Player Matchup

Chang'e
Chang'e
FetusL0rd
Chang'e
Level 10
God Stats
2W - 3L
1,335 SR
Queue Stats
59W - 54L
1,502 Elo+
Party 2
King Arthur
King Arthur
Keky0in
King Arthur
Level 107
God Stats
28W - 21L
1,614 SR
Queue Stats
194W - 183L
1,516 Elo+
Party 2
Neith
Neith
NatsuTxL
Neith
Level 22
God Stats
2W - 0L
1,543 SR
Queue Stats
39W - 30L
1,602 Elo+
Solo
Fenrir
Fenrir
NecessaryHorror
Fenrir
Level 29
God Stats
7W - 5L
1,571 SR
Queue Stats
82W - 68L
1,564 Elo+
Solo
Cthulhu
Cthulhu
bracho57
Cthulhu
Level 21
God Stats
8W - 13L
1,596 SR
Queue Stats
9W - 13L
1,545 Elo+
Solo
Team Averages
Level 38
1,532 SR
1,546 Elo+

VS

Team Averages
Level 23
1,546 SR
1,536 Elo+
Amaterasu
Amaterasu
Angelarose
Amaterasu
Level 25
God Stats
4W - 3L
1,724 SR
Queue Stats
37W - 31L
1,508 Elo+
Solo
Danzaburou
Danzaburou
BlazingTurtlez1
Danzaburou
Level 24
God Stats
2W - 4L
1,278 SR
Queue Stats
46W - 29L
1,660 Elo+
Party 1
Set
Set
ChaseDaChamp
Set
Level 27
God Stats
10W - 8L
1,492 SR
Queue Stats
58W - 59L
1,461 Elo+
Party 1
Ymir
Ymir
Daddysean420
Ymir
Level 29
God Stats
9W - 6L
1,667 SR
Queue Stats
56W - 61L
1,496 Elo+
Solo
Bakasura
Bakasura
Striker12659
Bakasura
Level 10
God Stats
28W - 24L
1,568 SR
Queue Stats
106W - 128L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FetusL0rd
Chang'e
18
8 / 0 / 5
11,083
583
11,205
7,086
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Keky0in
King Arthur
16
8 / 3 / 5
10,336
544
9,879
12,347
12,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
NatsuTxL
Neith
14
6 / 1 / 6
9,421
496
4,873
8,197
2,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 10
10,252
540
9,705
14,829
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
bracho57
Cthulhu
15
3 / 5 / 5
9,437
497
8,258
15,266
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angelarose
Amaterasu
10
1 / 4 / 0
7,214
380
2,758
7,408
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
BlazingTurtlez1
Danzaburou
15
7 / 6 / 0
10,114
532
14,092
17,478
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 1
9,141
481
5,216
13,520
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 11 / 4
7,359
387
4,817
16,297
10,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Striker12659
Bakasura
16
0 / 3 / 1
9,451
497
3,127
13,279
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
29
Kills
11
11
Deaths
30
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Angelarose
Amaterasu
1
4
0
0.25
L
Danzaburou
BlazingTurtlez1
Danzaburou
7
6
0
1.17
L
3
6
1
0.58
L
0
11
4
0.18
W
Chang'e
FetusL0rd
Chang'e
8
0
5
10.5
W
King Arthur
Keky0in
King Arthur
8
3
5
3.5
W
Neith
NatsuTxL
Neith
6
1
6
9
W
4
2
10
4.5
L
Bakasura
Striker12659
Bakasura
0
3
1
0.17
W
Cthulhu
bracho57
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
30,010
57,725
Taken
67,982
43,257
Mitigated
31,804
19,253
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Angelarose
Amaterasu
2,758
714
0
1,576
7,408
3,709
194
1,446
5,850
0
24,822
L
Danzaburou
BlazingTurtlez1
Danzaburou
14,092
7,113
0
6,167
17,478
6,604
276
6,244
10,534
0
64,356
L
5,216
2,616
0
2,285
13,520
4,630
0
2,226
11,174
0
42,787
L
4,817
491
246
147
16,297
10,872
416
6,975
8,853
23,941
0
W
Chang'e
FetusL0rd
Chang'e
11,205
557
4,040
4,668
7,086
4,036
0
53
7,033
75,622
0
W
King Arthur
Keky0in
King Arthur
9,879
318
0
1,184
12,347
12,035
208
1,709
10,504
0
49,900
W
Neith
NatsuTxL
Neith
4,873
898
0
1,619
8,197
2,762
457
930
7,267
0
33,006
W
9,705
3,019
0
4,290
14,829
9,583
35
559
14,270
0
73,462
L
Bakasura
Striker12659
Bakasura
3,127
2,828
0
3,852
13,279
5,989
444
1,085
11,906
0
64,899
W
Cthulhu
bracho57
Cthulhu
8,258
576
0
3,452
15,266
14,841
166
1,566
13,700
40,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
43,279
455
Minions Killed
424
0
Camps Cleared
0
1,795,086
Distance Traveled
1,492,440
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,214
380
58
3
0
193,306
1
L
Danzaburou
10,114
532
110
6
0
285,569
1
L
Set
9,141
481
65
3
0
327,541
0
L
Ymir
7,359
387
43
2
0
290,110
0
W
Chang'e
11,083
583
131
7
0
366,876
2
W
King Arthur
10,336
544
100
5
0
405,587
0
W
Neith
9,421
496
50
3
0
245,077
1
W
Fenrir
10,252
540
99
5
0
375,284
5
L
Bakasura
9,451
497
148
8
0
395,914
0
W
Cthulhu
9,437
497
75
4
0
402,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role