats
11W - 12L
1,370 SR
Queue Stats
135W - 138L
1,461 Elo+
Solo
Hachiman
Hachiman
hippidy hopp
Hachiman
Level 69
God Stats
2W - 2L
1,819 SR
Queue Stats
164W - 171L
1,464 Elo+
Solo
Yemoja
Yemoja
hll70590
Yemoja
Level 102
God Stats
3W - 2L
1,883 SR
Queue Stats
237W - 255L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
1
0 / 0 / 0
1,770
221
0
0
0
Awilix
Edgar9483
Awilix
9
1 / 0 / 0
5,124
641
1,414
3,666
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
Edu-Doratt20
Kuzenbo
9
2 / 0 / 4
5,782
723
4,422
5,762
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
WildOnes1970
Izanami
10
5 / 0 / 2
6,111
764
5,803
6,266
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Wukong_503
Amaterasu
9
0 / 0 / 1
5,222
653
2,087
6,113
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,449
431
0
472
72
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 1 / 0
4,284
536
985
3,444
722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,739
592
4,036
5,255
3,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
hippidy hopp
Hachiman
6
0 / 4 / 0
3,964
496
4,098
6,210
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
hll70590
Yemoja
6
0 / 2 / 0
4,090
511
2,314
5,837
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
0
0
W
Awilix
Edgar9483
Awilix
1
0
0
1
W
Kuzenbo
Edu-Doratt20
Kuzenbo
2
0
4
4
L
0
0
0
0
W
Izanami
WildOnes1970
Izanami
5
0
2
6
W
Amaterasu
Wukong_503
Amaterasu
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
L
Hachiman
hippidy hopp
Hachiman
0
4
0
0
L
Yemoja
hll70590
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
11,433
21,807
Taken
21,218
10,486
Mitigated
7,215
11,738
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
Edgar9483
Awilix
1,414
601
0
1,588
3,666
1,022
490
566
3,008
0
23,389
W
Kuzenbo
Edu-Doratt20
Kuzenbo
4,422
2,171
552
2,558
5,762
5,237
132
1,013
4,749
12,169
0
L
0
0
0
57
472
72
0
0
472
2,620
0
W
Izanami
WildOnes1970
Izanami
5,803
3,132
133
3,359
6,266
1,846
169
1,301
4,965
0
45,295
W
Amaterasu
Wukong_503
Amaterasu
2,087
845
0
3,548
6,113
2,381
593
2,901
2,735
0
23,113
L
985
82
0
1,348
3,444
722
0
228
3,216
0
14,622
L
4,036
314
0
1,836
5,255
3,397
0
0
5,255
21,723
0
L
Hachiman
hippidy hopp
Hachiman
4,098
2,367
0
1,178
6,210
1,277
0
2,030
4,180
0
16,268
L
Yemoja
hll70590
Yemoja
2,314
483
487
659
5,837
1,747
0
2,164
3,673
11,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
20,526
235
Minions Killed
147
0
Camps Cleared
0
664,303
Distance Traveled
652,855
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
1,770
221
0
0
0
0
0
W
Awilix
5,124
641
58
7
0
181,826
0
W
Kuzenbo
5,782
723
23
3
0
164,357
3
L
Olorun
3,449
431
8
1
0
35,714
0
W
Izanami
6,111
764
96
12
0
143,176
0
W
Amaterasu
5,222
653
58
7
0
174,944
2
L
Loki
4,284
536
45
6
0
162,457
0
L
Tiamat
4,739
592
44
6
0
158,267
1
L
Hachiman
3,964
496
28
4
0
146,469
1
L
Yemoja
4,090
511
22
3
0
149,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role