Player Matchup

Anubis
Anubis
Decalice
Anubis
Level 8
God Stats
1W - 2L
1,315 SR
Queue Stats
20W - 12L
1,479 Elo+
Party 1
Freya
Freya
Hopray
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,615 Elo+
Party 1
Neith
Neith
Sa1lamandr
Neith
Level 8
God Stats
3W - 4L
1,543 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Hera
Hera
nanofruit
Hera
Level 18
God Stats
7W - 6L
1,423 SR
Queue Stats
87W - 85L
1,439 Elo+
Solo
Thor
Thor
zoeticsoulz
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,537 Elo+
Solo
Team Averages
Level 33
1,456 SR
1,514 Elo+

VS

Team Averages
Level 24
1,481 SR
1,511 Elo+
Fenrir
Fenrir
Booklord888
Fenrir
Level 27
God Stats
3W - 3L
1,389 SR
Queue Stats
14W - 10L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
Dpott27
Jormungandr
Level 7
God Stats
14W - 6L
1,408 SR
Queue Stats
15W - 9L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
HarpoThePiglet
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaquerius
Morgan Le Fay
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,663 Elo+
Party 2
Mercury
Mercury
cjuyZSGrgfsz
Mercury
Level 16
God Stats
22W - 10L
1,609 SR
Queue Stats
69W - 55L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Decalice
Anubis
20
6 / 12 / 17
13,806
1,062
16,842
20,598
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Hopray
Freya
20
13 / 10 / 10
15,380
1,183
26,390
23,892
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
18
2 / 9 / 15
11,644
896
9,196
17,645
6,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
20
1 / 8 / 21
12,673
975
14,687
14,501
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 7 / 16
13,477
1,037
13,979
20,876
7,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
19 / 4 / 13
16,375
1,260
18,434
16,479
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Dpott27
Jormungandr
20
4 / 6 / 27
14,107
1,085
14,418
22,073
20,791
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
HarpoThePiglet
Heimdallr
20
4 / 9 / 21
12,974
998
11,063
15,621
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Shaquerius
Morgan Le Fay
20
12 / 3 / 22
15,589
1,199
27,175
16,830
6,043
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
cjuyZSGrgfsz
Mercury
20
7 / 6 / 21
13,519
1,040
16,236
19,493
8,678
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
150
28
Kills
46
46
Deaths
28
79
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Fenrir
19
4
13
6.38
L
Anubis
Decalice
Anubis
6
12
17
1.21
W
Jormungandr
Dpott27
Jormungandr
4
6
27
2.92
W
Heimdallr
HarpoThePiglet
Heimdallr
4
9
21
1.61
L
Freya
Hopray
Freya
13
10
10
1.8
L
Neith
2
9
15
1.06
W
Morgan Le Fay
Shaquerius
Morgan Le Fay
12
3
22
7.67
W
Mercury
cjuyZSGrgfsz
Mercury
7
6
21
2.92
L
Hera
1
8
21
1.44
L
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,094
Damage
87,326
97,512
Taken
90,496
36,735
Mitigated
50,761
11,282
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,434
3,455
522
2,077
16,479
9,619
0
10,930
5,311
0
24,350
L
Anubis
Decalice
Anubis
16,842
3,063
0
3,077
20,598
8,394
0
8,130
12,105
32,002
0
W
Jormungandr
Dpott27
Jormungandr
14,418
2,227
279
1,407
22,073
20,791
0
15,768
6,111
46,084
0
W
Heimdallr
HarpoThePiglet
Heimdallr
11,063
4,551
0
1,115
15,621
5,630
0
10,897
4,536
0
22,594
L
Freya
Hopray
Freya
26,390
7,828
0
5,662
23,892
8,964
0
11,009
12,336
47,848
0
L
Neith
9,196
3,073
0
1,284
17,645
6,988
0
6,495
10,880
0
23,629
W
Morgan Le Fay
Shaquerius
Morgan Le Fay
27,175
4,204
0
3,446
16,830
6,043
0
9,862
6,898
55,157
0
W
Mercury
cjuyZSGrgfsz
Mercury
16,236
9,332
0
810
19,493
8,678
0
9,584
9,721
0
35,751
L
Hera
14,687
3,920
0
929
14,501
5,040
0
4,307
9,984
42,634
0
L
13,979
3,010
0
330
20,876
7,349
0
10,719
9,767
0
33,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,980
Gold Earned
72,564
202
Minions Killed
213
7
Camps Cleared
8
1,089,586
Distance Traveled
1,112,150
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,375
1,260
15
1
2
249,658
0
L
Anubis
13,806
1,062
48
4
1
176,961
0
W
Jormungandr
14,107
1,085
64
5
1
200,287
0
W
Heimdallr
12,974
998
16
1
0
155,071
0
L
Freya
15,380
1,183
45
3
1
278,445
0
L
Neith
11,644
896
30
2
0
185,684
0
W
Morgan Le Fay
15,589
1,199
69
5
0
250,469
0
W
Mercury
13,519
1,040
49
4
5
256,665
0
L
Hera
12,673
975
48
4
1
236,988
1
L
Thor
13,477
1,037
31
2
4
211,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role