Player Matchup

Artemis
Artemis
Blüdred
Artemis
Level 6
God Stats
3W - 1L
1,926 SR
Queue Stats
5W - 4L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
Hon3yBadg3r92
Jormungandr
Level 14
God Stats
0W - 1L
1,499 SR
Queue Stats
5W - 5L
1,601 Elo+
Solo
Scylla
Scylla
Mxuff
Scylla
Level 5
God Stats
8W - 6L
1,785 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Mercury
Mercury
SwagJesus420
Mercury
Level 46
God Stats
5W - 2L
1,487 SR
Queue Stats
25W - 17L
1,636 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mikester312
Cu Chulainn
Level 20
God Stats
26W - 16L
1,678 SR
Queue Stats
92W - 68L
1,656 Elo+
Party 2
Team Averages
Level 18
1,675 SR
1,595 Elo+

VS

Team Averages
Level 16
1,588 SR
1,465 Elo+
Cerberus
Cerberus
Darkwarrior742
Cerberus
Level 29
God Stats
33W - 14L
1,695 SR
Queue Stats
414W - 434L
1,454 Elo+
Solo
Thoth
Thoth
Pablosmite89
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,464 Elo+
Party 1
Ullr
Ullr
TheGlizzy_lowkey
Ullr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
doribiggk11
Cu Chulainn
Level 10
God Stats
2W - 1L
1,741 SR
Queue Stats
40W - 31L
1,581 Elo+
Party 1
Bakasura
Bakasura
jochobiggk08
Bakasura
Level 24
God Stats
2W - 1L
1,502 SR
Queue Stats
33W - 34L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blüdred
Artemis
11
1 / 3 / 3
8,012
334
9,608
8,386
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Hon3yBadg3r92
Jormungandr
10
0 / 7 / 5
7,699
321
528
9,723
1,623
Scylla
Mxuff
Scylla
12
0 / 4 / 7
7,980
333
4,122
5,811
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SwagJesus420
Mercury
18
13 / 10 / 7
12,160
507
20,145
23,050
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
mikester312
Cu Chulainn
20
10 / 7 / 6
13,073
545
27,784
28,087
25,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 1 / 4
12,859
536
7,262
14,954
15,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 8 / 3
12,615
526
12,920
17,655
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 6
11,901
496
6,048
20,547
8,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
doribiggk11
Cu Chulainn
20
14 / 2 / 1
15,784
658
26,751
21,606
22,071
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
jochobiggk08
Bakasura
17
5 / 9 / 7
11,876
495
8,273
21,405
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
24
Kills
31
31
Deaths
25
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Blüdred
Artemis
1
3
3
0.83
W
Cerberus
3
1
4
5
L
Jormungandr
Hon3yBadg3r92
Jormungandr
0
7
5
0.36
L
Scylla
Mxuff
Scylla
0
4
7
0.88
W
7
8
3
1.06
L
Mercury
SwagJesus420
Mercury
13
10
7
1.65
W
2
5
6
1
W
Cu Chulainn
doribiggk11
Cu Chulainn
14
2
1
7.25
W
Bakasura
jochobiggk08
Bakasura
5
9
7
0.94
L
Cu Chulainn
mikester312
Cu Chulainn
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,187
Damage
61,254
75,057
Taken
96,167
39,553
Mitigated
60,608
5,240
Healing
23,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Blüdred
Artemis
9,608
5,596
0
369
8,386
2,554
0
1,324
7,062
0
30,922
W
Cerberus
7,262
402
0
1,609
14,954
15,331
156
866
14,006
34,964
0
L
Jormungandr
Hon3yBadg3r92
Jormungandr
528
159
0
0
9,723
1,623
0
5,808
3,716
6,614
0
L
Scylla
Mxuff
Scylla
4,122
896
0
122
5,811
1,320
0
3,034
2,682
14,714
0
W
12,920
506
172
4,614
17,655
6,359
1,322
740
16,835
79,267
0
L
Mercury
SwagJesus420
Mercury
20,145
11,602
378
2,251
23,050
8,747
0
6,039
16,594
0
65,808
W
6,048
3,028
993
9,541
20,547
8,235
7,759
0
20,547
0
76,213
W
Cu Chulainn
doribiggk11
Cu Chulainn
26,751
4,284
0
4,042
21,606
22,071
1,722
1,401
20,007
1,331
118,064
W
Bakasura
jochobiggk08
Bakasura
8,273
5,944
0
2,122
21,405
8,612
14
1,265
20,122
0
62,536
L
Cu Chulainn
mikester312
Cu Chulainn
27,784
8,048
0
2,120
28,087
25,309
87
3,904
23,560
0
92,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
65,035
287
Minions Killed
636
0
Camps Cleared
0
1,632,276
Distance Traveled
2,031,823
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,012
334
37
2
0
277,287
1
W
Cerberus
12,859
536
60
3
0
367,262
4
L
Jormungandr
7,699
321
3
0
0
199,510
0
L
Scylla
7,980
333
25
1
0
329,292
0
W
Thoth
12,615
526
129
5
0
400,741
3
L
Mercury
12,160
507
83
3
0
417,335
3
W
Ullr
11,901
496
123
5
0
350,713
1
W
Cu Chulainn
15,784
658
214
9
0
473,059
2
W
Bakasura
11,876
495
110
5
0
440,048
0
L
Cu Chulainn
13,073
545
139
6
0
408,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role