Player Matchup

Chaac
Chaac
ImABackHandUSon
Chaac
Level 126
God Stats
18W - 12L
1,726 SR
Queue Stats
103W - 111L
1,486 Elo+
Party 2
Scylla
Scylla
Itachi_uchihaQ
Scylla
Level 86
God Stats
14W - 12L
1,471 SR
Queue Stats
298W - 270L
1,524 Elo+
Solo
Heimdallr
Heimdallr
SixChargers24
Heimdallr
Level 69
God Stats
4W - 6L
1,550 SR
Queue Stats
107W - 114L
1,496 Elo+
Party 2
Mercury
Mercury
aCoupleSkeets
Mercury
Level 124
God Stats
3W - 3L
1,633 SR
Queue Stats
326W - 315L
1,545 Elo+
Solo
Ymir
Ymir
kurtz3r
Ymir
Level 57
God Stats
2W - 16L
1,127 SR
Queue Stats
151W - 160L
1,499 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,510 Elo+

VS

Team Averages
Level 129
1,529 SR
1,558 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sky Zetaaa
Gilgamesh
Level 89
God Stats
24W - 14L
1,591 SR
Queue Stats
445W - 390L
1,617 Elo+
Solo
Ymir
Ymir
The1WhoKN0CKS2x
Ymir
Level 153
God Stats
2W - 1L
1,554 SR
Queue Stats
161W - 139L
1,550 Elo+
Party 1
Thoth
Thoth
X30FORD30X
Thoth
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 32L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
aroguebanana
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 113L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,250
568
4,524
6,619
4,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 2
5,831
530
1,605
4,963
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SixChargers24
Heimdallr
9
0 / 4 / 0
5,136
467
2,752
5,785
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
10
3 / 3 / 0
6,196
563
2,620
7,186
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
kurtz3r
Ymir
7
0 / 4 / 0
4,664
424
1,940
6,032
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 5
6,411
583
6,222
3,670
1,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Sky Zetaaa
Gilgamesh
10
7 / 0 / 4
6,793
618
4,455
6,619
2,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
5,914
538
4,122
7,064
5,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
10
0 / 1 / 1
5,586
508
2,752
3,827
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
2 / 2 / 1
6,017
547
2,879
7,807
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
5
6.5
L
1
1
0
1
L
0
2
2
0.5
L
Heimdallr
SixChargers24
Heimdallr
0
4
0
0
W
Gilgamesh
Sky Zetaaa
Gilgamesh
7
0
4
9
W
1
1
0
1
W
Thoth
0
1
1
0.5
L
Mercury
3
3
0
1
W
Ne Zha
2
2
1
1.25
L
Ymir
kurtz3r
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
20,430
30,585
Taken
28,987
12,833
Mitigated
12,809
8,035
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,222
2,860
0
2,752
3,670
1,150
0
649
3,021
0
33,155
L
4,524
873
0
3,829
6,619
4,330
0
4,019
2,600
0
39,381
L
1,605
427
0
480
4,963
1,381
0
1,764
2,925
27,674
0
L
Heimdallr
SixChargers24
Heimdallr
2,752
805
0
401
5,785
1,692
0
0
5,785
0
28,787
W
Gilgamesh
Sky Zetaaa
Gilgamesh
4,455
1,474
0
1,227
6,619
2,782
0
1,291
5,328
0
19,992
W
4,122
1,373
0
3,062
7,064
5,275
0
0
7,064
33,725
0
W
Thoth
2,752
108
0
640
3,827
976
0
995
2,674
30,183
0
L
Mercury
2,620
532
0
2,022
7,186
1,959
0
693
6,369
0
27,878
W
Ne Zha
2,879
1,389
0
4,248
7,807
2,626
0
386
7,355
0
34,688
L
Ymir
kurtz3r
Ymir
1,940
334
270
1,033
6,032
3,471
0
0
6,032
6,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
30,721
272
Minions Killed
317
0
Camps Cleared
0
969,353
Distance Traveled
1,033,337
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,411
583
62
6
0
204,686
2
L
Chaac
6,250
568
74
7
0
178,859
0
L
Scylla
5,831
530
58
5
0
175,487
5
L
Heimdallr
5,136
467
60
5
0
180,987
2
W
Gilgamesh
6,793
618
33
3
0
252,165
8
W
Ymir
5,914
538
68
6
0
197,999
5
W
Thoth
5,586
508
71
6
0
192,220
3
L
Mercury
6,196
563
65
6
0
247,114
1
W
Ne Zha
6,017
547
83
8
0
186,267
1
L
Ymir
4,664
424
15
1
0
186,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role